I decided to release them since I might be rebuilding them afterward. The pack consists of USA Paladin Howitzer, PLA Howitzer Master and GLA Katyusha.
With the variety of advanced techniques and efforts, your battlefield is now implemented with modern-like bloom & SSAO effects, C&C3 lightrays style and depth of field and also ambient reflective waters. Yet, the environmental objects have been added and updated so to be said, grass, bushes, trees, rocks, water waves and wild animals. Yet another, the mod is also featured with higher resolution textures such as terrains, rocks, decal effects, etc.
In contrast of the vanilla game, this mod allows you to have a chance of avoiding bullets, missiles and one-shot garrison kills. Furthermore, you can block your nemesis's path by destroying their or your own vehicles or aircraft, creating a destructible hulks and debris just as in THQ's Company of Heroes or you could destroy the bridges which are the paths of the enemy or set trees on fire as your enemy burn to oblivious death. Tanks are now implanted with self-defense machine guns, making them more suitable for front line engagements, artilleries are now more deadly and fearsome from afar while infantries are used in a role of strike force.
Just as a typical mod of a game, the mod adds a variety of new things to each faction. Such, the famous Abram Tanks for the main NATO force, the furious wind of the east empire, Storms and Typhoons for the PLA forces and the infamous Katyusha for the GLA. But, that's not the main concept of this mod. This mod is to bring you a "enhanced" feeling of the game, not adding tons of unit to it. Each insertion has a purpose and reason. Also, a new faction has been added, the "Boss" general aka Leang of the PLA forces.
The mod will be featured with a brand new campaign based on a fictional story after the event of Zero Hour and also new challenge modes for those who hungered for more eradication and escalation which will all be remake from the original ones. Not only campaigns and challenges, this mod will also have new maps and mini-game maps such Stonewall, Blitzkrieg, Assassination, etc. Noted that this is only a future plan and isn't yet in a procedure of production.
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Thank you all for visiting and using this mod, I hope you all enjoyed it.
Risen from the previous 2 months of real life; I finally have returned to business again, yay! With good news, of course; I've already been accepted into a university which spares me from a lot of work that could've emerged. That's not important now, let's get into the updates.
Why has USA been changed to NATO? Well, that's according to the mod's storyline in the campaign; shorten as followed:
The plots after PLA seized control back from the GLA in most parts of Europe. Peace lasted not long before another Cold War broke out between USA and China. A newly formed Chinese Socialist-party was brought into the ruling of the country with a promise of leading the country into a greater age. With the escalation, NATO assembled once again to deal with the newly emerged threat.
Something like that lol.
This is NATO "Bradley" IFV. This is just another typical Bradley IFV, nothing specific about it. And here is Wikipedia; manufactured by BAE Systems Land and Armaments, formerly United Defense. It was named after U.S. General Omar Bradley.
Capacity: 5 men
Weapon: 25 mm M242, TOW Missile Launcher, Machine Gun
Armour: Meduim Plate
Upgrade: Drones, Composite Armour, Advanced Training, TOW Missile Launcher
This is NATO "Stormer" APC. An support vehicle, used for various strategies depending on the situation and the decision of the commander to utilized it.
Planned features are as followed:
### This doesn't mean it will include every options ###
-Normal configuration, armed with Starstreak HVM
-Armed with 25 mm cannon
-Mine layering configuration
-Armed 81 mm or 120 mm mortar
-Drone controlling configuration
Capacity: 6 men
Weapon: Depends on the configuration
Armour: Meduim Plate
Upgrade: Drones, Composite Armour, Advanced Training
This is PLA Adv. ECM Tank. An "Electronic Counter Measures Tank", has the role of supporting unit in the PLA forces, capable of jamming small missiles and disabling enemy vehicles.
The differences between this Adv. version and the normal one, are that this Adv. version has a wider range of missile jamming and a longer range of vehicle disability.
Side: PLA Tank General
Weapon: Electronic Counter-Measures
Armour: Meduim Plate
Well, the last good news would be about how I've done these; with a help from TheHunter649, I'm able to create my own models and skins from now. Big thanks to him! Cheers :D
Be aware that these are not entirely done yet, some are merely a completed unit. Things might change as the time flies but feel free to suggest or advice.
Thank you for reading if you actually have read the entire thing.
Latest tweets from @tsuntsun_chan
Technically, everyone in the mod developer group is mostly dead. I'm the most active one so consider this as a one-man progression.
Sep 7 2013, 3:01pm
I decided to kick out two of my three beta testers since they haven't done me any good for a big while.
Mar 20 2013, 7:46am
Well, from now on; I guess I could release a few updates through this shit daily if I'm actually doing anything.
Dec 22 2012, 2:24pm
Just a quick note (I ended up signing up for this crap), the new download is to be delayed but will contain the new updates I'm working on.
Dec 22 2012, 2:22pm