• Enhanced Your Battlefield Visual

With the variety of advanced techniques and efforts, your battlefield is now implemented with modern-like bloom & SSAO effects, C&C3 lightrays style and depth of field and also ambient reflective waters. Yet, the environmental objects have been added and updated so to be said, grass, bushes, trees, rocks, water waves and wild animals. Yet another, the mod is also featured with higher resolution textures such as terrains, rocks, decal effects, etc.

  • Embraced A More Realistic Weaponry

In contrast of the vanilla game, this mod allows you to have a chance of avoiding bullets, missiles and one-shot garrison kills. Furthermore, you can block your nemesis's path by destroying their or your own vehicles or aircraft, creating a destructible hulks and debris just as in THQ's Company of Heroes or you could destroy the bridges which are the paths of the enemy or set trees on fire as your enemy burn to oblivious death. Tanks are now implanted with self-defense machine guns, making them more suitable for front line engagements, artilleries are now more deadly and fearsome from afar while infantries are used in a role of strike force.

  • Expanded Your Army And Arsenal

Just as a typical mod of a game, the mod adds a variety of new things to each faction. Such, the famous Abram Tanks for the main NATO force, the furious wind of the east empire, Storms and Typhoons for the PLA forces and the infamous Katyusha for the GLA. But, that's not the main concept of this mod. This mod is to bring you a "enhanced" feeling of the game, not adding tons of unit to it. Each insertion has a purpose and reason. Also, a new faction has been added, the "Boss" general aka Leang of the PLA forces.

  • Escalated A New Front

The mod will be featured with a brand new campaign based on a fictional story after the event of Zero Hour and also new challenge modes for those who hungered for more eradication and escalation which will all be remake from the original ones. Not only campaigns and challenges, this mod will also have new maps and mini-game maps such Stonewall, Blitzkrieg, Assassination, etc. Noted that this is only a future plan and isn't yet in a procedure of production.

Current Forum: Thaigaming Moddb Revora

   


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Image RSS Feed Latest Screens
Alternative Icy Plane Textures 0.9.1 Screenshots 0.9.1 Screenshots
Blog RSS Feed Report abuse Latest News: Release: Beta 0.9.1 is Released!

14 comments by VectorIV on Jul 27th, 2014

This isn't actually a news article. This is a frontal page for easy link finding including the alternative links to download the beta itself and the patches. Now, you don't really have to submerge into the comments to find the links. That's about it.


Enhanced Beta 0.9.1 Installer Version Links:

Enhanced Beta Installer Version 0.9.1

Mega.co.nz

Enhanced Beta 0.9.1 Non-installer Version Links:

Enhanced Beta Non-Installer Version 0.9.1

Download this original link below if you don't trust A-Vladimir1994's build above. If something goes wrong, blame him.
Mega.co.nz
Patch#2 (29/07/2014) is included.

Patch#2 (29/07/2014) (Hot fix included):

Mega.co.nz
When the patch has been updated, I'll change the date and the number above. Doesn't require previous patches.
#The best way to possibly keep up with the patch is to check the Facebook page since it's an auto-update, unlike this. Facebook also has a external change log to see what the next patch has included.


To read more about the beta details and what it has to offer, click the link here: Moddb.com

FAQ:

If you're using Zero Hour Origin version, read how to manually launch the mod below:
Change some of the .enh files in to .big accordingly.

-!!Enh0HD for HD
-!!Enh0SD for SD

-!!Enh01Patch for patch, always on

-!!EnhBlom for bloom
-!!EnhGrss for grass
-!!EnhNof for the depth of field
-!!EnhRefl for the water reflection
-!0EnhArt.enh essential
-!0EnhData.enh essential
-!0EnhMaps.enh essential

-!0EnhWindow.enh essential
-!0EnhShaders.enh essential

If you're using Zero Hour TFD or Ulimate Edition, these might come in handy:
Commandandconquer.com
Forums.swr-productions.com

If you have Windows 8, this might come in handy:
Forums.cncnz.com

If you're having frequent crashes or game.dat crashes/stop working:
Try put compatible mode on the launcher or the executable files to Windows XP SP3. Also, try changing the maps you're playing.
Alternatively, try: Forums.cncnz.com
And this: Answers.microsoft.com

I basically tired of answering the same questions, that's all. So that's what I'm going to do.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Enhanced Beta Non-Installer Version 0.9.1

Enhanced Beta Non-Installer Version 0.9.1

Aug 23, 2014 Full Version 44 comments

Edited by VectorIV: This is basically the mod with all the previous updates (29/07/2014) included. Credits also to A-Vladimir1994 for uploading it here...

Enhanced Beta Installer Version 0.9.1

Enhanced Beta Installer Version 0.9.1

Jul 24, 2014 Full Version 122 comments

This is the final full release of the mod. I hope nothing goes wrong here or else it's a re-upload or instant day one patch. Edited: Day one patch. Wow...

Enhanced OST

Enhanced OST

Jul 21, 2014 Music 5 comments

This is obviously an original soundtrack for C&C Generals Zero Hour Enhanced. These are composed by Charlie Lockwood.

[Resource] Trinity Artillery Pack

[Resource] Trinity Artillery Pack

Mar 22, 2013 Models Pack 3 comments

I decided to release them since I might be rebuilding them afterward. The pack consists of USA Paladin Howitzer, PLA Howitzer Master and GLA Katyusha.

Enhanced Graphical Contents 0.8.3

Enhanced Graphical Contents 0.8.3

Aug 19, 2012 SDK 22 comments

This is the second SDK release for a modder. If you're not a modder or don't know anything about modding, don't ask how to use this, don't even think...

Post comment Comments  (0 - 10 of 1,070)
mondipremier
mondipremier Sep 14 2014, 8:35am says:

Hi, I think I tried all solution but still can not start the game, every time I have this message "you have encountered a serious error.bla, blah, blah."
I've tested (on a clean install): Edit files in .enh .big, change the option.ini file compatibility xp sp3 try, change the crack ...
I have run out of ideas.Yet other mods work like " Rise of the red"
Thank you for helping me.

0 votes     reply to comment
VectorIV
VectorIV Sep 14 2014, 10:17am replied:

Obviously, you haven't. Install the latest mod patch.

+1 vote     reply to comment
remzkee0903
remzkee0903 Aug 30 2014, 7:36pm says:

Do you have any plans on releasing a newest version? Thanks..

0 votes     reply to comment
userz
userz Aug 29 2014, 2:30pm says:

Ok i seem to get it working now. but i am not sure which one thing i did made it work.
here is what i did.

Clean generals, install mod following the instruction, font thingy, patch mod with 0enh091, get a new crack from the gamecopyworld
M0001.gamecopyworld.com Generals: Zero Hour v1.04 [ENGLISH] No-CD/Fixed EXE

run the Datgan.exe just click it once it won't show you anything.

Also go to folder document/command and conquer generals zero hour Data/ inside it find the Options.ini, if you don't have it make a text file and change the name to Options.ini, MAKE SURE YOU SHOW THE HIDDEN EXTENSIONS IF YOU ARE CREATING A NEW ONE!!for example "Options.ini.txt" is not going to work.
In the options text copy and paste this into it, if you already have one then just write over it.
AntiAliasing = 1
BuildingOcclusion = yes
DrawScrollAnchor =
DynamicLOD = no
ExtraAnimations = yes
GameSpyIPAddress = 0.0.0.0
Gamma = 50
IPAddress = 0.0.0.0
IdealStaticGameLOD = High
LanguageFilter = true
MaxParticleCount = 5000
MoveScrollAnchor =
MusicVolume = 55
Resolution = 1024 768
Retaliation = yes
SFX3DVolume = 79
SFXVolume = 71
ScrollFactor = 50
SendDelay = no
ShowSoftWaterEdge = yes
ShowTrees = yes
StaticGameLOD = Custom
TextureReduction = 0
UseAlternateMouse = no
UseCloudMap = yes
UseDoubleClickAttackMove = no
UseLightMap = yes
UseShadowDecals = yes
UseShadowVolumes = yes
VoiceVolume = 100
Save it and now put both the launcher and the ehnbrt.exe to compatibility mode windows xp sp3.
now try the game see if it work for you. So good luck if it work and sorry for the bad English lol.
BTW THIS IS NOT 100% full proof unless other people tried it and worked.

+1 vote     reply to comment
VectorIV
VectorIV Aug 30 2014, 1:17am replied:

Even if you post it here, some stupid people still can't see it 3/10 -Thomas Edison 43AD

+1 vote     reply to comment
janicholsean
janicholsean Aug 29 2014, 8:35pm replied:

Damn, It Worked!!!
Thanks!

0 votes     reply to comment
userz
userz Aug 29 2014, 8:49pm replied:

I am glad it helped lol.

0 votes     reply to comment
janicholsean
janicholsean Aug 29 2014, 8:20pm replied:

Does this work with the Non-installer version?

0 votes     reply to comment
Jark-Kocke
Jark-Kocke Aug 29 2014, 1:33pm says:

Stupid question get stupid answer.
- Albert Einstein 69BC

+3 votes     reply to comment
VectorIV
VectorIV Aug 29 2014, 1:33pm replied:

That summarises this mod page.

+3 votes     reply to comment
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Icon
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Platforms
Windows, Mac
Developer
Acoustic Alpha
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Release Date
Released Jul 24, 2014
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9.2

99 votes submitted.

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Highest Rated (5 agree) 10/10

An graphically enhanced mod just for the people who love realism, so i give 100 out of 10 XD

Mar 20 2011, 10:30am by Xalimur

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Twitter

Latest tweets from @tsuntsun_chan

Now, if only the South Koreans play this mod and make a video on how to master it in every aspect, that would be Starcraft all over again.

Aug 8 2014, 5:41am

Technically, everyone in the mod developer group is mostly dead. I'm the most active one so consider this as a one-man progression.

Sep 7 2013, 3:01pm

I decided to kick out two of my three beta testers since they haven't done me any good for a big while.

Mar 20 2013, 7:46am

Well, from now on; I guess I could release a few updates through this shit daily if I'm actually doing anything.

Dec 22 2012, 2:24pm

Just a quick note (I ended up signing up for this crap), the new download is to be delayed but will contain the new updates I'm working on.

Dec 22 2012, 2:22pm

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