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Shoot 'Em Up Kit - Creating a Parallax Starfield

Shoot 'Em Up Kit - Creating a Parallax Starfield

Shoot 'Em Up Kit Other 0 comments

This tutorial video shows how to create a Parallax Starfield using the Shoot 'Em Up Kit.

Shoot 'Em Up Kit - Creating a Starfield

Shoot 'Em Up Kit - Creating a Starfield

Shoot 'Em Up Kit Other 0 comments

This tutorial video shows how to create a starfield using the Shoot 'Em Up Kit.

Shoot 'Em Up Kit - Behaviour Editor

Shoot 'Em Up Kit - Behaviour Editor

Shoot 'Em Up Kit Other 0 comments

This tutorial video gives an introduction to using the Behaviour Editor in the Shoot 'Em Up Kit.

11 Improvements for your brainstorm

11 Improvements for your brainstorm

Design/Concepts Tutorial 8 comments

The idea of this post is to guarantee that your points come, because you will be needing them for the rest of your life if you wish to continue following...

Picklock tutorial:
Rune

Picklock tutorial:

Thieves Guild Other 0 comments

Our picklocks are different from other picklocks that you may have seen in other games so we decided to make this tutorial. We hope this tutorial will...

KF Mod Custom Player
Unreal Tournament 2004

KF Mod Custom Player

Killing Floor Textures 0 comments

Ever considered making changes to your Killing Floor mod character? Then learn an easy way to do it. Reads on...

Personal Daemon

Personal Daemon

Design/Concepts Tutorial 13 comments

Meaning: jinni = daemôn = daimon = daemon = genie = génio = djinni = génie The term “daemon” is translated from latin as personal genie, used by...

Constructing Characters - Aztez Style
Aztez

Constructing Characters - Aztez Style

Aztez Players Modelling 1 comment

How we have built and composed our many characters.

Shoot 'Em Up Kit - Adding Bonuses

Shoot 'Em Up Kit - Adding Bonuses

Shoot 'Em Up Kit Other 0 comments

This tutorial shows how to add score and extra-life bonuses to a level.

UDK Tutorial - Customizable Lightsaber
Movie Battles III

UDK Tutorial - Customizable Lightsaber

Movie Battles III Textures 0 comments

A tutorial made by our very own MaceMadunusus which details and explains the process behind texturing and the creation of materials and material instances...

Shoot 'Em Up Kit - Creating a First Person Camera

Shoot 'Em Up Kit - Creating a First Person Camera

Shoot 'Em Up Kit Other 0 comments

This video tutorial describes how to create a game with a 3rd-person camera using the Shoot 'Em Up Kit.

Axil Cheats
Axil

Axil Cheats

Axil Design/Concepts 0 comments

Axil is a fun game to play. This is the document that gives you the information about the cheats in this game.

What a game designer needs to know?

What a game designer needs to know?

Design/Concepts Tutorial 18 comments

Many abilities can be useful for a game designer, some of them we can’t even imagine. I can give as an example the study about typography that Jobs...

6 steps to play with player's mind

6 steps to play with player's mind

Design/Concepts Tutorial 27 comments

This is a list of 6 mental motivators for human brains, created with the objective of pleasuring and motivating people to take action and to work on life-related...

Maya: Texel Density (TD) tutorial

Maya: Texel Density (TD) tutorial

Textures Tutorial 4 comments

In this tutorial I'll go through the concept of texel density (TD) and also show you how to use my texel density MEL-script for Maya (available for download...

[Submerge] Tutorial - Art Hints - Mesh Creation 2/7
Submerge

[Submerge] Tutorial - Art Hints - Mesh Creation 2/7

Submerge Players Modelling 2 comments

In this series we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...

[Submerge] Tutorial - Art Hints - Workflow 1/7
Submerge

[Submerge] Tutorial - Art Hints - Workflow 1/7

Submerge Management 2 comments

In this tutorial we explain the workflows for Unity 3D of our art department for Submerge in seven steps. We hope this article could be useful for other...

Configuration and Handy Tweaks for UDK

Configuration and Handy Tweaks for UDK

UDK Developer's Group Other 1 comment

Customize playing experience in UDK by altering the editor and gameplay settings. Lessons in adjusting configuration, scripts, and even supplying additional...

Creating, Compiling, and Deploying Native Projects from the Android NDK

Creating, Compiling, and Deploying Native Projects from the Android NDK

Android Fans Other 0 comments

Compile and deploy official sample applications from the Android NDK with Ant build tool and native code compiler ndk-build

Various publishing limitations of Desura

Various publishing limitations of Desura

Desura Publishing Other 0 comments

All about limitations of the client and publishing games/mods on Desura.

Unity iOS Essentials: Flyby Background

Unity iOS Essentials: Flyby Background

Unity Animation 0 comments

One of the best ways to make the menu system engaging is to have the player fly through one or more of the game scenes as a backdrop to the menu system.

Interface Designing for Games in iOS
Angry Birds

Interface Designing for Games in iOS

Angry Birds UI/HUD 1 comment

The top ten grossing applications list is consistently flooded with games, as users look for entertainment on their iPhone or iPad.

Animating Properties and Tweening Pages in Android
Angry Birds

Animating Properties and Tweening Pages in Android

Angry Birds Animation 0 comments

In this article by Alex Shaw, we will build on tweening techniques and also apply some new techniques that were introduced in Android 3.0.

Rolling Coaster Basic Tutorial
Rolling Coaster - a game of racing

Rolling Coaster Basic Tutorial

Rolling Coaster - a game of racing PR 2 comments

Rolling Coaster - a game of racing is a marble racing game intent on being an arcade action game geared towards realistic physics. This first tutorial...

Developing Flood Control using XNA Game Development

Developing Flood Control using XNA Game Development

XNA Animation 3 comments

While playable, Flood Control in its current form is rather rough. This article will address the issues with Flood Control.

Uses of Box2D Physics Engine with Cocos2D
Angry Birds

Uses of Box2D Physics Engine with Cocos2D

Angry Birds Level Design/Theory 0 comments

This Cocos2d article we will explain the most common uses of physics in games using Box2D as our engine of choice.

Cocos2d: Working with Sprites
Angry Birds

Cocos2d: Working with Sprites

Angry Birds Animation 0 comments

Cocos2d is first and foremost a rich graphical API which allows a game developer easy access to a broad range of functionality. In this article, we will...

Cocos2d: Uses of Box2D Physics Engine
Angry Birds

Cocos2d: Uses of Box2D Physics Engine

Angry Birds Animation 0 comments

Cocos2d comes bundled with two popular 2D physics engines: Box2D and Chipmunk. In this article, we will explain the most common uses of physics in games...

Making Air Defence

Making Air Defence

GEM 2 Editor Fan club Level Design/Theory 5 comments

How to script a flak 38 to shoot into the air

Towns 0.37 TN Guide (Basic building)
Towns

Towns 0.37 TN Guide (Basic building)

Towns Other 14 comments

This intuitive guide serves as a means to introduce new characters to the complex building scheme in Towns. These guides will each handle a single aspect...

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