Post tutorial RSS feed Tutorials  (0 - 30 of 670)

Realistic kickback for the Quake shotgun

11 years ago Quake Server Side Coding 2 comments

Ever wanted to have a good and realistic kickback effect in the Quake weapons? This tutorial shows you how to add it to the normal shotgun, but the code...

PR Do's and Don'ts

11 years ago PR 12 comments

A look at the Do's and Don'ts of Public Relations.


Semi-Automatic Jumping

11 years ago Quake Server Side Coding 0 comments

This tutorial teaches you how to change Quake's jumping to something more Half-Life style, where you cannot press the jump key again until you hit the...


Dynamically-Sized Bodyque

11 years ago Quake Server Side Coding 4 comments

In Quake, there is a limit of four player corpses being displayed at once, but what if you want to be able to easily change that?

Making a successful modification

11 years ago Management 8 comments

In this day & age, there are so many modifications that it easy to get lost in the crowd. With this tutorial, I hope to give some pointers in making your...


Building the DLLs with VS.NET 2003 for Steam

11 years ago Half-Life Client Side Coding 12 comments

Teaches you how to setup your VS.NET 2003 to build the Half-Life dlls, and how to get them working on Steam.


Setting up a simple quake mod with a new feature

11 years ago Quake Client Side Coding 3 comments

Setting up a small q1 mod, then adding a simple piece of code to the grunt's pain function, which checks if the grunt's energy gets under a...

Management 101 - Source for Noobies.

11 years ago Management 3 comments

In this tutorial you will learn some basics to managing and maintaining a team, hopefully triggering a succesful release of your mod!

Secondary Trigger in Quake

Secondary Trigger in Quake

11 years ago Quake Server Side Coding 0 comments

Creates a secondary trigger function on Quake's weapons system, so you can double the ways to die by weapon!

Drunk rockets

Drunk rockets

11 years ago Quake Server Side Coding 1 comment

Twist the rocket's direction of flight around to an unpredictable angle every tiny fraction of a second, to create the ultimate surprise weapon.

Easy locational damage!

Easy locational damage!

11 years ago Quake Server Side Coding 2 comments

A tutorial brought to you by Miles Invictus, comes an awesome feature that makes your head shots true and beneficial to your gaming experience.

Semi-auto firing

Semi-auto firing

11 years ago Quake Server Side Coding 2 comments

This tutorial turns your shotty into a auto-shotty where the speed is only limited by the fastest finger.

Setting up your mod's site

11 years ago Website 5 comments

So, you've planned our your uber-cool modification, but now you need a site? Here's a little guide that attempts to give you some pointers on making your...

Beretta 9000 Video Tutorial

11 years ago Weapons Modelling 77 comments

This Video Tutorial will walk you through step by step how to model a Beretta 9000. The application of choice is 3dsmax6 and all together the whole issue...

Creating a Unique Single-Player Experience

11 years ago Management 5 comments

This is merely on how to create a mod that has a unique and compelling experience, not just "another CS clone".

Unreal Tournament

Unreal Tournament Data Organizing

11 years ago Unreal Tournament Management 2 comments

Unreal Tournament has a different way of organizing game data since there is nothing like the *.pak file system as seen in the Quake engines, and many...

Unreal Wiki

11 years ago Management 9 comments

The Unreal Wiki is the premier source for all modding information that relates to the Unreal Series of Engines. From Unreal 1, to Unreal Tournament 2003.

Wavelength 2.0 Review

11 years ago Other 1 comment

Wavelength is back with a new look and some new aims. So is it still the definitive modding resource centre? Let's find out.

The Half-Life Almanac Review

11 years ago Management 0 comments

Looking at, reviewing and getting background on the famous Half-Life Almanac.

modDB News posting

11 years ago PR 3 comments

Want to know how to post news properly, but don't know how to do it? Well, this post may help...

Wolfenstein 3D

Basic Editors - What, Where and How?

11 years ago Wolfenstein 3D Management 2 comments

Wolfenstein 3D, apart from it's age, is still a very popular modding platform. Today, we will learn which most important applications and editors...

Proper Testing Setup and Operation

11 years ago QA/Testing 4 comments

This tutorial will teach you the basics of setting up a good testing model for games in the making that already have a playable build.


How to Install Mods for Morrowind

11 years ago Morrowind Management 1 comment

Thats is a simple and easy "TODO list" to sucesfully install a mod into Morrowind.

Mastering Pimping

11 years ago PR 6 comments

Most people read the same webpages every day. Say, a new site, his mail and whatever. You want to place your post on that news site, you need a few advices...

Tribes: Vengeance

Skinning tutorial, by Killbot.

11 years ago Tribes: Vengeance Skinning 1 comment

This tutorial, written by Killbot, explains the usage of TVed to make custom skins for the game.


Mecha Explosive Puppy

11 years ago Quake Client Side Coding 0 comments

Very simple tutorial aimed at people looking to begin learning Quake-C. Makes the rottweilers explode and deal damage when they attack or are attacked.

C&C: Red Alert 2

Creating Lagless Railgun Systems

11 years ago C&C: Red Alert 2 Client Side Coding 3 comments

Everyone loves railguns but they have a major flaw: lag. Due to the complex nature of particle system calculations, railguns tend to lag a great deal...


Rigging Characters for Half-Life (3ds MAX)

11 years ago Half-Life Animation 6 comments

This tutorial will get yourself familiarized with the process of "rigging" a character for Half-Life. Because this is the first step to character...

Freedom Force

How to make a mod for Freedom Force.

11 years ago Freedom Force Other 0 comments

This Tutorial will teach you how to make a mod for Freedom force.

Half-Life 2

Basic Doors Video Tutorial

11 years ago Half-Life 2 Mapping/Technical 9 comments

In this video tutorial I will teach you the basic principles of making a door inside of hammer. It includes making triggered doors and physical doors.

Tutorial Statistics
Views Today
RSS feed
Tutorial Areas
- Client Side Coding
- Server Side Coding
- Textures
- Concept Art
- Mapping/Technical
- Level Design/Theory
- Players Modelling
- Weapons Modelling
- Props Modelling
- Animation
- Skinning
- Sound Effects
- Voice Acting
- Music
- PR
- Website
- Design/Concepts
- Management
- Starting a mod
- Installers
- Server Tools
- QA/Testing
- Other