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The Ember Legion
Warlords Battlecry III

The Ember Legion

Sep 16, 2012 Warlords Battlecry III - The Fifth Horseman Intermediate other 1 comment

The Ember Legion is a legion of hideous Daemons rising from another dimension. They are the enemy of everyone, as their sole purpose is to destroy the...

The Plaguelords
Warlords Battlecry III

The Plaguelords

Sep 14, 2012 Warlords Battlecry III - The Fifth Horseman Intermediate other 0 comments

The Plaguelords are the henchmen of lord Anthrag, the Omen of Pestilience. The ghoul servants of Anthrag will spread the plague over their enemies while...

The Dragon Cult
Warlords Battlecry III

The Dragon Cult

Sep 13, 2012 Warlords Battlecry III - The Fifth Horseman Intermediate other 0 comments

The Dragon Cult is a Ssrathi religious sect venerating Dragons led by the head shaman Iriky. The snakemen will grant their master's wishes not only at...

The Kor Union
Warlords Battlecry III

The Kor Union

Sep 12, 2012 Warlords Battlecry III - The Fifth Horseman Intermediate other 1 comment

The Kor Union is a Union of the lesser races of Kor led by one Head Shaman. The Union is formed of lesser races, weak on their own, the Kobolds, creatures...

The Swarm
Warlords Battlecry III

The Swarm

Sep 12, 2012 Warlords Battlecry III - The Fifth Horseman Intermediate other 5 comments

The Swarm are the Insect Minions of Lord Melkor, the Omen of Famine. Led by the Scartauri, the twisted scorpionmen creations of Lord Melkor, the Swarm's...

Quick Tutorial 001: Light Cooking
Vector Thrust

Quick Tutorial 001: Light Cooking

Aug 25, 2012 Vector Thrust Basic textures 2 comments

This short tutorial about light Cooking. It was already available in the forum, but it will be posted here to be easier to find.

Hero Attributes & Combat Nature
MoAR

Hero Attributes & Combat Nature

Aug 24, 2012 MoAR Intermediate design/concepts 1 comment

We talked about our hero, Maunka last time, but there are quite a few things mentioned that were left unexplained, and today we want to start addressing...

Shoot 'Em Up Kit - Introduction to Using Physics
Game

Shoot 'Em Up Kit - Introduction to Using Physics

Aug 23, 2012 Shoot 'Em Up Kit Intermediate other 0 comments

This tutorial video gives an introduction to using physics in games created using the Shoot 'Em Up Kit.

The Carrot, The Stick, and The Energy Tank
Magicians and Looters

The Carrot, The Stick, and The Energy Tank

Aug 14, 2012 Magicians and Looters Basic level design/theory 5 comments

Build non-linear levels that lead your players by the nose without them knowing any better (2D platformer focus).

GUI Layout Tutorial
ScrumbleShip

GUI Layout Tutorial

Aug 13, 2012 ScrumbleShip Intermediate ui/hud 3 comments

New to ScrumbleShip? Confused? Then check out this tutorial for help with the User Interface!

Projective shadows
Half-Life

Projective shadows

Aug 1, 2012 Trinity Render: Custom Edition Basic level design/theory 3 comments

A trick using projective shadows in trinity render to produce a good looking shadows

Banking corners in UDK
The Finish Line

Banking corners in UDK

Jul 31, 2012 The Finish Line Basic level design/theory 1 comment

A quick tutorial on how to bank corners in UDK. Including a video.

Launch a world in 1-2-3!
MyCraft 3D

Launch a world in 1-2-3!

Jul 17, 2012 MyCraft 3D Basic level design/theory 4 comments

The ability to easily save and load worlds was always a priority in MyCraft 3D, but we think sharing and launching worlds with friends is just as important...

How to play the game (Basic concepts)
FET : Flying Extra-Terrestrials

How to play the game (Basic concepts)

Jul 17, 2012 FET : Flying Extra-Terrestrials Basic other 1 comment

Having troubles playing the game? Here's the quick guide to drive an UFO like a real alien!

The Five and a Half Filters of Game Creation
The Amazing Goblin's Workshop

The Five and a Half Filters of Game Creation

Jun 17, 2012 The Amazing Goblin's Workshop Intermediate design/concepts 1 comment

Right, we passed by many thoughts, and we even structured some interesting ideas, now we have to separate the best ideas, and how do we separate a good...

Game Guide to Missiles
World in Conflict

Game Guide to Missiles

Jun 3, 2012 WIC: Modern Warfare Mod 4 Basic other 2 comments

This tutorial will provide guided information about missiles used in game. Only the missiles using FLINT system are portrayed here.

[Submerge] Tutorial - Animations for Unity 4/7 (Update)
Submerge

[Submerge] Tutorial - Animations for Unity 4/7 (Update)

May 27, 2012 Submerge Intermediate animation 4 comments

In this Tutorial we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...

Install a Blockscape texture pack
Blockscape

Install a Blockscape texture pack

May 26, 2012 Blockscape Basic other 0 comments

This tutorial will show you, how to install a Blockscape texture pack.

The Early Stages of a Game Jam : Hours 1-12
Game

The Early Stages of a Game Jam : Hours 1-12

May 22, 2012 Level Design Group Basic level design/theory 1 comment

This article focuses on the early stages of a Game Jam.

Normal Map Generation
Freelancer

Normal Map Generation

May 2, 2012 Freeworlds: Tides of War Basic textures 8 comments

I was asked what my process for creating a normal map from a simple diffuse texture was, so in response I created the following image. Now I decided to...

Darksabers Ultimate craft pack
Star Wars: X-Wing Alliance

Darksabers Ultimate craft pack

Apr 28, 2012 The X-Wing Alliance Upgrade Project Basic installers 12 comments

This guide talks about Darksabers Ultimate Craft Pack, as well as Defiants' X-Wing Install system.

Shoot 'Em Up Kit - Creating a Parallax Starfield
Game

Shoot 'Em Up Kit - Creating a Parallax Starfield

Apr 24, 2012 Shoot 'Em Up Kit Intermediate other 0 comments

This tutorial video shows how to create a Parallax Starfield using the Shoot 'Em Up Kit.

Shoot 'Em Up Kit - Creating a Starfield
Game

Shoot 'Em Up Kit - Creating a Starfield

Apr 24, 2012 Shoot 'Em Up Kit Intermediate other 0 comments

This tutorial video shows how to create a starfield using the Shoot 'Em Up Kit.

Shoot 'Em Up Kit - Behaviour Editor
Game

Shoot 'Em Up Kit - Behaviour Editor

Apr 24, 2012 Shoot 'Em Up Kit Intermediate other 0 comments

This tutorial video gives an introduction to using the Behaviour Editor in the Shoot 'Em Up Kit.

11 Improvements for your brainstorm
Game

11 Improvements for your brainstorm

Apr 17, 2012 Intermediate design/concepts 8 comments

The idea of this post is to guarantee that your points come, because you will be needing them for the rest of your life if you wish to continue following...

Picklock tutorial:
Rune

Picklock tutorial:

Apr 15, 2012 Thieves Guild Basic other 0 comments

Our picklocks are different from other picklocks that you may have seen in other games so we decided to make this tutorial. We hope this tutorial will...

KF Mod Custom Player
Unreal Tournament 2004

KF Mod Custom Player

Apr 13, 2012 Killing Floor Basic textures 0 comments

Ever considered making changes to your Killing Floor mod character? Then learn an easy way to do it. Reads on...

Personal Daemon
Game

Personal Daemon

Apr 9, 2012 Advanced design/concepts 13 comments

Meaning: jinni = daemôn = daimon = daemon = genie = génio = djinni = génie The term “daemon” is translated from latin as personal genie, used by Socrates...

Constructing Characters - Aztez Style
Aztez

Constructing Characters - Aztez Style

Apr 6, 2012 Aztez Intermediate players modelling 1 comment

How we have built and composed our many characters.

Shoot 'Em Up Kit - Adding Bonuses
Game

Shoot 'Em Up Kit - Adding Bonuses

Apr 6, 2012 Shoot 'Em Up Kit Basic other 0 comments

This tutorial shows how to add score and extra-life bonuses to a level.

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