I’ve been working with Unity3D for a little while now and I’ve found it to be one of the easiest commercial engines I’ve worked with, while still offering...
We continue our conversion process, this time converting brushes to static meshes.
This tutorial video gives an introduction to using the level settings window in the Shoot 'Em Up Kit to set options including music, backgrounds and physics...
I'll try to show you some methods, which can prevent hackers stealing your rcon, the script files of your newly created mod, and rewriting all the credits...
Tutorial that covers how to create assets to be used in UDK for a cave. In this tutorial I create the entrance to a cave using 3DS Max and Mudbox, then...
In this tutorial, we are setting up everything, which is needed for scripting.
This tutorial will cover an alternative method to work on all.spawn, with the using of level editor. It works mostly with vanilla or vanilla-like (ZRP...
This "Tutorial" will show you how to use the Mod Manager in case you don't understand it yet.
This tutorial will cover modelling, unwrapping, texturing, animating, compiling, tagging, and creating sound effects for a custom UMP .45 for Halo Custom...
In this tutorial we look at how to get to grips with the level editor packed in today's 1.6 patch for Genix.
How do you trigger something beyond a trigger_changelevel, an entity that's in another BSP? Here is how it's done.
After hitting a hard limitation on the TITLES.TXT file, we have created our own system that allows us to not only create as many TITLES as we want, but...
How to set up the Osprey to drop a squad of grunts in Black Mesa (Source).
How to set up a 50 cal. machinegun in Black Mesa (Source).
How to set up the TOW Missile system for Black Mesa (Source).
Use some of the functions and entities that the CryENGINE 3 SDK gives to us straight out of the box.
Daemonion shows how to get stereo audio working within the older SoC XRay engine. These changes are included in LURK 1.2.
Part one of how to record voice samples and add them to the game to be used by AI pilots.
I would like to recreat the old Dark Stalker faction. This guys are totaly friend with all mutants species and vice versa. So, I thought "How can I do?...
A short guide to creating an account, a character and entering the game for the first time.
The Ember Legion is a legion of hideous Daemons rising from another dimension. They are the enemy of everyone, as their sole purpose is to destroy the...
The Plaguelords are the henchmen of lord Anthrag, the Omen of Pestilience. The ghoul servants of Anthrag will spread the plague over their enemies while...
The Dragon Cult is a Ssrathi religious sect venerating Dragons led by the head shaman Iriky. The snakemen will grant their master's wishes not only at...
The Kor Union is a Union of the lesser races of Kor led by one Head Shaman. The Union is formed of lesser races, weak on their own, the Kobolds, creatures...
The Swarm are the Insect Minions of Lord Melkor, the Omen of Famine. Led by the Scartauri, the twisted scorpionmen creations of Lord Melkor, the Swarm's...
This short tutorial about light Cooking. It was already available in the forum, but it will be posted here to be easier to find.
We talked about our hero, Maunka last time, but there are quite a few things mentioned that were left unexplained, and today we want to start addressing...
This tutorial video gives an introduction to using physics in games created using the Shoot 'Em Up Kit.
Build non-linear levels that lead your players by the nose without them knowing any better (2D platformer focus).
New to ScrumbleShip? Confused? Then check out this tutorial for help with the User Interface!