Tutorials RSS Feed Summary List Tutorials  (90 - 120 of 628)
How to modify weapon models
Game

How to modify weapon models

Feb 12, 2013 Basic skinning 1 comment

How to decompile a model, edit a QC file, instal xsi addon, use XSI Mod tool 7.5

Help Volty, Game Prod. Focus
Help Volty

Help Volty, Game Prod. Focus

Feb 12, 2013 Help Volty Intermediate level design/theory 0 comments

Friendly collaboration combined with a love of simple video games, brings this simple strategy game called Help Volty.

Unity3D Networking eBook by 3DMUVE
Pulsar

Unity3D Networking eBook by 3DMUVE

Feb 7, 2013 Pulsar Basic server side coding 2 comments

I’ve been working with Unity3D for a little while now and I’ve found it to be one of the easiest commercial engines I’ve worked with, while still offering...

Thievery1 (TuT) to Thievery 2 Map Conversion Guide - Part 3.
Thievery 2

Thievery1 (TuT) to Thievery 2 Map Conversion Guide - Part 3.

Feb 6, 2013 Thievery 2 Basic mapping/technical 1 comment

We continue our conversion process, this time converting brushes to static meshes.

Shoot 'Em Up Kit - Level Settings Options
Game

Shoot 'Em Up Kit - Level Settings Options

Jan 28, 2013 Shoot 'Em Up Kit Basic other 0 comments

This tutorial video gives an introduction to using the level settings window in the Shoot 'Em Up Kit to set options including music, backgrounds and physics...

Steal protection
Call of Duty 4: Modern Warfare

Steal protection

Jan 25, 2013 Call of Duty 4: Modern Warfare Advanced management 2 comments

I'll try to show you some methods, which can prevent hackers stealing your rcon, the script files of your newly created mod, and rewriting all the credits...

UDK Sculpting Turorial - Cave Assets
Mist of Stagnation

UDK Sculpting Turorial - Cave Assets

Jan 14, 2013 Mist of Stagnation Intermediate props modelling 9 comments

Tutorial that covers how to create assets to be used in UDK for a cave. In this tutorial I create the entrance to a cave using 3DS Max and Mudbox, then...

Scripting #1: Basics
Game

Scripting #1: Basics

Jan 10, 2013 Intermediate server side coding 0 comments

In this tutorial, we are setting up everything, which is needed for scripting.

Working on all.spawn with SOC level editor
S.T.A.L.K.E.R. Shadow of Chernobyl

Working on all.spawn with SOC level editor

Dec 8, 2012 S.T.A.L.K.E.R. Shadow of Chernobyl Basic other 0 comments

This tutorial will cover an alternative method to work on all.spawn, with the using of level editor. It works mostly with vanilla or vanilla-like (ZRP...

Mod Manager explained
Endless Space Gold

Mod Manager explained

Dec 7, 2012 Endless Space - Sandbox 3.0 Basic installers 5 comments

This "Tutorial" will show you how to use the Mod Manager in case you don't understand it yet.

Complete Custom Weapon Tutorial (Halo: CE)
Halo: Combat Evolved

Complete Custom Weapon Tutorial (Halo: CE)

Dec 5, 2012 Halo: Combat Evolved Basic other 7 comments

This tutorial will cover modelling, unwrapping, texturing, animating, compiling, tagging, and creating sound effects for a custom UMP .45 for Halo Custom...

Creating your first Genix map
Genix

Creating your first Genix map

Dec 1, 2012 Genix Basic mapping/technical 0 comments

In this tutorial we look at how to get to grips with the level editor packed in today's 1.6 patch for Genix.

Triggering events in other levels
Half-Life 2

Triggering events in other levels

Nov 29, 2012 Black Mesa: Uplink Advanced mapping/technical 3 comments

How do you trigger something beyond a trigger_changelevel, an entity that's in another BSP? Here is how it's done.

Custom Titles System
Half-Life 2

Custom Titles System

Nov 7, 2012 Underhell Basic mapping/technical 6 comments

After hitting a hard limitation on the TITLES.TXT file, we have created our own system that allows us to not only create as many TITLES as we want, but...

[Black Mesa] Osprey and rapelling grunts
Half-Life 2

[Black Mesa] Osprey and rapelling grunts

Nov 5, 2012 Black Mesa: Uplink Intermediate mapping/technical 1 comment

How to set up the Osprey to drop a squad of grunts in Black Mesa (Source).

[Black Mesa] 50. cal machinegun (Player and NPC controlled)
Half-Life 2

[Black Mesa] 50. cal machinegun (Player and NPC controlled)

Nov 5, 2012 Black Mesa: Uplink Intermediate mapping/technical 3 comments

How to set up a 50 cal. machinegun in Black Mesa (Source).

[Black Mesa] TOW Missile System
Half-Life 2

[Black Mesa] TOW Missile System

Nov 5, 2012 Black Mesa: Uplink Intermediate mapping/technical 0 comments

How to set up the TOW Missile system for Black Mesa (Source).

CryENGINE 3: Breaking Ground with Sandbox
Game

CryENGINE 3: Breaking Ground with Sandbox

Oct 30, 2012 Basic mapping/technical 3 comments

Use some of the functions and entities that the CryENGINE 3 SDK gives to us straight out of the box.

Stereo Audio in Shadow of Chernobyl
S.T.A.L.K.E.R. Shadow of Chernobyl

Stereo Audio in Shadow of Chernobyl

Oct 18, 2012 L.U.R.K. Basic client side coding 3 comments

Daemonion shows how to get stereo audio working within the older SoC XRay engine. These changes are included in LURK 1.2.

Tutorial 004: Voice Samples Part 1
Vector Thrust

Tutorial 004: Voice Samples Part 1

Oct 16, 2012 Vector Thrust Basic voice acting 3 comments

Part one of how to record voice samples and add them to the game to be used by AI pilots.

Npc vs Mutants Relationships
S.T.A.L.K.E.R. Shadow of Chernobyl

Npc vs Mutants Relationships

Oct 2, 2012 Into The Zone Intermediate starting a mod 2 comments

I would like to recreat the old Dark Stalker faction. This guys are totaly friend with all mutants species and vice versa. So, I thought "How can I do?...

Beginner's Guide
Arkanius

Beginner's Guide

Sep 23, 2012 Arkanius Basic other 0 comments

A short guide to creating an account, a character and entering the game for the first time.

The Ember Legion
Warlords Battlecry III

The Ember Legion

Sep 16, 2012 Warlords Battlecry III - The Fifth Horseman Intermediate other 1 comment

The Ember Legion is a legion of hideous Daemons rising from another dimension. They are the enemy of everyone, as their sole purpose is to destroy the...

The Plaguelords
Warlords Battlecry III

The Plaguelords

Sep 14, 2012 Warlords Battlecry III - The Fifth Horseman Intermediate other 0 comments

The Plaguelords are the henchmen of lord Anthrag, the Omen of Pestilience. The ghoul servants of Anthrag will spread the plague over their enemies while...

The Dragon Cult
Warlords Battlecry III

The Dragon Cult

Sep 13, 2012 Warlords Battlecry III - The Fifth Horseman Intermediate other 0 comments

The Dragon Cult is a Ssrathi religious sect venerating Dragons led by the head shaman Iriky. The snakemen will grant their master's wishes not only at...

The Kor Union
Warlords Battlecry III

The Kor Union

Sep 12, 2012 Warlords Battlecry III - The Fifth Horseman Intermediate other 1 comment

The Kor Union is a Union of the lesser races of Kor led by one Head Shaman. The Union is formed of lesser races, weak on their own, the Kobolds, creatures...

The Swarm
Warlords Battlecry III

The Swarm

Sep 12, 2012 Warlords Battlecry III - The Fifth Horseman Intermediate other 5 comments

The Swarm are the Insect Minions of Lord Melkor, the Omen of Famine. Led by the Scartauri, the twisted scorpionmen creations of Lord Melkor, the Swarm's...

Quick Tutorial 001: Light Cooking
Vector Thrust

Quick Tutorial 001: Light Cooking

Aug 25, 2012 Vector Thrust Basic textures 2 comments

This short tutorial about light Cooking. It was already available in the forum, but it will be posted here to be easier to find.

Hero Attributes & Combat Nature
MoAR

Hero Attributes & Combat Nature

Aug 24, 2012 MoAR Intermediate design/concepts 1 comment

We talked about our hero, Maunka last time, but there are quite a few things mentioned that were left unexplained, and today we want to start addressing...

Shoot 'Em Up Kit - Introduction to Using Physics
Game

Shoot 'Em Up Kit - Introduction to Using Physics

Aug 23, 2012 Shoot 'Em Up Kit Intermediate other 0 comments

This tutorial video gives an introduction to using physics in games created using the Shoot 'Em Up Kit.

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Tutorial Categories
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57
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33
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9
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185
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26
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12
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21
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21
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5
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