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Custom Titles System
Half-Life 2

Custom Titles System

Underhell Mapping/Technical 6 comments

After hitting a hard limitation on the TITLES.TXT file, we have created our own system that allows us to not only create as many TITLES as we want, but...

[Black Mesa] Osprey and rapelling grunts
Half-Life 2

[Black Mesa] Osprey and rapelling grunts

Black Mesa: Uplink Mapping/Technical 1 comment

How to set up the Osprey to drop a squad of grunts in Black Mesa (Source).

[Black Mesa] 50. cal machinegun (Player and NPC controlled)
Half-Life 2

[Black Mesa] 50. cal machinegun (Player and NPC controlled)

Black Mesa: Uplink Mapping/Technical 4 comments

How to set up a 50 cal. machinegun in Black Mesa (Source).

[Black Mesa] TOW Missile System
Half-Life 2

[Black Mesa] TOW Missile System

Black Mesa: Uplink Mapping/Technical 0 comments

How to set up the TOW Missile system for Black Mesa (Source).

CryENGINE 3: Breaking Ground with Sandbox

CryENGINE 3: Breaking Ground with Sandbox

Mapping/Technical Tutorial 3 comments

Use some of the functions and entities that the CryENGINE 3 SDK gives to us straight out of the box.

Stereo Audio in Shadow of Chernobyl
S.T.A.L.K.E.R. Shadow of Chernobyl

Stereo Audio in Shadow of Chernobyl

L.U.R.K. Client Side Coding 3 comments

Daemonion shows how to get stereo audio working within the older SoC XRay engine. These changes are included in LURK 1.2.

Tutorial 004: Voice Samples Part 1
Vector Thrust

Tutorial 004: Voice Samples Part 1

Vector Thrust Voice Acting 3 comments

Part one of how to record voice samples and add them to the game to be used by AI pilots.

Npc vs Mutants Relationships
S.T.A.L.K.E.R. Shadow of Chernobyl

Npc vs Mutants Relationships

Into The Zone Starting a mod 2 comments

I would like to recreat the old Dark Stalker faction. This guys are totaly friend with all mutants species and vice versa. So, I thought "How can I do?...

Beginner's Guide
Arkanius

Beginner's Guide

Arkanius Other 0 comments

A short guide to creating an account, a character and entering the game for the first time.

The Ember Legion
Warlords Battlecry III

The Ember Legion

Warlords Battlecry III - The Fifth Horseman Other 1 comment

The Ember Legion is a legion of hideous Daemons rising from another dimension. They are the enemy of everyone, as their sole purpose is to destroy the...

The Plaguelords
Warlords Battlecry III

The Plaguelords

Warlords Battlecry III - The Fifth Horseman Other 0 comments

The Plaguelords are the henchmen of lord Anthrag, the Omen of Pestilience. The ghoul servants of Anthrag will spread the plague over their enemies while...

The Dragon Cult
Warlords Battlecry III

The Dragon Cult

Warlords Battlecry III - The Fifth Horseman Other 0 comments

The Dragon Cult is a Ssrathi religious sect venerating Dragons led by the head shaman Iriky. The snakemen will grant their master's wishes not only at...

The Kor Union
Warlords Battlecry III

The Kor Union

Warlords Battlecry III - The Fifth Horseman Other 1 comment

The Kor Union is a Union of the lesser races of Kor led by one Head Shaman. The Union is formed of lesser races, weak on their own, the Kobolds, creatures...

The Swarm
Warlords Battlecry III

The Swarm

Warlords Battlecry III - The Fifth Horseman Other 5 comments

The Swarm are the Insect Minions of Lord Melkor, the Omen of Famine. Led by the Scartauri, the twisted scorpionmen creations of Lord Melkor, the Swarm's...

Quick Tutorial 001: Light Cooking
Vector Thrust

Quick Tutorial 001: Light Cooking

Vector Thrust Textures 2 comments

This short tutorial about light Cooking. It was already available in the forum, but it will be posted here to be easier to find.

Hero Attributes & Combat Nature
MoAR

Hero Attributes & Combat Nature

MoAR Design/Concepts 1 comment

We talked about our hero, Maunka last time, but there are quite a few things mentioned that were left unexplained, and today we want to start addressing...

Shoot 'Em Up Kit - Introduction to Using Physics

Shoot 'Em Up Kit - Introduction to Using Physics

Shoot 'Em Up Kit Other 0 comments

This tutorial video gives an introduction to using physics in games created using the Shoot 'Em Up Kit.

The Carrot, The Stick, and The Energy Tank
Magicians and Looters

The Carrot, The Stick, and The Energy Tank

Magicians and Looters Level Design/Theory 5 comments

Build non-linear levels that lead your players by the nose without them knowing any better (2D platformer focus).

GUI Layout Tutorial
ScrumbleShip

GUI Layout Tutorial

ScrumbleShip UI/HUD 3 comments

New to ScrumbleShip? Confused? Then check out this tutorial for help with the User Interface!

Projective shadows
Half-Life

Projective shadows

Trinity Render: Custom Edition Level Design/Theory 3 comments

A trick using projective shadows in trinity render to produce a good looking shadows

Banking corners in UDK
The Finish Line

Banking corners in UDK

The Finish Line Level Design/Theory 1 comment

A quick tutorial on how to bank corners in UDK. Including a video.

Launch a world in 1-2-3!
MyCraft 3D

Launch a world in 1-2-3!

MyCraft 3D Level Design/Theory 5 comments

The ability to easily save and load worlds was always a priority in MyCraft 3D, but we think sharing and launching worlds with friends is just as important...

How to play the game (Old version, obsolete now)
FET : Flying Extra-Terrestrials

How to play the game (Old version, obsolete now)

FET : Flying Extra-Terrestrials Other 1 comment

Having troubles playing the game? Here's the quick guide to drive an UFO like a real alien!

The Five and a Half Filters of Game Creation
The Amazing Goblin's Workshop

The Five and a Half Filters of Game Creation

The Amazing Goblin's Workshop Design/Concepts 1 comment

Right, we passed by many thoughts, and we even structured some interesting ideas, now we have to separate the best ideas, and how do we separate a good...

Game Guide to Missiles
World in Conflict

Game Guide to Missiles

WIC: Modern Warfare Mod 4 Other 2 comments

This tutorial will provide guided information about missiles used in game. Only the missiles using FLINT system are portrayed here.

[Submerge] Tutorial - Animations for Unity 4/7 (Update)
Submerge

[Submerge] Tutorial - Animations for Unity 4/7 (Update)

Submerge Animation 4 comments

In this Tutorial we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...

Install a Blockscape texture pack
Blockscape

Install a Blockscape texture pack

Blockscape Other 0 comments

This tutorial will show you, how to install a Blockscape texture pack.

The Early Stages of a Game Jam : Hours 1-12

The Early Stages of a Game Jam : Hours 1-12

Level Design Group Level Design/Theory 1 comment

This article focuses on the early stages of a Game Jam.

Normal Map Generation
Freelancer

Normal Map Generation

Freeworlds: Tides of War Textures 8 comments

I was asked what my process for creating a normal map from a simple diffuse texture was, so in response I created the following image. Now I decided to...

Darksabers Ultimate craft pack
Star Wars: X-Wing Alliance

Darksabers Ultimate craft pack

The X-Wing Alliance Upgrade Project Installers 12 comments

This guide talks about Darksabers Ultimate Craft Pack, as well as Defiants' X-Wing Install system.

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