Learn how to export a texture to the Source engine, the basic way.
Learn almost all there is to learn about the scripted_sequence entity.
Learn how to make an NPC talk in the Source engine.
Here is a guide to pitching a video game that I came up with while we were pitching Party of Sin to distributors. This is based on our experience and...
It's hard being a programmer and not having any art talent. To have the skills needed to make a game but not the look to market your skills is frustrating...
Learn how to setup Face Poser on Windows XP, Vista and 7 so that automatic lip sync works.
This tutorial starts by giving you some tips on recording voice acting at home. I then cover some effects often used with voice acting for games (radio...
This tutorial covers how to create some basic skin for your models without using photos in Photoshop from a lightmap texture extracted from your model.
Prop modeling and texturing tutorial for games. Requires basic knowledge of programs used in tutorial.
Mark Sneddon's Contagion - Mossberg 590 Rigging Tutorial
Mark Sneddon's Contagion - Mossberg 590 UV Tutorial
Learn how to make your map look better and/or compile faster by changing the lightmap scale.
Learn how to optimize your levels using areaportals.
In this tutorial I give you a handful of tips on how to ensure that your map will be fun to play!
Learn how to use GCFScape and VMEX to extract and decompile an official Valve map to bring it into Hammer.
A postmortem on Crimson Crow. Why it ran into problems, and how most problems could have easily been prevented.
Learn how to create an APC that drives along a path in the Source engine.
Make entities aware of client, server, and dedicated server.
Learn how to optimize your maps using the 'hint' and 'skip' textures to alter the leafs.
Learn how to implement HL2's Fast Zombie animations to the Citizen's model.
The second of maybe many Torque Tutorials - Torqials - to help Torque developers get on the right track. This deals with using a sort of hack to optimize...
This tutorial covers alterations to the HUD files, covering both .menu files and image creation. This tutorial assumes prior knowledge of the .pk3 file...
Several people have asked how I modified the portals in Portal: Stay Inside so that not only the portal itself but also the surrounding particle effect...
The first of maybe many Torque Tutorials - Torqials - to help Torque developers get on the right track. This helps 3Ds max users add multiple collision...
The third part of a series of tutorials explaining the basics of Game Maker.
The second part of a series of tutorials explaining the basics of Game Maker.
The first part of a series of tutorials explaining the basics of Game Maker.
It took me a lot of time searching through the internet how to set up Hammer 3.5 and make it work flawlessly, and I never found a tutorial that had everything...
Probably the easiest thing to do in Modeling, beginner tutorial only.
Learn how to create a monitor that can show what a camera sees.