It is a really great mod. It has problems sure, but the fact that it came out 10 hours ago makes them ignorable. This mod is fantastic in every single way. It has expanded the amount of hours i can sink into this game by 100. I can't wait to see what the author has in store in the upcoming patches.
I believe that there are many things in this world that can be explained with text or words for that matter. However this is one of the rare instances other than eating five guys that could be described with such, lack of known words.
The experience has changed my life, for now I understand what I have been born to do.
Certainly a fine example of how to do the topic justice. The gameplay is exquisite, and the maps are of a particularly appealing nature. And perhaps the cherry on top, the development team is still hard at work making this game even better. Rarely has such a display of talent and hardwork been shown for so little reward, this truly is a labor of love. And with the deluge of zombie games flooding the market now-a-days, the bar has risen ever higher for games such as these. Yet, they have still managed to go above and beyond the quality expected from a free title.
First, I saw something about Siralim on the indie gaming section of Reddit. I downloaded and tried the demo and thoroughly enjoyed it. The controls are simplistic which is nice because I have a newborn and when I hold him I have only one free hand, so a game that has depth and only requires one hand to play is a big freaking plus in my book.
Secondly, the graphics are a great throwback to days gone past and remind me of my childhood, and the simple system controls. It gets confusing nowadays with every game having a plethora of controls and hot-keys and other such nonsense. I guess I combine graphics and controls in one point huh? Well onwards and upwards.
In all seriousness, the game reminds me a little of Heroes of Might and Magic, Pokemon, and even Stronghold and Castles 1&2 with the castle upgrading bit. It's a great mash-up of games, and the amount of depth the creature spawning and creating brings is just phenomenal. Not only that but the dev is very active with updates and posts in the forums for his game as well as on facebook and Reddit. Essentially if you have a problem or question, it's going to be answered.
Play the game folks, it's sheer brilliance. The demo is awesome and the full price for the game is worth it, as this team is not slacking with the updates and dedication they bring.
There's a lot of cool ideas here. Special combat abilities, building your own castle in wherever you want to place it, and why wouldn't I want a lord's statue in every settlement I own. You can't enter the castle if you don't have enough prestige which would be cool but that means you cannot get quests or turn in completed quests until the lord has left his keep. It's a fun mod and I look forward to updates but it's not a version 1.0
I tried the demo. I liked the game, it has too much potential, but whoever coded the thing shoved his/her middle finger up my spadardians. "NNNNNnnnnnnnnnnnooooooooooooooooooooo!!!!" I was saying the whole time to this potentially great game.
Not worth a big review, imo, because I am very, very disappointed in the design of it, even though everything else is super fabulous, polished, and awesome.
Don't buy the game...