KarBOOM is a nice little game about crashing cars. Controls are good. I didn't like klassic mode because even with largest cars, none of the cars even touched the grass. Showdown is the only good mode.
Up to 8 players/bots.
Haven't played with a controller yet.
The only flaws of this mod (lack of units and building trees, and some very bright colours) are to be dealt with when version 2.0 is released. Otherwise, the amount of work put into this is amazing: they took everything they could about timelines and Westeros history from the books and managed to brilliantly fill the blanks to give us a vivid, entertaining Westeros to play in, set long before the Targaryen invasion.
Long story short, this is definetly a must-have, and getting better. The only reason not to take it right away is waiting for the 2.0!
+ Different culture/religion recruitment trees between the Andals and the First Men (and of course Ironborns)
+ A really vivid Westeros, where every faction seems enjoyable to play (no minor, uninteresting faction)
+ The recruitment system feels really natural and allows to recruit troops sworn to former destroyed Houses. Also, the Ironborn can immediately recruit thralls in any conquered settlement.
+ Rewards if you donate! (LIKE HAVING YOUR OWN CUSTOM HOUSE GUYS!)
- The recruitment and building trees, while promising, are not finised yet, and cry for more diversity
- Some colours (yellows for the Stormkings and the Darklyns for example) are a little too bright and feel unnatural, but this is to be fixed too I guess.
- The 1.1 version lacks content that may be coming with 2.0, like scripted events.
After i almost killed the slave leader i went to the city and i am stuck there because i do not know what to do there. I asked the ship captain to sail to Oranos but he said i do not have enough gold. Now i do not know what to do because i can't even get pass the first part so i am giving this a 3 for now until they fix this.
This mod incorporated a huge deal of game play and graphical enhancements to vanilla doom.
For one, all weapons are useful and you will be using them all depending on the situation. Weapons are more powerful, but so are the demons so the game play is fast-paced and stimulating.
The wide range of animations regarding demon deaths is amazing, and that plus all the blood and gore effects make it look and feel like nothing else I have ever played.
If you are a DOOM purist you may dislike the way the game balance is affected, but if you try it with an open mind, you will ensure it for sure.
I am giving this mod a 7 due to a few of the glaring issues it has, most notably the AI and some other bugs. I do think this mod has some good sound design and voiceovers used from other games really add to it. Some of the ship models like the Venator and Lucrehulk don't look quite right. The Venators coloring is not very accurate to the films at all. The space side of the game is why most people play Empire at War still, and is where the game shines. However this mod needs more polishing and a few more units for each faction. The fighters/bombers look great, so do alot of the ships aside from the before mentioned ones.
The Republic side uses some ships that were never seen in the films, while they aren't bad they could look a bit more republic in colorations etc. I am a sucker for the art side of games. The supposed AI fix released doesn't truly fix the AI issues. Other mods like ORAW or the Legacy era one don't mess with the AI functionality and they play better than this mod.
Why the modders felt the need to meddle with a new AI setup I don't know, but clearly its only resulted in the mod being semi broken.