I give this CS 10/10. It was complex CS which took me a lot of hours to finish (about 10-15). Let’s start with negatives:
•If you put wax roll into different phonograph it broke the game (I couldn’t move and had to restart).
•Enemies put right into my face, no place to run in several cases, could probably be handled better, you don’t always need to put them in front of you to be scared and try to avoid them.
•Final boss fight- it got stuck when you die in the blood gas bugging the event making your breath double time and shortening the timer before instakilling you again and again, after 4th death it was impossible to get to the orb, needed to reload whole fight.
•Too many locked inaccessible doors, vast sometimes empty places.
•Sometimes too many hints and sometimes none at all. (Jefferson’s mansion spent looking for key).
•Story line was amazing, no irrational running from place after amnesia or laboratory experiments.
•Original approach, day-night cycle, detective investigative approach, use of money etc.
•NPC- enemies, villagers, landlord, naked drunkards – no words, loved it.
•Soundtrack, fitting music in appropriate places.
•Great job with scripting, mapping, great atmosphere
•Puzzles – finally something challenging, wouldn’t change that
To conclude: Incredible job for one man CS. Loved the whole concept, puzzles and it took a lot of time to complete it as well. You were able to hold the atmosphere for the whole time. I encountered many scary and funny moments. It must have taken incredible amount of time to create those maps. You did great job, one of the best CS! You should be proud, I sure am.
A solid piece of work.
Really impressed how you were able to recreate the look of Killzone.
Aside from a few crashes here and there, the mod's mapping and the way it customizes the HUD is fantastic.
Great job, can't wait to see what you have planned next.
I love the mod, weapons look like the real ones armor is fantastic and the graphics are nominal, but as I recently stated, I want to see. there is a Spanish pass by the Portuguese colony and what i really want is to BE ABLE TO JOIN THEM and the mod creator has not responded after 4 days of waiting. I want there to be a change so that you can join Lopez (Spanish Conquistador Captain) so we can fight together and you can enlist in his army and work your way up to being a Conquistador that's what I want.
THIS WONT GO UP TO A TEN AFTER YOU MADE THESE CHANGES :)
ALSO MAKE A SPANISH FACTION (COLONY) WITH THE SPANISH FLAG WITH LOPEZ AS THE CAPTAIN JUST LIKE THE PORTUGUESE OR JUST MAKE A WHOLE NEW MOD SPANISH VS AZTECS INCAS MAYANS!!!!!!!!!!!!!!!!!!!!!!!!!!!
MOD CREATOR PLEASE RESPOND!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
One of the best games i've ever played. It's just perfect, and It's just simple, perfect and simple.
Create an army.
Take the world.
And in the same way it's simple, it's complicated, because you need to manage the finances of your party/kingdom, and must know when is safe to buy something.
A very good mod, I love how the Dev added in a time line of sorts with Maps. The map you play on determines what units you deploy, what abilities you use and what your factions Tech Tree has.
The mod does need some work though, the spelling and grammar for starters is not very good. The damage level, while more realistic than Blitzkrieg for Anti-Tank weapons, is not so much for Anti-Infantry weapons. The game does crash from time to time for me.
There are many other small things and bugs about the mod that need fixing. But if these are all fixed it definitely deserves a 10/10. The fact its on Steam now makes the download process much easier.
This is definitely a mod worth playing
I am not one, at which whom would chose a horror game, over other options I am offered. I first intended to obtain this game, once I watch the youtuber- Markiplier - play this game. Though, I had not happened to come across it, and didn't check my steam account to see if it were available. I was recently, notified by one of my fellow mates about this game, and that it was free.
I recently downloaded it, and played it right away. I'll be honest - I was slightly frightened, just by the cover and sounds that rang in my headphones. I just reached level 300, and nearly had a panic attack due to what was occurring.
I say this game has well potential, and I can see this game further progressing into even more developed versions by the creator. I encourage anyone in which whom is easily frightened and looking for a scare, to play this game. As I said previously, I am not one to pick horror games. But this one was an exception and it was very well made.
Spatial Anomaly is definitely and interesting take at a STALKER mod. To get it out of the way quickly: Spatial Anomaly is fairly linear (whether that's a good or bad thing is up to the individual) and on the "fetch questy" side. You'll be doing several rounds of circles, but I don't believe it detracts too much from the package as a whole simply because this mod is almost unmatched in polish and direction when compared to the rest of the STALKER modding scene.
I don't want to go to deep into things seeing as this is a very story centric mod but you'll definitely find your share of twists, turns, goofs, and some spoops, all of which will make you want to keep progressing.
TL;DR it's a good mod. Download it, play it, love it, hate it, bitch about it to your dad, to your sister, I don't care just give it a shot. The first section will leave you a bit lost (though that might just be my casual showing) but try not to drop it so quickly.
I will end this by saying that a nice, manual translation really does need to be worked on. TKGP does a great job at cleaning up a machine translations but you just can't get around all the wonky text.
I did not expect something so good out of this, but with the exception of a somewhat confusing story, and some lag, this mod was a great combination of unique elements and scares. Although many of the scares were cheap, they are in context with the story and the atmosphere did a great job at building up to them so they do not bring down the score for me. The level design was also very good and there was a lot of custom content. Overall this was a very good, scary mod. The only thing that I thought could have made it better would be if the story was a bit less vague.
Even better than the first one. Just like the first one this mod's best features were the jump scares and detailed level design. But what made this one even better were the nice puzzles, more consistent atmosphere, and the good length. There were a few minor bugs but overall I really thought that this was a very well done mod that is worth a play.
Note, I've only played the demo (so far)
Nailed it. Like Mirror's edge but more fluid. Honestly ME2 could easily learn something from this game. Having the controls tied to the triggers works wonders since you can actually control the camera while hitting the jump/grab buttons.
Peaceful yet uneasy world, atmospheric sounds and such kinda reminiscent of Portal. Enemies give off a good weird/creepy vibe which matches well. Art direction matches the world created with kinda a Antichamber-esque minimalist style, but with better lighting.
Solid. Well built engine, looks great, easy to change performance settings, etc.
Still haven't even used the level editor or played the full game, but I definitely will. Don't really believe in giving 10s, but if I did this game would probably get one
After playing ACOK for a while, I decided to give this mod a shot. I can say that I enjoyed my time playing it. I like how the Night Watch have their own faction, and I like how you can join them. This mod has a lot of potential. Keep up the work.