Sometimes I wonder what the hell devs thinks of themselves. I have seen shameful, pitiful and humiliating attempts at degrading their players into emotionless machines, but this "game" is actually an open attempt at wearing down a human being into a nervous wreck. I have to put the word "game" into quotation marks, because calling this piece of binary a game is degrading to all games.
Every single fking time you spot an enemy it "spawns" in front of you, and 90% of the cases there is one behind you just to make sure you cannot do anything to prevent being damaged. Well, that's not entirely true; I believe things got unbearable at level 3. In many cases you find yourself surrounded in all directions in two seconds, you cannot move an inch, and your only hope is to have enough ammo and health to get out of that situation, then hope to find enough medkits to heal yourself up. Or use cheats, justifiedly, because let's be honest, folks, teleporting enemies around you to trap you in one spot is the most spineless dev move of all time.
Competent developers can use dark environment to enhance the atmosphere. In Doom 3, it's just another cheap and childish trick to make the game more difficult. Have I mentioned all monsters are unrealistically tough? You cannot imagine how much damage they can take before succumbing. Also your ammo count and firepower are laughable and - guess what - you have to reload in this game. This pretty much means the game is unplayable, unenjoyable and not recommended to anyone except the most masochistic psychos.
This is the EPIC continuation of the Quest for Heaven Saga and what a wonderful and intricate episode this is. You are asked to investigate a ruined office building in downtown DC and from there you will go on an epic journey to discover the true purpose of the Heaven Project.
During this story, you will be given new armors and some very lethal weapons to combat equally lethal enemies. This is not an adventure for the fainthearted as you be will pushed to your limits in both intelligence, agility, and stamina.
Are you up to the challenge?
A ****** mod that's buggy, looks like ****, plays like ****, has balancing issues, and is missing almost everything that makes Warhammer 40K good. There exists no form of melee, although the NPCs in missions can apparently do it (Sometimes), All swords or powerfists are decorative.
The units are incredibly unbalanced, stupidly so. A single guardsmen with a lasgun can take down a terminator within 7 shots or less if he doesn't miss. A single guardsmen. Granted, a terminator is still more likely to win, but that's still pants-on-head retarded that a terminator would die so quickly.
Furthermore, with the lack of melee, assaults are non-existent, and with Flashpoint or Cold War's ****** AI shoot-outs are also boring, throw in some ****** weapons and ****** controls and you have a steaming pile of ****.
I'd rate it lower if I could, don't be fooled by the fact that it's old and has "Warhammer" in the title, the mod is ******.
has a lot of good things, some minor glitches or issues, but doesn't really affect the gameplay overall. the big bugs, once brought up, got fixed quite quickly which is always nice.
i can't wait for the leaderboards to go live to actually compare my high score with others. for now i guess just stick with upgrading what i have already.