- Intresting story
- Good voice acting
- Excellent mapping
- Good writting
- Really scary
- VERY short (almost 30 minutes if you are an Amnesia veteran)
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Amnesia : A Coward's Debt is one of the best custom stories for Amnesia : The Dark Descent i have ever played. It has a really good story about a man being tortured by his past that sucks you in with it's exceptional voice acting and writting.
Even though it is extremely short, it all feels very tight and carefully designed. The first major puzzle might confuse some, but after that, it's all a pretty spooky ride.
It might feel miniscule compared to The Great Work (damascus' previous horror-adventure)but it's not supposed to be as big, this is a well written, self contained story that does not disappoint.
- Great level design
- Good scripting
- Intresting story
- I was expecting more "regular" monster encounters
- Annoying bug (read conclusion)
- Framedrop at the elevator
- Very short when you know what to do
You wanted it to be very scary and you suceeded. I was expecting more regular monster encounters though. The only few times the monster spawned, all he did was pretty much just walking by or killed me instantly.
I managed to glitch through the map by jumping on a table with a lot of bottles on it near a bar. When I died, I respawned under the map and kept dying. I had to start all over again.
When I went into the elevator for the first time, something nearby broke for what ever reason and it was laggy as hell for around 10 seconds.
It was a really great mod in whole though. Highly recommended.
9/10 - Awesome
I beta tested this game and loved it. Can't wait to have time to play the release version. Another Star mixes all the things we loved about Sega Master System-era games with some of the more modern touches we appreciate about RPGs. I think most people would like this game. I know I did.
Came back to update my remarks. Just played through again, and again am terrifically impressed! I see one commenter mentioned wanting more ammo & life/armor. I understand that, but as it is, it is incredibly challenging! I don't think I've played any game through with so narrow a margin. I'll only repeat my first criticism, the ending was a bit anticlimactic and ambiguous. It needs some extra kicker to know you've not just finished but "won," see my original comments. Just downloaded the new Extras pack,so I guess I have to play it all again! Well, first I'm going to play your other, Residual Point. Istarted it but for some reason never finished. Looking forward to it!
One of the best mods of the original Half Life I've played, very well done! A lot of nice touches, I
liked the assassin zombies especially, and the security babes were knockouts! One sequence I particularly liked was where you're in the science complex where the 2 soldiers are in the containment tubes, and work your way back with the scientist who opens the door for you.
Nice departure from the usual very linear gameplay HL employs. The ceiling turrets were a nice surprise too. Excellent balance of action and puzzling.
Top-notch work here. The only reasons I'm giving this 9 and not the full 10 are these: as good as it was, in a lot of places it seemed too much like a mirror image of the original and a bit predictable, such as the big cargo elevator, starting the generator, and the final scene in the freight yard. Also, the ending was quite anti-climactic. I ran through it a few times, even blowing up the alien grunt by the elevator where you came up, looking for a continuation or a more
definite ending. In truth, I came back here to look for a clue that that was the "real" end and not
just a "mistake" ending.
Definitely would like to see more of your work though! Bravo, a real standout in a field of the mediocre.
I think what most people come to expect from Amnesia custom stories are:
-scary atmosphere and a lot of scares
And this custom story had those things and SOOOO much more. Your first custom story is my absolute favorite and this one was fantastic as well. However long it takes to make your next one, I will count the days.
I'm not normally a person who gives out 10/10 reviews to any game or mod as I am a relatively hard person to please, but some titles deserve nothing more!
Portal is a game series that I avoided like the plague when it was first announced by Valve, for no other reason than for the fact that it was popular and had nothing to do with the Half-Life series (or so I thought), so I just let is pass me like the wind. Eventually, I came across a sale on Steam that had the Entire Valve package for less than £30.00, which included the Portal Series, so since I had paid for them, I figured I may as well try them and well, I was not disappointed!
I loved the first Portal game, even though it was short, it had everything that I good game should have! Great game-play and a great story, and Portal 2 really improved upon everything that Portal 1 had to offer. There are practically zero faults that I have with this game.
It just goes to show that you should never judge a book by its cover and that just because something is popular, doesn't mean you should automatically dismiss it. The great game-play, storyline and endless fan chambers really do make this game worth paying for. Great job to everybody involved, it takes a lot to please me, but this was no contest!
This mod is by far the best M&B: NW mod I have played. With fully operable automatic weapons, attachable bayonets, working grenades, wonderful props, and many other unique innovations which add depth to the experience. After experiencing the general sloppiness of many other Mount and Blade mods, I was astounded by the seemingly complete and perfect nature of the mod. You will be hard pressed to find any glitches or errors.
This is a mod that can not only be appreciated by the average player, but also by history buffs such as myself. If you don't have this mod, get it.