SPOILERS BELOW EVERYONE!!!!
Right, played through it again. Yet again, this was just astonishing. Found some new stuff this time though compared to the beta version. Some more flashbacks which then made the story even more understandable. For me, there's basically nothing bad about this custom story, except for one thing.
- Great atmosphere
- Scary as f
- Custom content
- Custom monster (freaked the hell out of me)
- Original story
- I actually had some problems with the Weeper. Alot actually. For example with the cutscene where Guillaime (probably mispelled) visits
your house and the weeper starts chasing you. I jumped up on the table and eventually the weeper lost interest in me, completely. I threw chairs at him and did everything trying to get his attention, since I was supposed to die after all. It happend the same in that cellar with the Master Bedroom Key. Stood up on a box and the weeper began chasing me again. This time he was chasing me, all the time but instead I think I managed to bug him again, where he now just wanted to attack a box all the time. It didn't matter if I ran away, he would still attack the box.
But notify that the weeper problem is acceptable since it technically is the players fault. This was without a doubt one of the most scariest custom stories you can find out there today. You said you wanted to make the most terrifying custom story ever. I can tell you right now, you have succeeded.
10/10 A must play
Brilliant, just epically brilliant! I've not had this much fun with a game for a long time! This thing kept me hooked until the end, then blasted me with some more awesomeness and surprises, until I couldn't take the awesomeness anymore. Took a break then finished the house part which is just another masterpiece in itself. Can't wait for Chapter 2. This is the first mod which makes me wanna actually pay for the damn thing rather than getting it for free!
It was simply brilliant. Each and every moment I spent going through this mod was fun.
The mod is filled with great detail, good use of NPC dialogue and above all has unique moments throughout that you wouldn't find in other mods. There's very great humor in the mod as well, all brought about by hallucinations you'll encounter.
I recommend this to everyone. It was perfect and bug free and has an amazingly well crafted plot with a twist end. Loved every second of it!
I see no reason this doesn't deserve a straight 10 out of 10.
The mod starts off with a simple intro that clearly lays out the plot and starts you off. The rest of the game is going through a fun and carefully built facility. Designs were good and going through the mod was highly enjoyable.
The creator even put in the extra little effort to put some personality behind the main villain and some of the allies you come across in the game. Certain parts of the mod were especially flashy and detailed and I loved every second of it.
I found no problems whatsoever with the mod apart from a single texture error that just caused a small surface to flash. This is bug free and well crafted, so kudos to you and job well done. I loved this.
Overall enjoyable. Some of the level design was pretty lackluster/linear, but certainly not the worst I've seen. Some areas were neat, mind you.
The story is okay, but the voice acting could really use some work.
As for the notes, I'd recommend getting someone to peer review the dialogue, as there are countless typos and grammar issues. Maybe work on the delivery of certain clues.
There were several bugs I've experienced over the course of the story that could be addressed:
- Lantern no longer working in certain areas
- Incomplete substance(lead) was somehow left in inventory during creation of vaccine
- Certain locations breaking on load. (One instance was loading the mines area, grabbing the hammer, and attempting to use it on the boards - Couldn't break the boards as intended)
- Managed to run both fail/success scripts when configuring the 4 slides (Got the fail message and the blue highlight)
- Leftover mementos left unhandled
*Please include a walkthrough in the files. Not everyone will use it, but it's a courtesy that is greatly appreciated.
- Huge custom story
- Interesting-looking areas
- Somewhat obscure locations for key items without notification
- Repetitive/reused puzzles
- Cheap jumpscares
- Abrupt ending (you'll have to wait for the next bit)
Looking forward to seeing the next one. Hopefully parts of this review will reflect some changes in the next CS.
Nice map design, but just average gameplay:
- exploration is seldom rewarded (even when it's dangerous)
- few weapons (I missed grenades)
- despite being named "Resourceful", the gameplay seldom invites you to strategy
- linear most of the time
- ending is just "meh"
- NPC are often dumb
- NO Gravity Gun (it's HL2, for God's sake! Without GG it's like a cake without frosting! :-)
The core game is really awesome in every aspect.
Mods (Star Wars Mod, Deathrun mod) are excellent and make the game last longer.
It would be 10/10 if this game didn't support hackers! It is really hard to find a pure match on this game.
So 8/10 is the final score for CoD4:MW
Wow! The 1.2 version is looking fairly polished. Can't wait for further updates. You will scream like a giddy little school girl meeting One Direction.
Awesome MOD! I waited for so long for this update and it was worth the patience indeed!