To be honest I didn't play the first chapter. I was confident that if the story is well designed, I'm going to understand it. Unfortunately, that was not the case.
The story was quite bland and characters too similar. Noone stood out, so for me it was confusing.
However the thing that put me off were quests. Unfortunately your mod hit the brick wall with puzzles. It was not explained or was in a quite confusing English. I had to gave up on your mod since I couldn't for the love of god find something to glue those damn pieces together. And I also had to look to your scripts and maps for solutions.
I believe that the boss battle might be awesome, but for me, you lost me after the first half of the story.
Great low-fantasy setting and a very large campaign map to play around in. The factions are truly their own and the rogue factions are not only interesting to battle but also a great factor in an evolving world like Perisno. The various off shore nations that invade the continent add a twist to the campaign. Can't imagine what a beast this game will be when it's fully released.
as I first saw the title, I thought it would be much worse. Considering your age and the fact that English is most likely not your mother tongue, it was exceptionally good. Sure, there were design flaws and nothing that new, but hey... Voiceacting was nice, the story wasn't perfect, but it was definitely something different than the usual stuff.
All things considered, I had fun.
A space mission simulator where you can build spacecraft and run missions with realistic physics - what's not to love?
Also notable is how the devs are constantly adding more & more content, meaning it never gets stale. It also has significant mod support, too.
Quite possibly the most in-depth flight sim I have ever played. This game is difficult at first until you realise what each & every control does and how to use them, but once you become familiar with everything it becomes significantly easier.
I particularly like the extent to which you can customise missions and aircraft loadouts.
I find the game has its fair share of bugs but for the most part this didn't ruin my experience.
Solid game overall. I have been a fan of the Ace combat, airforce delta, armored core, insert fast paced vehicle combat game and I've played it basically. Either way, I went into Vector Thrust with skepticism. I have played many a game that tried to emulate ace combat. Many had failed and I was not expecting much different here.
I am happy to say this game blew my expectations out of the sky.
Don't get me wrong, it's no Ace combat (yet) but it's a damn good attempt. Aircraft are genuinely fun to fly and there are a lot of them. The a.i is challenging, and very fun to play with as opposed to being downright punishing. Graphics aren't the greatest but I do love the art style. (cell shaded for life). My only true complaint is how useless it seems basic missiles are useless, but in truth it adds more skill. SP weapons are not to be used liberally, and careful manuvering is required to maintain effectiveness with stock missiles.
All in all a fun experience, though not without it's flaws. Vector Thrust gets 8 modded in ADFX-01 Morgans out of 10