The mapper showed that he could have been good at least as far as architecture is concerned, but every map is like an unfinished sketch (you can even directly run to the nukebutton...), and gameplay doesn't work unless you play with cheats (HORDES of enemies with not enough health for instance).
Not worth anyone's time.
Wow, very nicely made mod. It doesn't try to wholesomely spearhead a completely new game, which in my mind is a plus since I feel it gave this mod developer realistic goals which he wholesomely achieved.
Funny backstory, I didn't even realize that I downloaded this mod until browsing through my files I saw rabbit.7z, I feel the fact that this mod's sudden appearance on my computer really added to the creep factor built into this mod.
Very nice work, I would not give lower than an 8.
My favorite game, better than HL2.
In HL1, it always felt like you were somewhere were you shouldn't be. You were an everyman caught up in the worst catastrophe ever.
And somehow you slowly became a badass. At first you would fight minor alien fauna, then human soldiers, followed by an alien army, until you killed the big bad Alien boss. Its not the most complex story by today's standards, but it was more then we asked for at the time. The presentation and atmosphere is still incredible today. The enemies are still fun to fight and the weapons are unique and varied. A must play.
This mod is totally awesome!! it makes real fun playing it, it is 100000 times better than battlefield 3 or 4 or any crap like that.
there are so many weapons and vehicles and all of them are historically correct and look damn good! also considering that battlefield 2 is now nearly 10 years old, but the graphic of this mod is absolutely up to time!
Very great, keep up the good work!!
I believe that a 10/10 is justified because this mod is simple but later in time this mod will not stray away from Native an keep the Native feel of it.I hope my review will at the very least persuade you to at least test this mod. I have high hopes for this mod ! If you need further persuading email me at <firstname.lastname@example.org>
Review for Version 1.3003 - Sept. 30, 2014
Try as I might, I can't bring myself to finish exploring Lost Alpha's greatly expanded Zone. The new scale is staggering - virtually every map that I've been to dwarfs the locations that we frequented in the commercial releases of every STALKER title.
That is both a blessing, and a curse.
It's a blessing in that the scale now feels "reality based," and it's a curse because of how the developers decided to populate it. Or, more accurately, not populate it.
Even before an encounter, the maps are literally kilometer after kilometer of walking. Visually, the sites can, for certain, take one's breath away. But after one has traveled across a map several times, with extremely little/nothing to do? The awe inspiring sites lose their luster very, very quickly.
Anomalies are always in the same location. It would be nice if their presence changed even semi-randomly every 24 hours, so as to keep the player on his toes. Numerous mods have integrated this feature in the past, and it would be nice to have it now. Make sure, of course, that however the randomized system is setup, that it's programed to avoid making it impossible for one to drive an automobile where one needs to go.
Likewise, artifacts seem to always be in the same location. And they rarely, if ever, respawn.
The vehicle that one can attain after 4-5 hours' worth of effort should be made available before one even leaves Cordon for the first time, as many of the maps feature extremely long corridors that greatly restrict exploration. If one can't explore these corridor-like regions, then provide a means to speed the player through them. Even an auto in severe disrepair is far better than nothing at all. And if its suspension system is barely functional, please, oh please, don't make it as bad as in this build, as there is NO way anyone in their right mind would ever drive such a death trap.
And fuel. Please increase its presence, as it's so severe
This is definitely the best Hitman game ever released, I've played them all but it's Blood Money that kept me glued to the screen for weeks.
The graphics are pretty good, sound effects pleasing and music just plain amazing, I've got the soundtrack and really like to listen to it.
Every mission is different and everything is allowed, you can do it Silent Assassin style and eliminate your targets by making it look like an accident or go in guns blazing and kill everyone you see. It's fun to read the newspaper afterwards.
The weapons are very detailed, especially the agency supplied ones with lots of customization options everyone can get exactly the kind of weapon they need to get the job done whether it's a quiet sniper rifle or super loud and powerful shotgun.
I have not yet played Absolution but this game set set the standard very high.
It definitely is my favorite Hitman game to date and I don't think that will change, everything I didn't like in it's predecessors is gone and things I wanted to see are in.
My only regret? I wish there were more missions, not that the game is short, it's long enough with extreme replay value, every mission is just as fun whether you're completing it for the first or hundredth time.