The ONE and ONLY MOD that includes the all STALKER series.
Please in the next update fix the HUD when run on multi screen at 5760x1200 I will highly appreciated to see my inventory, pda etc. in the middle of the screen only.
BTW to all users: Use the the CoCdater.exe "It's safe" but it takes a while on updating once you manually click on the green button to the left "Update CoC.
Sir...your work is EPIC!
For a Wolf-style mod this is a very nice piece of work. The attention to detail in all things (small and large) is often evident. I love the 'oversized' levels as I am not used to playing anything beyond 64x64 and nothing felt overdone. I respect mods that showcase new ideas or concepts rather than just throw them akimbo at a player. Very well done!
version 3.0 is much much worst than previous versions, they were easy and nice playable
I was playing only 20 minutes maybe as i ciuldnt play that **** any longer
-horrible textures of armors ,there is just all stuff from few mods in ''one sack''
-vanilla scenes ,
-some vanilla music ,
-european forests in the middle of ****** desert
-horrible slow pathfinding ,
-my party of 32 people ate 1000 bread within 2 days ......
please NO NO NO NO
uploading **** like that in 2015 , nearly 2016 means lack of respect for Warband fans
I deleted mod straight away
I'm not used to review games but I have to say for Adom i'm gladly doing an exception. I've been playing the game for almost 15 years, on and off. The longevity of this gem is simply amazing. Just to say, I continue to find new ways of dying! It's a game with quite a steep learning curve, but it's able to reward the player immensely. You have to be prepared to die because, believe me, you will. And now, released on Steam, with beautiful tiles, music, improved UI and controls (though there is still some work to do), Adom continues to shine. Would give 10/10 for other 15 years.
It's not a horror game. It's an adventure game with horror atmosphere. If there's no danger from monsters fear won't last long. I'm waiting for next mod or remake of this mod with creatures. Of course the game has a good plot, hard logic puzzles and great graphics and sound.
Graphics: 9/10 Great Work
Sound: 8/10 Good quality and reality
Music: 9/10 Bravo
Puzzles: 8/10 Very good but not for casual
Atmosphere: 10/10 Like a Silent Hill
Fear: 3/10 There's no danger no scary at all.
Another mod aimed to recreate Half-Life 2 Beta storyline.
Good amount of maps that increases hours of gameplay.
Neat map design.
Hard difficulty of the mod.
Pretty graphics (Thanks to Cinematic Mod base).
Lack of scripted scenes and dialogues.
Lack of custom content.
Metro 2033 and S.T.A.L.K.E.R. materials/props.
Huge weight of mod that makes it a bit frustrating to install it.
It's not bad, but still has issues, though. Worth to play if you have spare time on installation and ~20 GB free space.
SPOILERS SPOILERS SPOILERS !!!!!!!!
Ok, so I finished the game today, 27.11.2015. I played the Overhaul 3.2.5. version. Naturally I was very excited for this mod, it had such great reviews and STALKER is my favorite series ever. I was left disappointed. I am not the type of guy to obsess over graphical changes, animations and models etc. I wanted to play Priboi Story because it promised a new and exciting storyline (or so it said) In my opinion the story is terrible ! My arguments - If you don't download the walkthrough and play by it you will almost certainly end-up sequence breaking the story, finding documents that you're supposed to find later and clearing ares that you should also do later and since the respawn rate is low the remain empty. The so-called story basically gets backtracking until your fingers bleed from pushing the arrow keys, because you cleared the area and there's nothing to do anymore. The story is one big fetch quest to find different documents in different areas back and forth. I never got attached to Lt. Priboi, I don't give a **** about him, he's as empty and bland as a character that you can imagine (not that the characters in the other games are super likeable, but they gave you enough so you could imagine the rest on your own, they had PERSONALITY). And the story in the documents is just lazy, some zombie mumbo-jumbo, not interesting. Then there's the things from the lore. You kill Strelok in a raid on the Freedom base. That's it. The game doesn't even indicate that you did it in some way, it doesn't show up on the PDA, it's NOT EVEN QUEST-RELATED. He dies in the raid like common bandit, maybe not even by you. He is mentioned in the Encyclopedia and t and the vague info there suggest that he might actually be important to the story, but no, he's just there so you can take a ****** flash drive from his corpse, that's the fate of the most iconic character in the STALKER universe. As you can see I am deeply affected by this I think it is THE WORST solution possible for Strelok. Also the Monolith is in Garbage, but it's just an empty model, there's no interaction with it whatsoever. At the Sarcophagus there's like a ghost monolith or something and there'e no interaction with it either. One major things that I think the original failed to address properly was the monolith phenomena (lack of detailed explanation) and I thought the development had a great opportunity, but no they just moved the model and that's it. TOTAL ****. Also the final level (after sarcophagus) is the most anti-climactic ending that you can imagine, and if you're not careful or don't read the walkthrough you might even think that you are stuck or something, but you're not, the story is just ****. Last but not least the AI is bad, as others have said they shoot through bushes with pinpoint accuracy, often pile up on doorways and are unrealistic as a whole. The ending is just plain terrible, so lazy and cliche I won't even get into it. Other than that the game is stable, there aren't CTDs, a few new weapons which are ok, but everything else is about the same as the original game, It's not a total conversion, just there's a sleep mechanic and some cars, which are no integrated very well, because of bad spawning and mechanincs.
Rating out of 10
Story - 2 (Siderovich's story is also very poorly done)
Gameplay - 6 - because the mod promises something new but it's not there
Graphics - 8 I think it's better than the original but Priboi isn't meant to be a graphics mod
Effort - 9 - you can see that there's loads of effort put into this mod, but it doesn't deliver. Priboi Story's selling point is supposed to be its story, but that's probably it's weakest aspect. Extremely disappointed