Excellent work for this Great Mod! It was a Great idea to add a legendary Monsters – Godzilla, T-Rex and Aliens Queen! Dear Scanarri, but we need more monsters! ))) This mod has a magnificent potential, far superior to other rivals mod. The work you have done to create this mod has been arduous! Great job Scanarri!!!
Awesome mod, did not think the game could get any better, but it did. I am not giving it a ten, because I do not understand why psychic units no longer auto-capture spies. This needs to be changed, as it is not impossible to spy against Yuri, if you use tactics like dropping a spy behind psychic defenses and disabling power first. Also, would like to see something like a spy paradrop disguised as target available to all but one or two allies and one or two soviets. For soviets it would grant a new unique unit. If you could add that feature it would be awesome as you could make it where naval yards are able to infiltrated.
This mod is great with unique level design for it's time. and it's long enough.
the voice acting is bad though with no real effort but just friends goofing off which is fine by me :)
however the fighting gets tedious real quick because you only get to fight 3 reskinned enemies throughout the whole mod (and a final boss but he's just a brush really... but it's a cool fight with a unique way to defeat him).
this mod is great either way you should totally check it out. :D
Better than the first one in my opinion. the level design was ok and it has some good buildings in some places (like the temple) and some cut-scenes which are ok.
and the ending was satisfying and the epilogue was funny XD
however there is some bad parts like the 3 mazes one after the other which was irritating.
The most important thing to remember is this is a resource for modders and as such doesn't pander to the typical gamer. That aside this is simply amazing work. The sheer volume of content is mind boggling. If any modders are looking for a great project, please create a storyline to take us gamers through the world of Call of Chernobyl.
Before I begin, the spoiler is for the mod, not EAW. Just in case.
An excellent mod, but there are a few problems with it. The biggest problem I have with it right now is the difficulty. The CIS is massively OP in the early game, and the Republic never really seem to catch up quite as much as they need to. I understand that it's pretty canon, but there's a difference between making a game canon and making it impossible. Personally hoping that the balance issues will be largely sorted for 1.2 or 1.3. Other than that, the other problems are pretty minor, like the fact that there is very little noticeable difference between the B1 and B2 battle droids. Like I said, though, it's a pretty small problem, and if the balance was fixed, this would be very close to a perfect mod.