Review RSS Feed Silent Hill: Alchemilla
8 Review

Mod Review by thedeadcamper on Jan 27th, 2015

This is a strong mod to start the year, especially to have one based off of the Source engine currently.

Set in Silent Hill, this game sets itself up as an homage to the original series, and it manages to deliver on the environment and ambiance that the original set out to do. The level design, puzzle design, model work, and sounds do an excellent job at establishing the general otherworldly and overall downtrodden feeling of the original city of Silent Hill. This matched with the hellish environments of the other world makes for a strong environment and tells an interesting story.

Before playing this, however, you need to understand one of the biggest limitations here, in that there are no monsters in the mod. This is an extremely limiting factor in the overall play, and it feels like at times the game's scare factor is removed once this realization rears its ugly head. This is not a spoiler. You need to know this or else you're going to be confused and angry. There are no monsters.

Instead, the obstacles facing the player instead come in the form of a wide variety of puzzles that the player must solve to progress. Credit where it's due, the puzzle design feels spot on with the original games, though you will have a few head-scratchers here and there. There were times where I had to turn to a FAQ walkthrough to get through the more tedious puzzles, and there were times I felt like I broke the game (though I never actually reached an unwinnable state.)

The story here feels like one that could be canon with Silent Hill, though simpler and filled with name dropping to try to emphasize how much this was trying to be part of the first Silent Hill. The voice actor playing the main role does a good job and presents the character in a way that feels believable (definitely better than the original Silent Hill voice actors :P)

I feel the major negative in this game is the more redundant puzzles (namely ones that require you to backtrack regularly because of an inability to carry notes, the code number based off of room numbers in the hospital standing out as incredibly obnoxious), but the game is also hindered by the fact neither enemy nor environment seems to endanger the player during a majority of the game. I felt unease throughout play, but was never properly scared.

As I understand it, the lack of monsters is due to the mod maker being unable to create their own monsters. Whether this is the lack of AI programming or lack of animators, I can understand this frustration, and I'm still happy with the environment design in this mod to complain. I hope that someone helps and that we see an addition of monsters to this mod in the future, but that is a wild speculation.

Bring a notepad with you on this adventure. This game marries Silent Hill and Myst more than it marries Source.

Ultimate Apocalypse mod
10 Review

Mod Review by liron99 on Jan 27th, 2015

Best mod ever, totally new game.
Best mod ever, totally new game.
Best mod ever, totally new game.
Best mod ever, totally new game.
Best mod ever, totally new game.
Best mod ever, totally new game.
Best mod ever, totally new game.
Best mod ever, totally new game.

The Last Kingdom (M2TW)
10 Review

Mod Review by King_Loserface on Jan 27th, 2015

loved the mod dude, 10/10 had a great map and only thing id like different is more factions instead of just rebels but that's just being picky....... other than that loved the music choices and the building trees with the different pictures for the buildings... good unit variety too

Spooky's House of Jump Scares
9 Review

Game Review by PsychoSunshine on Jan 26th, 2015

I enjoy most everything about this game! The art style, the sudden turn from cutesy to sinister, and the immersion are all perfect! I do have a qualm with not being able to increase the look sensitivity, though. Turning is very sluggish as it is and deducts from the overall experience. The game also has a spelling error on one of the death screens. It reads "…your safe now," instead of "…you're safe now." Those little things aside, this game is almost complete!

Comatose
5 Review

Mod Review by TheUnbeholden on Jan 26th, 2015

Interesting at first but bad translation, bad ending, lack of any real content besides some some nice street type of urban clothes people walk around outside with an 10-15 minutes of gameplay. This was a exercise to playthrough mainly for finding those damn keys. The sounds ripped from Max Payne 2.

Ultimate Apocalypse mod
10 Review

Mod Review by B00MHEADSH0T on Jan 26th, 2015

Amazing mod, breathes new life into the game-- can't wait for campaign revival! No surprise at all this was #7 of best mods of 2014. You won't catch me playing Soulstorm without this mod.

Warsword Conquest
10 Review

Mod Review by B00MHEADSH0T on Jan 26th, 2015

This mod feels like a full-fledged expansion pack. My friend Jordan and I have been playing this non-stop since we found it. Absolutely brilliant work!

Xenomorphs Contra Yautja kollection
10 Review

Mod Review by Knight45 on Jan 26th, 2015

High quality textures, good sounds, and gameplay. You are required to have AVP2 obviously, it doesn't matter wish version, or if it is AVP2 or Primal Hunt, because this mod was designed for BOTH. This download comes with a 3 simple step tutorial that shows you how to install the game, also, the mod is shipped with a folder format, not a .rez format because it also allows other players to customize things for themselves. For a further better experience, i recommend you get AVP2 Gold Edition (or at least AVP2 with Primal Hunt) with the Savior Patch 1.5.1, with UMP2 and updates, because it adds extra singleplayer and multiplayer maps to make the replay value bigger. Otherwise if you're going to mix mods such as PROJAM4 or AVP2 2010 for example, be warned since there may be bugs present if you try to combine those. Xenomorphs Contra Yautja was not designed to be compatible with other graphical overhaul mods because textures can and will flip off, so it is recommended to only combine XCY with other things such as map packs, because map packs for example do not necessarily replace skins or sounds from the normal AVP2 game, but instead add skins and sounds.

Generations Arena
3 Review

Mod Review by Metal__Head on Jan 26th, 2015

Was a fantastic layed out mod. It's nice to see all the classics there. But the lack of bots was a substantial problem.

Brutal Changes [released]
8 Review

Mod Review by goji-hime95 on Jan 26th, 2015
This review may contain spoilers

I really enjoyed this mod despite the initial bugs. The level designs were excellent--very detailed and very striking (I especially liked the outdoor area--very well made). The maps were quite dark and eerie, but I liked this--it added to the uneasy atmosphere. I thought the challenges/puzzles were pretty good, and I liked the one used to open the door for the old archives. That was clever. The game had some good jump scare moments that were thankfully not brought on by flying naked dead guys. I thought the story was interesting--kept me guessing until the end--and it played out like a surreal dream or something.

There were some things, though, that I did not like. I thought the ending came up very abruptly. I expected there to be more to the story but it all kind of just rushed together at the end. The main character's relationship to Cedric was never fully explained, so I guess their shared experiences was brought on simply because they had insomnia? I almost thought that the main character WAS Cedric, and he was going through some hellish nightmare over and over for killing himself....There was so much potential in the story and in the detailing of the maps for a longer, more developed plot, I think.

Also, I found a lot of oil in the game but never found a lantern.I either missed it or there is no lantern in this mod. If so, why have all that oil?

Still, nice work and hope to see more mods from you!

Jenka's Nightmare
10 Review

Mod Review by alexlorenz2 on Jan 26th, 2015

I've followed the mod while it was still being made, about mid-way through and can safely say that the amount of polish and attention to detail that went in it is crazy.

GoldenEye: Source
9 Review

Mod Review by kalinus on Jan 26th, 2015

A great and faithful recreation of the classic goldeneye with a facelift and more possibilities. The maps are fantastic and include more than before as well as more areas in maps that confined you to only parts of them. The only downside is that there are not constant servers with players.

Back in Future (Alpha)
6 Review

Mod Review by TheUnbeholden on Jan 26th, 2015

Another promising mod, ended abruptly. Alot potential, much like Sewer beta, Boreality Part 1, Engineer Adventures demo, the Lost World, Chinatown preview, Half-life: Destiny, X.E.T and even before those we've had promising mods that died off before the developer couldn't finish. This one follows this right to the letter. Its got some pretty good level design, not interesting just visually up there. Using high res textures and a futuristic Black Mesa Source feel. But we can get some decent action, it ends.

G-man invasion
10 Review

Mod Review by Celustia on Jan 26th, 2015

This changes everything.... especially the soundtrack XD Also, it's not easy to change the playermodel or anything in this game for that matter :3 Why do I need to add 150 characters? It makes no sense. I already put down what I wanted to say, so I'll just waste some space. G-Crabs. G-Uards. G-Scientists G-Gordan Freeman.

Europe at War
10 Review

Mod Review by hitted4 on Jan 26th, 2015

I think that this mod tops all other company of heroes mods because it is FUN!
Unlike other mods like Blitzkrieg or EF that focus on realsim and realism only, this mod has extreme historical depth and the units are countless! And that is why it's so fun to play.

Dragon Age: Origins
7 Review

Game Review by LegionIscariot on Jan 26th, 2015

+ Good story
+Good characters
+Good gameplay

-Slow and tedious combat
-Areas that go on for way too long
-Badly paced
-Unfair scripted events
-Crappy monetary/shop system
-Lame loot and a lack of interesting and varying weapons
-Limited romance option
-Bugs and glitches
-Unreliable camera controls

Those 3 positives are what kept me coming back to this game but eventually the negatives were too much for me to take. The best way I could play this game was by taking breaks every once in a while because the game is exhausting.
Some areas go on for so long that I have to turn some music on to listen to while I do it because it never ends.
Combat is not satisfying unless I use a mage since the mage has so many useful spells. And the lame loot you get from slain enemies don’t make up for it.
The mage is also fun. Can turn invisible to scout out some areas. But because the game is scripted sometimes the invisibility becomes pointless. The game detects you even if the enemies don’t.
The game is not open world. Instead you fast travel from area to area with some random encounters in-between.
I do prefer it to its two sequels though.

(I am playing Torchlight 2. I don’t know the story, it doesn’t have amazing characters. But it is very satisfying to kill enemies and loot them. Cool weapons and items. Its colorful. Fast paced. And has some sweet mods)

Spooky's House of Jump Scares
10 Review

Game Review by Neroven on Jan 26th, 2015
This review may contain spoilers

Honestly the best indie game I've ever played, and probably the best horror game in general. Everything visually and sound wise was great. I had no issues downloading or playing or saving the whole way through, but I guess a little mention would be that making escape instantly close the game without a warning or anything could be fixed with a simple confirmation message or maybe a menu with a few more options like mouse sensitivity or music/SFX volume control (These could be added as well with the main menu's options).. Being able to go to another tab without the mouse glitching out or the game crashing would be nice too, maybe adding a windowed mode or something would help. I think I did experience a slight problem where specimen 6 appeared much too frequently after the first encounter all the way to room 610 (Like seriously 3 or 4 times he chased me) and would sometimes appear in walls. My thoughts would be that maybe it just spawns in a random spot in the rooms you enter rather than it just appearing directly behind you so that way when you encounter him it isn't just turning around and doing each and every room backwards until he disappears. Like I said, he spawned like 3 or 4 separate times after the first encounter with him, specimen 5 spawned a bit too much as well. I pretty much went the whole way seeing Specimen 2, 3, and 4 only once. Not sure if what I said before was an intended part of the game or just my own bad luck but I don't think of it as a negative on the game itself. In fact the game's randomness and unpredictability is a good thing. Personally I highly recommend playing this game to try for yourself, it's a good place to invest a bit of your time. Did I mention this game is cute as Hell? Can't wait to see what comes up next ^w^

Slender: The Eight Pages
10 Review

Game Review by Jazff on Jan 26th, 2015

Amazzann.
I interviewed the man himself, and, safe to say,
he has a great sense of humour.
You can watch it here if you'd like to:
Youtu.be

Destiny Rebellion (Amnesia)
10 Review

Mod Review by Lazzer6 on Jan 26th, 2015

Best mod ever

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Anno Domini 1257
10 Review

Mod Review by Ekremkral on Jan 26th, 2015

The best Warband mode that i played.Battles are extremly realistic.Unit formations make the battles awesome.
For example horse archers moving together they doesn't spread the field much.Also infantry moving together and very tightly , this making hard to kill them. hail from Turkei. LEGENDARY MOD!!!

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