I'm not going to give a random fanboy 10, I'm going to point out a few problems. If this is trying to mirror countries of history, then some things should be changed. The Swazi Reich actually looks like Nazi Germany's army. However if you were trying to make Khergits looks like China or any other communist asian country, then they should have uniforms that are not ridiculous. Some of the khergit uniforms are good, but most are just fur and gas masks. This was just my overall opinion. You can make this mod a lot better than it is. Good luck.
Just finished playing this game.
The graphics are functional, if not world beating and occasionally laggy, and the story is interesting. The atmosphere while you play is intense and really got me excited as I walked gingerly through the dimly lit levels.
The sound built to a nice crescendo and there were a couple of subtle but well done jump scares that, although not Outlast levels of scare, did enough to really put me on edge.
**MINOR SPOLIER ALERT**
I get into a downstairs room and I heard a voice, quietly at first, telling me to leave. It got more insistent and grew louder. I was on the edge of my seat, the skeletal form next to me sitting still, watching my fear grow. The whisper had become almost a shout, a madman demanding I leave and then...
It ended. Cut to black.
I know its an episodic game, and I know that it's possibly more of an experiment to see what can be done and achieved rather than a look forward to an entire game, but to build the tension and atmosphere to such a point and then just have no payoff whatsoever? It felt deflating and really anticlimactic.
Now, I'm not asking for the most blood-chilling, soul destroying, make me jump out of my seat and scream like a girl kind of scare in the first episode. I get pacing and I know you have to hold something back for future episodes, but something. A face, a scream, a vision... anything would have been better than what I got.
All that being said, it really does show potential and it is because of the obvious potential and promise that was on show that I was so downbeat about the game when it ended so quickly and with so little payoff. I wanted to be scared, I wanted to be knocked for six by the developer, and it really felt the game was heading that way. But, for a game with such obvious intent and direction, the ending was just too much of an anticlimax for me.
There is so much potential on show, even if the game is a little laggy in places,that I want to give it more than a 5 but short leng
Ambient, graphics: 9/10
- Scenario bello a vedersi anche in modalità 'illuminazione statica ''. Purtroppo riscontro diversi conflitti con i sun rays sia in DX9 che DX 10 / 10.1. Un elemento da non prendere poco in considerazione, il meteo è, a mio giudizio, un'elemento importante e che favorisce l'immersione nel mondo.
L'alternarsi della stagioni sarebbe bellissimo : )
Main Quest: 7/10
E' duro e crudo, devi arrabattarti da solo, nessun percorso da seguire o cosa evidente da fare. Entusiasmante.
Maps & side quests (the lifeless zone) /6/10
- Enormi, troppo in quanto vengono sfruttate poco. I 'free roaming NPc '' dovrebbero essere attivi anche prima della A-Life. Eventi dinamici, random, nella zona, contribuirebbero in modo incisivo a rendere meno lifeless il mondo di gioco.
Side quest dovrebbero essere aggiunte, qualcosa di costruito meglio rispetto a quelle attualmente presenti: nonostante le premesse iniziali il nostro Stalker resterà, in gran parte della sua avventura, un 'lone wolf'
Conflict site per key location delle fazioni (definite magari attraverso lo 'smart terrain' e un sistema di respawn degli npc caduti) sarebbe ottimo. Non una guerra infinita, qualcosa che, anche seppur nel breve, medio, lungo periodo, ti dia l'impressione di aver ottenuto qualcosa.
Voices & Cut scene 4/10
- Immersion Breaking senza ombra di dubbio, entrambe
Really good textures on units
nice sound effects
Limited Units even Trade Ships.
Infantry hit accuracy is almost zero.
Poor Battle AI. Animations have heavy lags during Battles.
So still prefer Darthmod because it has more Arcarde elements.
Misery... I've been watching the mod for a long time but never got miself to download it but one day, after looking at all the images and the features and reading a lot (really a lot) of awful reviews i decided to give it a try and i must say i was not dissapointed.
I could say a lot of things about this, i could talk about the graphics, the survival element of the mod, the repair features, etc. But i have a story that resumes what Misery is really about:
I had just started my game as a Recon. After a complete failure in the bloodsucker nest quest and Grouse being ripped apart by the mutants just after starting the quest i was desperate for money. So i accepted Owl's quest to the Waste Processing Station.
I prepared myself this time, i had learned the rules of the game and understood how things worked in Misery. I got a couple of anty-personal mines and a silencer for my pistol and then i watched and waited. For days (in-game) i planned the attack. Did some simple quests and hunted some mutants during those days but everyday i went close to the Processing Station and watched. I watched the mercenaries and after some days of planning and waiting i learned everything about them, i knew how many men they had, i knew their guns, and how many exosqueletons they had i also knew their patrols and their rutines. Finally, after i got a simple night vision devise i was ready... and i waited some more.
It was a pitch black night and it was raining heavily "the perfect moment" i thought while leaving Skadovsk wearing only a trench coat and a gasmask and armed only with a TOZ-66, an old (and in really bad condition) SVD with only 3 bullets and 2 anti-personal mines i went to Preobrazhensky Bridge. From there i saw the flashlights in some mercenarie's heads i aimed carefully, i couln't afford to miss. One shot, one kill and the flashlights dissapear one by one. Soon the three bullets are gone and so i am. I dropped the rifle so i could run faster and i sprinted across the swa
well spawner mod it's a great mod, it gives you a lot of possibilities and the chance to do whatever you whant, it could be videos in which you select what you want to happend, like garry'smod, but in goldsource, this could gives a chance to the people that don't have a good pc so they can use this awesome mod, even it has features from half life 2, i know that this mod weren't easy to make because it has a lot of coding work in it
its good but its not good ok? sorry omg im gonna do it!! im gonna eat me a lot of ice cream now and when i come back i want my puppies to be alive mr jackson or my clitoris wont be happy ill call the police and we'll have a cocktail party in a ship until we reach canada and drown the princess of the spartans
It's very heavy and difficult to play! FIFA 14 is better because it has more better graphics, players and many things. The players in PES 2014 look a bit the same. Don't play this game, it is too heavy and no FIFA World Cup Brazil 2014 League I see in the PES 2014 game.