Half-Life has always been praised for it's quality maps, And Mappers to this day continue to amaze me with how they make maps and give them diverse Indenties.
"ReIssues" is a mod consisting of many mappers works all put together into one mod, It also brings together some new ideas not seen in Half-Life:Scripted transportation, Pitched Battles in close quarters, and new mod exclusive models.
The mod is very challenging but not Impossibly challenging, While some may complain about the lack of Ammo in some areas, This mod still gives you many ways to kick the enemies ***.
Half-Life has always been about realism, But sometimes you need a break from reality..and Hammy-Bob mod brings you to a utopia of strangeness.
The mod, While a multiplayer mod can also be played in Single player, The serious of Half-Life is brought to a halt, While awkwardness and craziness rule the day with Reskinned weapons, Funny sound effects, and wonderfully unique maps.
While I would not call it a "Messup" mod, I think Hammy-Bob Mod, Monkey-Strike, and Sex Drugs And Beer Can brought the popularity of the Humor Mod to new Hights For Half-Life.
Hammy-Bob Mod also has a devote following which has several killer servers around the world.
Half-Life Story mods are always interesting because it has a new story that can either take place in a new location in Black mesa or a totally new world/place.
USS Darkstar is one of those classics that are still kicking after 10 years, You play as Gordon Freeman in the year 2099 aboard a research airship:The USS Darkstar.
While Non-canon, It does give a old feel of black mesa along with the awesome shooting action and thrilling suspense of Half-Life. All the original Half-Life or HD weapons are used in this mod, Several new kinds of textures can be seen in the "Zoology" area.
As one of the mods seen in PC Gamer Magazine (from a disk), This mod received many rave reviews for it's story and solid mapping. Even to this day, I find myself playing it again and again.
As Half-Life modders began to learn more about the Goldsource engine, They began to make better and better mods. Quarter-Life, Despite a few serious flaws is one of them.
You play as a H.E.C.U. soldier sent to kill everyone at a scientist hideout called the White Gates Research Complex. You have the old Counter-Strike knife as a melee weapon and either the LD or HD weapons.
The mapping is OK, but there are some bleeding textures and in one area saving the game can cause a crash. The tank escape scene was extremely exciting because it was the first time I saw a scripted chase in a Half-Life mod.
The mod does have two fatal flaws that might not go over with some:There isn't a flowing story to compel (the hard to please players) to continue, The story is what I thought of above after playing. The other is that the Tank scene can crash if one presses any Movement keys.
Despite the flaws, This is one that some may find themselfs playing again and again.
James Bond movies have always enthralled me because of the man himself..007, He always beat the bad guys at their own game.
One of those notable movies was Goldeneye. I played the video game Goldeneye 007 almost to death on N64.. It was the best n64 game I ever played.
This mod perfectly recreates that game on the Goldsource Engine, This mod is a multiplayer mod where you can play as the classic bond characters from the movie like Boris, Xenia, Natashya, and James Bond.
The weapons of the n64 game have been amazingly recreated to the finest possible point, They even have the same firing and reloading sounds
(with new animations).
The levels are all based around ones in both the movie, and game and perfectly made in the Goldsource engine.
Counter-Strike is another game that I hold onto dearly because of how it was fun and how I met many great players.. Counter-Strike:Online might seem like a good alternative to Global Offensive, But it isn't, It's quite possibly the worst knock-off to a good game series.
Counter-Strike:Online contiunes the Online only game series in a bad direction:Combining a Shooter similar to CS:GO while using a micromanagement system similar to Steam's Workshop. Using real money to get more guns..Is my first complaint.
While Counter-Strike:Online has bots if you don't want to play online, These bots are not like the ones in Counter-Strike 1.6, Condition Zero, Source, or CS:GO, The bots in CS:O are just plain awful.. even on the hardest setting, They still cannot shoot good.
I really cannot see CS:O as a good game for many reason, But the ones listed above are what many "hardcore" fans would focus on.
Horror Themed games are a thorny issue:On one hand, There are the jumpscares and violence that can ruin anyone's night but give you thrills.. On the other hand Horror games can be at times, very redundant. Amnesia:The Dark Descent? No way.
In this game, You play as an unknown person lost inside a dark castle.. As you start to go crazy, You will see various disturbing monsters and images that can kill you easily.
Unlike most horror games, You cannot fight back, You must run and hide until the terror disapears. The First Person View feels like you are actually walking in the dark with a candle.
Amnesia also featured a gripping soundtrack for those long rainy nights with the lights off. (for maximum jumpscare value)
The Postal series has always been an enjoyable one, But even someone like me who played most Postal and Postal 2 really cannot justify this one.. It really is not what i'd call worthy of being Postal III.
Instead of either a top down 2D perspective or an First Person View, Postal III has a behindview Third-person view (like in SOCOM Us Navy Seals). Once more, you control the postal dude, having moved to a new city, He is looking for a new life.
What makes Postal III unenjoyable? Well..first, The controls and animations are very poor:Walking feels slippery and aiming is hard. Several returning weapons are the Shovel, MG, and Gas Can..while new weapons like the "Badger Saw" are introduced but again, Are hard to use.
The camera is clumsy:Walking will make the camera move automaticlly and this can mess you up if you cannot see who is attacking you, The game also has a "rating" system that takes aways the fun:Going postal will give you the ***** ending (spoiler) if you act peaceful and use non-violence (again spoiler) You'll get the ending.
While not the worst sequel to a game i've seen, Postal III does not feel like a postal game.. Or even a game.
Grand Theft Auto.. That series that had many upset about it's content and violence towards police and civilians. The original GTA set a standard that Grand Theft Auto 2 follows.
GTA 2 has you as "Claude Speed", An unknown street criminal looking for the dishonest money of "Anywhere City". Seven gangs are in this city and they'll give you work... If they like you. There is always three gangs in each part of the city. Each gang has a boss, and a "gang" vehicle.
Grand Theft Auto 2 has features not seen in the first GTA:These included The Six Start Wanted level (with the Military and Tanks), Lives Limit, Bonus Minigames, and the first appearance of "Betrayal" missions.
Grand Theft Auto also has a interesting multiplayer section that, to this day, Is still used by online gaming.
Grand Theft Auto... Where do I begin? Many things can be said about GTA, It's that game that angered Lawmakers, Parents, and the media over it's schemes.
GTA has you playing as a criminal who is looking for Dishonest money while evading Gangsters, The Police, and even Elvis impersonators.
Grand Theft Auto and it's Sequel Grand Theft Auto 2 set the standard for all GTA games with a top down 2-Demensional view. While GTA did not have as many weapons as later games did, It still have the basic Pistol, Machine Gun, and Rocket launcher.
The game sets you in all three cities featured in later GTA games:Vice City, Florida. Liberty City, New York, and the State Of San Andreas.. In each city, There are unique cars and missions which relate the current location.
While it did not feature Vigilante Missions, Firefighter Missions, Hidden Packages, or the radio stations that had many songs on them, The original Grand Theft Auto set a standard of how to make money..Dishonestly.
The positive point (2/10 instead of 1/10) is definitelly the great idea the creators had. It's awesome to convert Amnesia into a sidescroller that is a parody of the original Amnesia.
However, it's POORLY made. A minor detail is that there is no voice-acting which would be great when having dialogues.
The main reason of such a low rating for such a thing that's supposed to be awesome is the physics-based controlling of the grunt which often proves to be extremely hard.
I spent an hour trying to get over the platform cellar lever, completely furious, smashing the keyboard. It is nearly (or fully?) impossible to jump from platform to platform in time with the grunt's physics and get over that level. I had some problems jumping with the grunt before that level, but I accepted it as if it'd been made to be challenging. However I'm not accepting this kind of difficulty shown in the platform cellar level, I like my nerves a lot and I will make my head not to blow up.
How did you make the weapons, characters, and iron sights so pretty?
There is huge sum of models here, it's like a never ending weapon and enemy party.
You even made four factions linked to each side, so any of the sides can fight mercs, militas, or terrorists.
seems great and still a ton of potential but laggy and a bit buggy as they/you have stated tho i found it funny when at mercucios i hit F12 for a screen shot and i found myself at the peep show in a window haha idk if im special or if anyone else had that happen but i found it entertaining tho it caused a few issues seeing as i hadent finished any missions yet and wound up in downtown lol.....i was tamizki (im sure i misspelled that)