Just like On a Rail Uncut, this mod adds back cut content in a way that not only adds atmosphere, but detailed and wisely-built areas that are consistent with the already amazing Black Mesa mod. I consider the added content to be polished to perfection and professional. Not to mention, the On a Rail: Uncut compatibility is an extremely convenient perk, and I commend the author greatly for that as well. Excellent work!
A simple dressed up native, but it has potential, but also a very long way to go. The chat box doesn’t work making me miss important messages like being out of food for example. Troop moral is crap and runs out faster then moochers on a once rich guy. A lack of any real battles outside of looters means a massive lack in cash, meaning can’t afford to replace the troops that run out on you because you can’t afford to get enough food. So many things need to be balanced that its hard to play past level 8. One day this will be great but for now its just another native
It's an 8/10 for now, but might change it in the future depending on the work being done.
There's a lot of stuff I like, and some I don't.
The models/textures are amazing, that's a big part of the score.
But that's also the only "real" thing I feel like stands out, in terms of uniqueness, and there's a lot of things I'd love to see improved:
The map. It's a good base, but it really needs some detail/smoothing.
Colors. Some of the recolors are a bit... fancy. Maybe saturate them a bit. Same thing goes for the recolored map icons - they need new textures.
Scenes - I know it's being worked on, and I like the previews I've seen so far, but 2.4 still has too many medieval scenes for an antiquity modification.
Anyhow, just a few pointers, overall, very impressed, and very much looking forward to future versions.
Well I saw this mod (or map I should call it since there's only one level) was made by Unq, the creator of Radix, a great mod, so I figured I'd take a stab at this mod. And I loved it! Sure it was quite terrifying with the hordes of headcrabs, but it was fun and definitely something I'd play again when I have some spare time. Great work once again! 10/10!
This is one of the more innovative mods I've seen yet for Warband. The combat is definitely something new, and the increased recruiting makes fielding large armies much more streamlined. I feel like this mod has a LOT of potential, but I do have a few problems with it as it stands currently:
1. Grenades need a massive buff - a few of them don't even do damage, and the rest do minimal at best.
2. The texture loading errors are INCREDIBLY aggravating - having to alt-tab every time a battle ends to get rid of an error popup is kind of silly.
3. Troops with machine guns seem to have issues, I've noticed that Swazi infantry have a tendency to come down with stormtrooper syndrome.
As I said, the mod seems like it has a ton of potential, and despite the bugs/ issues it's still a ton of fun. I would highly recommend giving it a try for anyone who has even a passing curiosity.