This changes everything.... especially the soundtrack XD Also, it's not easy to change the playermodel or anything in this game for that matter :3 Why do I need to add 150 characters? It makes no sense. I already put down what I wanted to say, so I'll just waste some space. G-Crabs. G-Uards. G-Scientists G-Gordan Freeman.
I think that this mod tops all other company of heroes mods because it is FUN!
Unlike other mods like Blitzkrieg or EF that focus on realsim and realism only, this mod has extreme historical depth and the units are countless! And that is why it's so fun to play.
+ Good story
-Slow and tedious combat
-Areas that go on for way too long
-Unfair scripted events
-Crappy monetary/shop system
-Lame loot and a lack of interesting and varying weapons
-Limited romance option
-Bugs and glitches
-Unreliable camera controls
Those 3 positives are what kept me coming back to this game but eventually the negatives were too much for me to take. The best way I could play this game was by taking breaks every once in a while because the game is exhausting.
Some areas go on for so long that I have to turn some music on to listen to while I do it because it never ends.
Combat is not satisfying unless I use a mage since the mage has so many useful spells. And the lame loot you get from slain enemies don’t make up for it.
The mage is also fun. Can turn invisible to scout out some areas. But because the game is scripted sometimes the invisibility becomes pointless. The game detects you even if the enemies don’t.
The game is not open world. Instead you fast travel from area to area with some random encounters in-between.
I do prefer it to its two sequels though.
(I am playing Torchlight 2. I don’t know the story, it doesn’t have amazing characters. But it is very satisfying to kill enemies and loot them. Cool weapons and items. Its colorful. Fast paced. And has some sweet mods)
Honestly the best indie game I've ever played, and probably the best horror game in general. Everything visually and sound wise was great. I had no issues downloading or playing or saving the whole way through, but I guess a little mention would be that making escape instantly close the game without a warning or anything could be fixed with a simple confirmation message or maybe a menu with a few more options like mouse sensitivity or music/SFX volume control (These could be added as well with the main menu's options).. Being able to go to another tab without the mouse glitching out or the game crashing would be nice too, maybe adding a windowed mode or something would help. I think I did experience a slight problem where specimen 6 appeared much too frequently after the first encounter all the way to room 610 (Like seriously 3 or 4 times he chased me) and would sometimes appear in walls. My thoughts would be that maybe it just spawns in a random spot in the rooms you enter rather than it just appearing directly behind you so that way when you encounter him it isn't just turning around and doing each and every room backwards until he disappears. Like I said, he spawned like 3 or 4 separate times after the first encounter with him, specimen 5 spawned a bit too much as well. I pretty much went the whole way seeing Specimen 2, 3, and 4 only once. Not sure if what I said before was an intended part of the game or just my own bad luck but I don't think of it as a negative on the game itself. In fact the game's randomness and unpredictability is a good thing. Personally I highly recommend playing this game to try for yourself, it's a good place to invest a bit of your time. Did I mention this game is cute as Hell? Can't wait to see what comes up next ^w^
The best Warband mode that i played.Battles are extremly realistic.Unit formations make the battles awesome.
For example horse archers moving together they doesn't spread the field much.Also infantry moving together and very tightly , this making hard to kill them. hail from Turkei. LEGENDARY MOD!!!
Guys, thanks a lot! I am a big fan of SH and also Russian as you are, developers, are, so I was surprised when our language occured in. The developers tried to be very close to original games and they succeeded.
I do not want to tell much about game design - it's perfect! Music is identical to original games and it's cool. A story.. well I understood it not quiet well (it could be 10/10) but anyway there were great moments.
Was it very scary? Well... No. :) But there were no screamers or some sudden **** jumping out from nowhere (thank you!) so this mod is a very serious work from serious people.
Was it atmospheric? Hell yes!!! I played mod as if I played an official SH game.
Was it difficult? The difficulty was ok, but in some moments I didn't know what to do next. Anyway, I finished the game by myself without internet solutions so it is quite possible.
The one thing is that there were no monsters, and I understand why. Programming and designing monsters is a very difficult work and it could spoil all project.
Well, guys, thank you for your work!
This mod is almost perfect. Make the original game ultra modern in these days. But the double barrel shotgun of Roe ported in first chapther and impossibility to change difficulty in the menu but only in console is not positive: first for who never played before original game and make too easy, the second it's not accessible for common players that not know console or any cheats, they only want play game without complications, you know :D. For rest is the best mod for last the masterpiece of Id Software.
Absolutely great work with younger brother of battlefield 1942!
A revolutionary gameplay that brought a new warfare experience!
Thanks for all those who built and created such a good mods has Forgotten hope 2, Assault Intent Xtended, Point of Existence or Global Warfront.
And I'd love play a Mod with battles between terrorist factions that no longer exists, like IRA or ETA, and the respective nation armed forces, UK and Spain, I used this cases just has examples. My respect for those who somehow suffered terrorism or war unhuman consequences.
The Stalkersoup mod has been around now for a few years and is still enjoyable for those S.T.A.L.K.E.R. fans that may be looking for or wanting more out of their gaming experience. Stalkersoup brings it to the table and more simply because its developer has taken the time to update and improve the mod. You don't see many mod developers hang around as long as Tecnobacon has without moving on to mod another game or simply dropping off the grid altogether. It has been a labor of love for Tecnobacon to continue updating and improving this mod for a game that has been out several years. The Stalkersoup mod truly adds more depth and replayability value than many other mods for S.T.A.L.K.E.R. SoC that are currently available for the last patched version 1.006. What can you expect from this mod? A solid challenge! Even on the easiest difficulty setting, Cadet, you will be challenged. 1.) You WILL die...and you WILL DIE A LOT! 2.) You're going to learn, quickly, that you absolutely MUST pay attention to the game's environment! 3.) You're also going to learn that the game's environment IS going to change constantly! 4.) You're going to learn to develop certain tactics and maneuvers when dealing with the many enemies within the gaming world! 5.) Out of these important tips, the single most important tip I can give is that you're going to learn to save your game and SAVE IT OFTEN! Why? I'll refer you back to tip #1. Even I have made the sobering mistake of not saving when I should have, only to die in some grotesque and inhuman manor, and would wind up repeating from my last save point...from 30 minutes ago. You can traverse a lot of ground in 30 minutes in this game! Also, saving often will be of benefit simply due to the rare crashes that just happen. At least those crashes don't occur as numerously as they do in the vanilla game. All in all, Stalkersoup is a gloriously fun and challenging game mod that's worthy of your time.
This takes a similiar approach to some of the better difficult mods out there by providing less healthkits, however the mod really screws this up though because there are no batteries & twice/three times the amount of enemies you'd expect. I had to rely on the shotgun double barrel blast & AR grenades and liberal use of the quicksave key to get me through. Suffice to say constant reloads and overusing explosives isn't the best way to have a balanced mod and certainly not a fair difficult mod. Its purposely unfair and doesn't care what most people think. I can atleast respect that but its not entertaining. If enemies went down faster I would perhaps understand this "realism", even so I don't see why not give us some batteries. If your going to be tight on health, be tight on batteries. Not remove them. This is a endurance test and seeing as I've played a good version of that kind of mod in Hard 1 & 2, seeing it done painfully hard like this makes me a tad sad that there isn't many mods that have done this kind of 'low health/battery and good enemy placement thing' well. Its hard to make an ideal mod in this regard.
Black Death doesn't seem to good in terms of level design, its just canyons and some bland military base that we have seen before done way better in countless mods. The canyons are quite bland. The waterfall kills you (uhh). But the idea here of Black Ops has been done better, search and you'll find a few worth playing, skip this one unless you are really desperate for something ultra difficult.
the effects are great and i love the weapons and how they handle it speeds up the gameplay tenfold and its always fun to see every ones fav demons smashed to a pulp with there intestiens marking the walls while you shout swears and curses at them