Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.
Dec 17th, 2012 0 people agree 0 people don't
Overall, for only space-skirmish, it was really fun! I feel like the units were weak compared to how they are in the shows, but I guess it's for balancing the factions. The gameplay and graphics are great. The music is interesting, but at the same time, not right for the mood. Not every song fit the situation. Like I would hear this happy-calm music while having all these ships shooting. But still, good music. One thing I don't like is how you can only get the E.S.F SOL in a couple maps, not all because the only way to get it is with a "Milky Way Supergate" and it just seemed so limited. I wish I can buy it directly from the Taur'i space station instead. Also, I think it would have been cool to have the map auto-reveal the Fog of War to make it more interesting. This review isn't mean't to be critical or anything, I'm just giving my opinion. Other than that, I'm having a blast playing this!
Dec 16th, 2012 0 people agree 0 people don't
many, many, many great ideas and interesting improvements; nicely "reworked" abilities; graphics (mainly textures) could be more elaborate; some things seem like rushed without paying much attention to them; expectations are always high for a long and properly developed mod and it is usually very hard to satisfy them. at least in my case... let´s wait for the land and GC release;)