DLTX - DIFFERENTIAL LTX LOADING: Moddb.com
GROK'S BETTER SOUND: Moddb.com
(with Ambient Light [disable AL_Dirt] and Adaptive Sharpen enabled)
HIGH RESOLUTION MAPS: Moddb.com
HIGH RESOLUTION MUTANTS: Moddb.com
UMBRELLORD'S HD MUTANT MODELS: Moddb.com
ANOMALY MOD CONFIGURATION MENU AKA AMCM AND MCM: Moddb.com
BLOODSUCKER INVISIBILITY CLOAK: Moddb.com
BOOMSTICKS AND SHARPSTICKS: Moddb.com
(With files in gamedata\anims\camera_effects\weapon that include words “shoot” or “shot” removed - the recoil effect is really sickening)
With “condition_queue_shot_dec” and “condition_shot_dec” values in …\gamedata\configs\items\weapons\<weapon_name>.ltx changed to, for:
AKs (5.45) = 0.0004
AKs (7.62) = 0.00045
APS = 0.0004
ARs = 0.0004
AUGs = 0.0004
1911 (.45) = 0.0005
DVL (non silenced = w_dvl.ltx) = 0.002
DVL (silenced = w_dvl_m1.ltx) = 0.001
FALs = 0.0005
FN 5.7 = 0.0005
GAUSS = 0.004
GLOCKs = 0.0004
HOWA = 0.0004
K98 = 0.002
KORTH = 0.0005
KS-23 = 0.005 (because f*ck you, that’s why KEKW [with GBOOBS it’s been nerfed anyway{as it should!}])
L85s = 0.0004
MPs (shotguns) = 0.001
PB and PM = 0.0004
PL15s = 0.0004
R700 = 0.002 (but bump its cost to something like 100k - it’s completely OP - ~30k for hella safe shots on anything and anyone? C’mon…)
RPG7 = 0.02
SAIGAs (shotguns) = 0.001
SAIGA ISG = 0.0007
SCARs = 0.0005
SIG pistols = 0.0004
SKSs = 0.0005
SR1MP = 0.00056
SR2s (SMG) = 0.0004
SVDs = 0.001 (+ check “rpm” and set to 400)
SVD PMC = 0.0008
TOZ106s = 0.001
VSS/ VAL = 0.00045
Using old 3.5-1.1.2 version (it’s better in few areas imo and actually easily configurable) → (with main surface layer from vortex.dds and shockwave_c.dds found in ...gamedata\textures\crysis_3 removed - Springboards, Whirligigs and Vortexes outside from the air fluctuation should not be visible let alone passively emit light at night)
b) EFT Arms Hand Pack for T.H.A.P. (original): Synthira.ru
(Using my own config and changed files for a few outfits)
(...T.H.A.P.\gamedata\configs\creatures in actor_hud_hand_animations:
[actor_hud_wastelander]:actor_hud
visual= anomaly_weapons\hands\wpn_hand_wastelander
[actor_hud_loner_sunrise]:actor_hud
visual= anomaly_weapons\hands\wpn_hand_merc_suit
[actor_hud_military_skat9]:actor_hud
visual= anomaly_weapons\hands\wpn_hand_military_metro
[actor_hud_bandit_military]:actor_hud
visual= anomaly_weapons\hands\wpn_hand_merc_military
[actor_hud_duty_military]:actor_hud
visual= anomaly_weapons\hands\wpn_hand_merc_military
)
a) ANOMALY HD MODELS: Moddb.com
Or
FOOD, DRUG AND DRINKS ANIMATIONS: Moddb.com
SOUNDSCAPE OVERHAUL: Moddb.com
DYNAMIC MUTANTS SLIGHTLY REMASTERED: Moddb.com
(Main file with mutant changes and crow looting - no bloodsucker camouflage)
CAMERA REANIMATION PROJECT - I.N.E.R.T.I.A.: Moddb.com
with gamedata\anims\camera_effects\camera_reanim_project.script ‘s 70th line removed:
else level.add_cam_effector("camera_effects\\move_crp.anm", 1904, false, "")
a) EXTREME WARZONE EXPERIMENTAL MOD: Moddb.com
Or, MOST likely using
b) ZONE CUSTOMIZATION PROJECT: Moddb.com
ENHANCED SHADERS AND COLOR GRADING: Moddb.com
(PBR and color grading with or without cubemaps - they used to break lighting in certain weathers, now it seems to be fine [with MO2])
(use r__color_grading 0.5,0.5,0.5 in the console to fix darkness issue + r2_gloss_factor 0.001 if using corrected cubemaps)
Corrected cubemaps with NICER REFLECTIONS:
Moddb.com
SCREEN SPACE SHADERS: Moddb.com
BEEF'S SHADER BASED NVGS: Moddb.com
(Main file with ES and SSR Patch)
ARTEFACT RENOVATION: Moddb.com
(Main folder)
NPCS WITHOUT AMNESIA: Moddb.com
ARSZI'S MUTANT BLEEDING: Moddb.com
WEIRD TASKS FRAMEWORK + TASK PACKS: Moddb.com
(Arshi’s, GuenTuong’s and Base Game Tasks, discontinued, but working, long live the Igi o7)
DYNAMIC STALKER GUARDS:
Reddit.com→Drive.google.com
Or
Moddb.com
TRADER OVERHAUL: Moddb.com
(Main file and/ or outfit version [whichever is last]:
gamedata\configs\items\outfits\o_explorer:
[wastelander_outfit]
line 135 and 198 to player_hud_section = actor_hud_wastelander
Remove "outfit_restrictions_1" from Wastelander and Artifact Hunter Suit and change the cost to ~100k and ~150k respectively for better outfit progression (there wasn't anything worth a while after getting the Nomad suit apart from THE Hellhounds Coat [which is literally the best armor in the game {which price I changed to 1 million, because it's the pinnacle of armors, like c'mon}])
Then BaS Patch
Additionally,
gunfire immunities for all suits set to a maximum of 2% per shot [fire_wound_immunity = 0.02],
wound immunities for all suits set to a maximum of 3% per strike [wound_immunity = 0.03],
explosion immunities for all suits set to a maximum of 5% per explosion [explosion_immunity = 0.05] because I don’t feel like fixing my suit every 5 seconds and then not being able to fix it at all, all of a sudden due to aimbot precision, frag throwing AI,
HUMPF! >:C)
ARTEFACT RENOVATION: ↑ (Install BaS and TO Patch for it)
(weird UI circle comes from this one - disable in MCM)
(Main file and Death Animations Patch)
Then
ARSZI'S CONTROLLER OVERHAUL: Moddb.com
(Main file and SCO Patch)
BOUNTY SQUADS EXPANDED: Moddb.com
NICER FLASHLIGHTS AND HEADLAMPS: Moddb.com
(Blair Witch version - because I like pain, I guess)
SHADER BASED 2D SCOPES: Moddb.com
(additional bin files included)
(in console: scope_factor 0.75; scope_ca 0.0035; scope_fog_radius 1.0)
DOTS AND RETICLE EXTRAVAGANZA FOR BAS: Moddb.com
FLUID AIM FOR ANOMALY: Moddb.com
YET ANOTHER CAMPFIRE SAVING: Moddb.com
CROOK'S FACTION IDENTIFICATION UI: Moddb.com
VICIOUS PSI-STORMS: Moddb.com
ARTEFACTS VARIATIONIZER: Moddb.com
HIP HD MODEL: Moddb.com
(with my PDA HD Models Patch: Dropbox.com HIP PDA and icon.rar )
ANOMALY RE-MADE ANIMATIONS PACK: Moddb.com
and/ or (can use both!)
GROK'S BODY HEALTH SYSTEM: Moddb.com
(with my HUD style edit: Dropbox.com )
ARX (with both modules): Moddb.com
TB'S COORDINATE BASED SAFE ZONES: Moddb.com
NPCs DIE IN EMISSIONS: Moddb.com
AUTO ZOOMED OUT SCOPE AIM DRAW: Moddb.com
DYNAMIC ANOMALIES OVERHAUL: Moddb.com
MORA'S AI MORE COVERED: Moddb.com
WEAPON COVER TILT / COLLISION: Moddb.com
NEW CONTROLLER ABILITIES: Moddb.com
GUNSLINGER CONTROLLER: Moddb.com
1ST PERSON VISIBLE BODY: Moddb.com
NO RADIATION-GRAIN FX: Moddb.com
NO RADIATION INDICATORS: Moddb.com
(Only gamedata/scripts/actor.status.scripts file on top of the No radiation-grain fx installation - the rest hidden through removal of icons in Body Health System)
INCREASED COMPANION DISTANCE: Moddb.com
DYNAMIC TIME-BASED TONEMAP EXTENDED: Moddb.com
TB'S RF RECEIVER HIDDEN PACKAGE SIDEQUESTS: Moddb.com
REWORKED RF RECEIVER: Moddb.com
TB'S 475 NEW STASH LOCATIONS: Moddb.com
TB'S COMPANIONS DEACTIVATE HEADLAMPS WHEN IN STEALTH: Moddb.com
FOOD DRUG & DRINK VISUAL ACCURACY TWEAKS: Moddb.com
OPP - TOOLTIP EXTENSION: Moddb.com
(with patch for MOUSE OVER TRANSFER ITEMS: Dropbox.com
and lines 3613-3616 lines removed from it)
ADVANCED STAMINA SYSTEM (ASS): Moddb.com
(all options on - I don’t mind the blood and stamina drain indicators c:)
REPAIR BONUSES IN ITEM DETAILS WINDOW: Moddb.com
MOUSE OVER TRANSFER ITEMS: Moddb.com
(remove …\gamedata\scripts\utils_ui.script and utils_ui.script.bak [OPP - TOOLTIP EXTENSION above provides it])
HUNGER, THIRST, SLEEPINESS BARS: Moddb.com
DEFUSE AND PICKUP YOUR PLANTED EXPLOSIVES: Moddb.com
REMOTE CONTROLLED EXPLOSIVES AND POCKET BOMBS: Moddb.com
KEEP CRAFTING WINDOWS OPENED: Moddb.com
PDA TO PREVIOUS WEAPON: Moddb.com
TB’S BUGGED STASHES FIX: Moddb.com
GROK'S STASHES OVERHAUL: Moddb.com
GROK'S BALANCED OVERHAUL OF BALLISTIC SYSTEM: Moddb.com
HIDEOUT FURNITURE (HF): Moddb.com
(0-Main and 1-Stash capacities [NO WTF integration - it breaks the IGI tasks completely])
(Unsupported, but still helps with few instances of monsters getting stuck c:)
PERFORMANCE ALIFE SETTINGS: Moddb.com
(switch_distance = 400)
ANOMALY SKILL SYSTEM: Moddb.com
with
SKILLS EXPANSION 2.0: Moddb.com
#Mod_Priority,#Mod_Status,#Mod_Name
"0000","-","OLD BaS"
"0001","+","MCM"
"0002","+","Modded EXEs gamedata"
"0003","+","Death Animations"
"0004","+","T.H.A.P. Rework 2.1"
"0005","+","HD Models (config only - rest DBed)"
"0006","+","1st Person Visible Body"
"0007","+","T.H.A.P. EFT Hands - my config"
"0008","+","Dialogue Expanded v4"
"0009","+","LTTZ DC - 1.5.1"
"0010","+","FDDA"
"0011","+","FDDA Ansens cig animations"
"0012","+","Water Flask Rework"
"0013","+","SCO3 P.1 Real Mutant Sounds"
"0014","+","SCO3 P.2 New Outdoor Sounds"
"0015","+","SCO3 P.3 New Underground Sounds"
"0016","+","SCO3 P.4 Dead Zone (No Animal Sounds)"
"0017","+","SCO3 Addon - Anomaly Sounds"
"0018","+","SCO3 Addon - New Footsteps"
"0019","+","SCO3 Addon - New Object Sounds"
"0020","+","SCO3 Addon - Stereo Thunder (non directional)"
"0021","+","JSRS P.1 - Main Addon"
"0022","+","JSRS P.2 - Cracks + Impacts Patch - NEW"
"0023","+","Remade animations (3D person and other stalkers)"
"0024","+","Camera Reanimation Project - I.N.E.R.T.I.A. V1.2"
"0025","+","ZCP - Zone Customization Project"
"0026","+","Enhanced Shaders - PBR"
"0027","+","Enhanced shaders - Color grading"
"0028","+","Enhanced Shaders - Optional - Corrected Cubemaps"
"0029","+","Nicer reflections"
"0030","+","Screen Space Shaders"
"0031","+","Screen Space Shaders - Components (SSDO, SSS, SSR, SSR Water and Rain Puddles)"
"0032","+","Beef's NVGs"
"0033","+","Screen Space Shaders - ES and Beef's NVG Patch"
"0034","+","Artefact Renovation"
"0035","+","ARX"
"0036","+","ARX module 1"
"0037","+","ARX module 2"
"0038","+","Artifact variationizer"
"0039","+","Trader Overhaul"
"0040","+","Trader Overhaul - Outfit version"
"0041","+","Blindside's reanimation Loner pack"
"0042","+","Blindside's reanimation JSRS Patch"
"0043","+","BaS"
"0044","+","Trader Overhaul - BaS Patch"
"0045","+","Trader Overhaul - Outfit version BaS Patch"
"0046","+","Artefact Renovation - TO and BaS Patch"
"0047","+","NPC without amnesia"
"0048","+","Arszis Mutant Bleeding"
"0049","+","Sorting Plus (34)"
"0050","+","WTF"
"0051","+","Arshi Tasks"
"0052","+","GuenTuong Tasks"
"0053","+","Base Game Tasks"
"0054","+","Community Made Tasks"
"0055","+","Stealth 2.1.1"
"0056","+","Stealth 2.1.1 - Death Animations Patch"
"0057","+","Stealth 2.1.1 - BaS Patch"
"0058","+","Arshi Burer Overhaul"
"0059","+","Arshi Burer Overhaul SCO Patch"
"0060","+","Arshi Controller Overhaul"
"0061","+","Arshi Controller Overhaul SCO Patch"
"0062","+","Controller effects"
"0063","+","Gunslinger Controller (makes you shoot yourself)"
"0064","+","Skill system"
"0065","+","Skill expansion (with traits, weapon handling and Utjan's preset)"
"0066","+","Weapon sway"
"0067","+","ASS (Advanced Stamina System)"
"0068","+","Dynamic anomaly overhaul"
"0069","+","Grok's Body Health System"
"0070","+","Fluid aim"
"0071","+","Bounty squad expanded"
"0072","+","Faction identification UI by CrookR"
"0073","+","Vicious Psi-Storms"
"0074","+","Yet Another Campfire Saving"
"0075","+","He is with me"
"0076","+","Increased companion distance"
"0077","+","Flashlight IMPERFECT5"
"0078","+","Loot without knife"
"0079","+","NPC Loot Claim (both)"
"0080","+","Persistent weather"
"0081","+","Coordinate based safe zones"
"0082","+","NPCs die in emissions"
"0083","+","Dooti expansion"
"0084","+","Hip HD Model"
"0085","+","Mora's AI more covered"
"0086","+","Guard Spawner"
"0087","+","Weapon cover tilt collision"
"0088","+","Radiation Penetration"
"0089","+","No radiation grain"
"0090","+","Better rain"
"0091","+","Focused zoom"
"0092","+","Better stat bars"
"0093","+","Dynamic time-based tonemap"
"0094","+","RF receiver hidden package quests"
"0095","+","Reworked RF receiver"
"0096","+","Companions turn off their flashlights"
"0097","+","New stash locations (475)"
"0098","+","Visual Accuracy of the number of uses tweak"
"0099","+","Defended lab x10 (under radar)"
"0100","+","Combine all items"
"0101","+","Parts in tooltip"
"0102","+","Repair bonuses in item details window"
"0103","+","Hunger, thirst and sleep bars patch"
"0104","+","OPP Tooltip extension"
"0105","+","Shift hover transfer (hold shift to transfer)"
"0106","+","Tha walking ded (more zombie variations)"
"0107","+","Remote controlled exposives"
"0108","+","Keep crafting window opened"
"0109","+","One In The Chamber"
"0110","+","Dialog Dynamic UI"
"0111","+","Inventory Weights Revised"
"0112","+","PDA to previous weapon"
"0113","+","TB's bugged stashes fix"
"0114","+","Grok's stashes overhaul"
"0115","+","Cinematic VFX"
"0116","+","Grok's balanced overhaul of ballistic system (BOOBS)"
"0117","+","GBOOBS Enhanced Recoil Revised"
"0118","+","Hideout furniture"
"0119","+","ALife distance manipulator"
"0120","+","Night Mutants (bvcx's version)"
"0121","+","Track Stalkers Using Their Name (Stalker Tracking System)"
"0122","+","Safe Start (removes enemies within 15m on level change)"
"0123","+","Ammo Check"
"0124","+","Fire Mode Check"
"0125","+","Configurable Item Cost Modifiers"
"0126","+","New coffee"
"0127","+","Tagged Patches"
"0128","+","Interactive PDA"
"0129","+","Better PDA progression"
"0130","+","Quick melee"
"0131","+","HQ Glass Overlay"
"0132","+","Michiko's Weather Revamp"
"0133","+","2K Leupold and Saiga's upgrades"
"0134","+","Toz-34 reskin"
"0135","+","DaRE"
"0136","+","Descriptive Stash Coordinates"
"0137","+","Molotov Cocktails"