The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
Works with anomaly 1.5.1 and 1.5.2 Introducing Anomaly Mod Configuration Menu ( MCM ). A centralized place for mods to put their configuration options. Updating is always recommended. MCM 1.6.0 adds basic minecraft like key binding. 1.6.4 fixes a bug with double tap keybinds. for real This version also adds a logging utility, session ID tracking, and a fix that should stop badly configured settings entries from flaking out in odd ways and confusing the end user. Russain translation is a, probably horrible, machine translation. If the English is bad that is 100% the fault of the USA public educational system. full change log linked below. keywords for searches because maybe tags don't work: mcm, amcm, mod configuration
Introducing Anomaly Mod Configuration Menu(MCM). A centralized place for mods to put their configuration options.
By itself MCM does nothing. MCM provides a place for other mods/addons to display a settings UI.
Bugs with MCM or crashes with ui_mcm.script in the log are most likely caused by one of the mods/addons using MCM and should be reported to that mod/addon's author.
Addons using MCM can be identified by having a script with a name ending in mcm.script
Here is an example of an addon that can work with or without MCM.
The ui_mcm.script has a detailed tutorial on how to set up an options UI using MCM.
Archive includes badges made by BlackGrowl that can be used to identify mods that make use of MCM or require it.
Change log on github.
Includes MCM SAVEFILE STORAGE script by Diphenhydramine-HCl