The gamers and players have spoken and picked their favorites and to keep things interesting, we didn't totally agree. Now it's time for the Mod DB editors to step up and tell you what we were playing in 2006.
Honorable Mention: World of Padman
Make a name for yourself in one of the largest, most open-ended space sims ever made. Infinity: Quest for the Earth utilizes procedural techniques to generate hundreds of thousands of seamless worlds, all ripe for privateers to pillage, explore, trade and battle over!
I hate to talk about visuals because this game has soooooo much more going for it, but have you seen the videos or played the tech demos? If this is how it looks on release, I'm not sure I'll ever get around to actually playing it--I'll be too distracted, gazing at the passing spaceships and planets floating around the galaxy.
I like spaceships, because they can fly into space and this mod has many screenshots of space flying. Really, though, this is one of the most beautiful and promising standalone games I have ever witnessed.
What is there left to be said about this juggernaut? Everyone's already praised it enough, but I want to reiterate that it sounds like it's going to actually pull through and rock the online gaming scene, a massive feat for an indie title. Not only that, but the graphics are surely some of the most impressive ever.
Honorable Mention: Off Limits
A Mod DB favorite, enter the world of a hand-drawn figure brought to life in this quirky platformer that nearly defies description. Hide inside paintings, fold yourself to slip into tight corners and fight to return to the 2D world from whence you came!
I'm more excited about Drawn to be Alive
than any retail game to be released in 2007. Forget Crysis
, forget Bioshock
and forget the next generation of video game consoles. This is going to be the next Psychonauts
. If it isn't, I'll cry.
Drawn to be Alive
is really, really, really tickling my fancy at the moment. I can't wait to play through what promises to be a totally unique and memorable experience.
This is, to put it simply, the coolest idea I've seen around recently. All I can say to you if you haven't seen the media releases is, "Where have you been?"
There are tons of mods I can't wait to play, but none more so than Drawn to be Alive
. Excluding a few Japanese games--Tomato Adventure
anyone!?--this has got to be the most creative idea I've seen in a while, plus it looks to be a load of fun, which is something most creative games lack! Where can I sign up?
Standalone Game of the Year: Darsana
Honorable Mention: Tremulous
Welcome to Darsana! A standalone game in the works for the Darkplaces engine, Darsana is a combination of a fast paced first person shooter and a detailed statistics system with the strategy elements of an RPG. Darsana runs along the lines of a medieval fantasy with magic, swordplay and the encroachment of the Undead.
is a very, very solid title that just keeps getting better with every update. With great graphics, solid gameplay and some very nice ideas, this is a very impressive title indeed.
is a funny example of everyone voting for it overwhelmingly, then coming back to complain about its flawless victory after it was announced to the rest of the staff.
Sometimes, you want some medieval online fun without spending hours gaining experience points, gold, or potentially falling in love with someone who just might
be a girl. Darsana
brings you all the fun of a classic rpg setting, but in a fast paced FPS environment. And, who knows? You might just find a girl on the server.
Honorable Mention: Katana
The drugs, you can't stop taking them. The visions are darkening, the illusions are becoming real. Can you stop them? Can a hospital put an end to the madness? But no, the madness, it won't end. The pills are there, there I tell you! Afraid of Monsters!
I thought this was very well done and superbly original, but in places hitting never-ending streams of monsters with your crowbar because you'd run out of ammo got a bit tedious. I think it's nice that the creator is working on releasing a "Director's Cut" version with improved ammo placement amongst other things, but I can also think of another mod that never got tedious and should have won this in my eyes.
It was difficult to pick singleplayer mods this year, and even though Afraid of Monsters
is a simply unforgettable experience, we would love to see more good singleplayer mods. Go, quickly! Go make some more good ones!
I want to thank the creator for making the scariest mod I have ever played. After just playing for 20 minutes, I almost had five heart attacks and had to change my pants eight times.
Afraid of Monsters
reminds me of the time my mom took codeine after her surgery and saw Felix the Cat
and God on the wall. It's pretty damn trippy, anyway.
Multiplayer Mod of the Year: Killing Floor
Honorable Mention: Eternal Silence 2
Armaggedon is upon us. The dead walk and the cities burn, while blood runs through the streets. In Killing Floor, engage the forces of the damned in a relentless multiplayer battle to the death where making a stand may be the last thing you ever do.
is filled with classic, cinematic moments that you'll never find in another multiplayer game. I still remember my first time playing, when its creator wanted to show me the ropes, we were being chased through the city streets by a massive wave of zombies. We backed into a building and started welding the door shut, but some fool was still out there, blasting away. "What about him?!" I yelled. "He's freakin' toast," Alex yelled back. Seconds later, he was dead, the zombies were beating on the door, and everything went to hell.
Anyone who's given Killing Floor
a shot at a LAN knows how amazing a multiplayer mod can be. Teamwork, communication, tactics and zombie slaughetering all in one neat package. Not only that, but the latest release completely changed the game, so much for the better.
When I downloaded this mod, I expected all of the enemies to be giant floors and I would be killing them with more floors. I don't know, but this mod is so much more than that. There is nothing like having 10 people running through a lab with zombies pouring out of every corner after them.
Zombies! More zombies! Kill them all! But I'll be damned if it isn't fun doing so. Cooperative shooting, knifing and generally making a mess of the brainless hordes? What it lacks in depth it makes up for in the no-nonsense attitude.