The I-Novae Engine is currently under development by I-Novae Studios.

We've been developing a game engine that can create massive playable areas, real world scale planets, starsystems and galaxies. Providing developers with the tools to create rich and diverse universes.

The Engine and tools are being built alongside the development of "Infinity: Battlescape," our first title to fully utilize the I-Novae Engine.

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Hey everyone it's time for your weekly update. On the engineering side we've ported the camera system to the new networking code and added support for the name pools that will be used to choose names for NPC ships, space stations, and land bases. For those of you who pledged reward tiers that allow you to submit a name we'll probably end up creating a custom page on our website where you can submit your name(s). Aside from that Flavien is still working through some stuff with his new apartment and I had another week where I was heavily focused on administrative tasks.


Pre-rendered shot of the land base command center


On the art side we have some new videos for your viewing pleasure! They are simple turntable animations showing off the geometric detail we've put into our smaller ships:

Interceptor:


Bomber:


Corvette:


In parallel to creating these videos Kristian is continuing his work on the land base final geometry pass and Jan is still focused on station materials. That's all for this week, until next time!

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Weekly Update #55

Weekly Update #55

Infinity: Battlescape

Most notable for this week, we've released a new video showing off a networking simulation with 300 players in a "massive space battle" firing streams...

WeeklyUpdate #49

WeeklyUpdate #49

Infinity: Battlescape

Another week, another update. More backer rewards, major progress on planetary factory artwork, and some technical updates.

Weekly Update #47

Weekly Update #47

Infinity: Battlescape

Hey everyone it's time for another weekly update. This last weekend we had our Alpha backer free-play weekend. Video from the event, a couple screenshots...

Weekly Update #46 - Pre-Alpha Weekend!

Weekly Update #46 - Pre-Alpha Weekend!

Infinity: Battlescape

Alpha backers are getting temporary access to the prototype this weekend! Read the article for all the details!

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Infinity: Battlescape

Infinity: Battlescape

Combat Sim

Infinity: Battlescape is a multiplayer space sim spanning a single true to scale star system filled with dozens of planets and moons. Hundreds of players...

Infinity: The Quest for Earth

Infinity: The Quest for Earth

Realistic Sim

Nextgen Space MMO Game - Procedural Galaxy with Billions of Stars - Seamless Planet Landing - Twitch Based, Skill Centered Gameplay - Own Ships, Buildings...

Comments  (0 - 10 of 22)
Dwarden
Dwarden

best luck to I-novae engine, future is bright ;)

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Rambln
Rambln

Five years and someone will integrate a FPS engine with this and I will cry tears of joy while forking over my money.

Player controlled battleships fighting in orbit while launching player controlled fighters, drop ships and soldiers onto planets.

A hybrid Starcraft game. WH40k space marines, Battlestar Galactica, a Farscape game...

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Darth.Hunter
Darth.Hunter

I had exactly this vision several years ago, but with i-novae, this seems to become possible. What's a drawback for FPS elements though is the fact that the environments are all procedural. While you can give planets a different overall appeal like that, you aren't able to create any particular points of interest that you actually design. Imho that's a major drawback.

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Hell_Diguner
Hell_Diguner

Ah, but what about procedural cities, creating massive sandbox-esque battlefields on the aproximate scale of the game MAG, but with a refinement of combat more like the Battlefield games?

Yeah, I'm a dreamer, but...

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AKNightHawk
AKNightHawk

This engine could make a hell of a mech warrior combined arms mmo game.. Planetary drops, orbital battles, Huge battalions of mechs on the ground.. Players taking over intire worlds.. That would be awesome...

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CMDKeen
CMDKeen

A plan for Assault Knights 2?

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timstro59
timstro59

what happened to thrive?

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Sputak
Sputak

Infinity + Thrive would be very addicted xD

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SecretImbecile
SecretImbecile

Awesome engine, just wondering what would be the capabilities of multi-player, that would be awesome

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Pendrokar
Pendrokar

Infinity will be an MMO. How much does that say? :)

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