Eternal Silence 3.1 Server Files
Jun 20, 2008 Full Version 0 commentsThe full dedicated server for Eternal Silence 3.1. Only required to host a dedicated server. NOT FOR PLAYING.
Prepare yourself for an engaging first person shooter experience unlike any other.
Eternal Silence is a Cinematic Multiplayer Space Mod built on the Source Engine. It has been in development since 2003.
A massive deep space artifact from long-gone Earth was found and spawned a renaissance on the human colonies of the United Terran Forces. A gigantic assault from the UTF on the now independent colonies spawned the Neo Galactic Militia and started a deep space war the likes of which the world has never seen. Your role in Eternal Silence will be within vital strategic battles between massive capital warships. You will need your wits, your precision, your strength, your endurance, and above all your courage to take on the fierce challenges which await you.
Eternal Silence features the following:
Will you uphold the Valor, Pride, and Regulations of the United Terran Forces, or stake your own claim in the universe alongside the brothers of the Neo Galactic Militia. The decision is yours, what will be the outcome?
15 comments by MadMechwarrior on Oct 10th, 2008 digg this super bookmark
A few weeks ago, we were approached by Valve to distribute Eternal Silence on Steam. You may have heard about 5 other mods releasing on Steam last week. They have seen great success as their projects were marketed to some 15 million gamers. We're happy to announce Eternal Silence will get the same treatment within the next month.
We are wrapping up development on 3.2, and it's doing pretty good. Since the last news post, we've gone and redone all of the infantry balancing. Many of our testers said the difference was instantly noticeable, so for all those who thought our infantry combat needed just a little tweak, it's here. We've increased damage on most of the weapons, increased armor on all players and introduced interesting class differences which promote a different approach to combat for each class.
Distribution on Steam gives us many perks, but we are most excited about being able to instantly update everyone to the latest ES. We expect to release patches much more frequently, since it's so simple now. Over time you will see us adding achievements, stats and other goodies.
I'll close with some map screenshots our mapper Michael has cooked up. He has forked development of es_nebular into es_ice, a new map we will be promoting. The infantry layout has changed for both teams and the space is less foggy. This is only the beginning, we have another half-dozen maps under development behind the scenes, but we can't ruin all the surprises.
There are many more pictures posted in our gallery so check those out too.
3.2 will be ready next month. Keep an eye out for a Steam Update about us. We expect a good turnout for this one.
Dan
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The full dedicated server for Eternal Silence 3.1. Only required to host a dedicated server. NOT FOR PLAYING.
Eternal Silence 3.0 to 3.1 patch. Requires Eternal Silence 3.0 files. Use these files to play.
This is the final version 3.0 of the Eternal Silence client.
This is the server for beta 2.3. Only server administrators need to download this file! Change log: Version 2.3 - March 1st 2007 - Changed default controls...
Beta 2.3 of the Eternal-Silence client! Change log: Version 2.3 - March 1st 2007 - Changed default controls - Bindpanel now copies default controls appropriately...
A small teaser trailer that will be used both to promote Beta2 and also used during IGF at GDC this year.
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yeah 5 servs-no peeps for me also :(
Somethings wrong with mine, its totally 5 servers with no players
you have to download some of the maps, who are played in mp. This is going on automaticly, while joining the game.
Mechwarrior, I got a few minor things to say about this mod that would be:
In the Warpath map (i don t know if this is an custum map or whatever), you should erease the UTF Spawnpoint near the L Section and the Hangar.
Nect: In this Tower x14(I guess it was x14) often appears the problem that if you spawn in the hangar, you spawn in a wall, and you are trapped then, only thing you can do is suiccide.
Thats all bugs and balancing things i found out.
Great Job anyway, I even stopped playing CoD 4 for this mod, and my friends strated to worry because i didn t play it with them ;)
Hey, those are both community maps, so there isn't much I can do. We have a bunch of new maps coming with 3.2 though, sit tight.
how come im missing some maps so i cant play with other people
cool . is there a way to lower your gun so you're not always pointing it? to make it more real. no one really has there hand up the whole time. it almost reminds me a monty python sketch with john cleese when he is robbing that panty store.
It almost reminds you of it. how does that work, if you thought of that sketch because of the way you hold your gun the whole time, then it DOES remind you of it.
oh shut the fuck up dont rip on him you prick
I hope this will come in to steam works!!!
A good thing is to join a server even if ur alone at start, then more will probably join. I do that and it works, not all the time but try that.