GoldenEye: Source is a total conversion modification of Half-Life 2. It is a fan made artistic recreation, released for free, with only one goal in mind;  to bring the memories and experiences from the original GoldenEye64 back to life using Source Technology. We want you to look at this mod and remember the first best multiplayer first-person shooter ever made. We are doing our best to bring in the opinions of the community to create a game that everyone is going to enjoy. But, we are not here to recreate the game exactly how it was in GE64, a lot of things have changed since they first designed that game, mainly in technology and gamers experiences. We are here to take the game even further but at the same time provide a lot of those fun elements that hardcore GE64 fans will enjoy. We've got experienced team members all across the board, from professional level, to amateurs looking to make it into the business working hard to make this dream a reality.

We focus on a daily basis to keep the original feel for the game that we all know and love. Adding new and fun game play features is our secondary mission, along with new maps and weapons that will keep the game feeling new. We do this by getting together with all of our development team, and asking ourselves "What are the things we always wanted to see and do?". This question has come up alot, and we think we are creating and implementing interesting ideas into the mod for fans and gamers to enjoy!

RELEASE PHASE :: Beta 4




Despite the success of the mod it is with a heavy heart that we say good bye to Nickster our goldeneye source mod leader. He passed away on May 24, 2006, at his home at the age of 27. We as a mod team hereby dedicate this mod fully to Nickster. Tragically his life ended too soon and we as a team wish his family and relatives the best of luck after this difficult period. He would want us to continue on no matter what the costs and we sincerely hope he is in a better place. This mod is for you Nickster,  from the GoldenEYE: Source team.

Forums.goldeneyesource.net
This post will stay in the announcements for as long as the mod is around.

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Teaser Update Dev Klobb Ge_Grid
Blog RSS Feed Report abuse Latest News: GES Update 06/02/10 [2nd June : Community Update]

11 comments by JcFerggy on Jun 2nd, 2010 digg this super bookmark

It's update time with GoldenEye: Source, but we are going to take a different approach to this update. Today is Community Spotlight! Without our community we would not likely have come as far as we have, so for that we would like to thank them by dedicating this update to them.

Back in our Beta 1 days, the community was alive with custom content and third party maps. Something has happened from then and now, but we are starting to see an increase in community activity which we love. All the developers have real life jobs and situations that prevent us from releasing updates as often as we would like, but with the community, we can continue to play the game with fresh content between releases.

We believe that these are three maps that deserve the spotlight. Ge_Rocket by Mangley, Ge_Bunker_Nw by FReXx, and Ge_Grid by Sess1on.

= Ge_Rocket =

Ge_Rocket Ge_Rocket Ge_Rocket

The map is actually a pseudo-remake of an old Medal of Honor multiplayer map which was a V2 Rocket Facility. The layout is not sticking faithfully to the original map design much at all, only the general layout with necessary refinements to fit GoldenEye gameplay suitably.

= Ge_Bunker_Nw =

Ge_Bunker_Nw Ge_Bunker_Nw Ge_Bunker_Nw

The map is obviously based off of Bunker, but our Bunker is still in development. Until then we have this nice beauty to look forward to.

= Ge_Grid =

Ge_Grid Ge_Grid Ge_Grid

This map is based off of Grid from Perfect Dark. The level looks amazing, and according to the designer the map is "Almost finished and will be releasing soon".

All three of these maps are not released yet, but we wish them well and a quick production!


Alex Kresovich took the original tracks in GoldenEye 007 and remixed them with rap music and released them as Gold N' Fly. The remixes are quite enjoyable to listen to, and quite fitting to play with GES. If you want to download the whole album, you can get it here.

One of the most amazing community things to be presented to the mod is the "Gilded Klobb" thanks to Mangley. The Klobb is just a alternate skin for developers to play with (So no, it's not going to kill you any faster :P). Lets hope that he makes a new skin for our Black Klobb that our Beta Testers have been hoping for.

Dev Klobb



The Invaders Source is an 80s themed sci-fi mod that is being worked on by one of our developers "Kinky" as a school project, but has turned into a full mod. The current set release for it is July 4th, so keep an eye out for this one.

Today I would like to announce GoldenEye: Source's first Community Project! The goal behind the project is to make monitor images. Some of our current ones don't really reflect the game or the time period the movie was set in.

The goal is to recreate the ones from the game, or make some new ones based off of period operating systems (Win3/Win95, DOS, or Boris's one used in the movie). Here are some examples we came up with. The cube and the multiple images both reflect monitors from GE64. To have something from now but look like it could have been there before, the steam pic could replace our current one.


The rules of the community project are simple. Make a 128x128 or 256x256 image, either animated or static, that would be placed on the monitors around each map. There will be a topic made in our forums "Custom WIP" section for all entries. Winners will get their name put in the credits of the mod in our next release. We hope to see many entries! Go to Forums.goldeneyesource.net to submit.

Within the next week or so, we will be making our regular news post that reflects on the team's progress. We can't say much about it yet, but we have this teaser to leave you with.

Teaser Update


Remember our forums are always welcome places to hang out, support us and find more!
Forums.goldeneyesource.net

See you next week!

Sincerely,
Team GoldenEye: Source
See you next week!

Media RSS Feed Latest Video
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GoldenEye: Source [Beta 4 OST]

GoldenEye: Source [Beta 4 OST]

Feb 24, 2010 Music 14 comments

Tracks by most recent artist Goldenzen, as well as all current and previous tracks by long time artists Sole Signal, and original music artist Basstronix...

GoldenEye: Source Beta 4.0.2 Server Fix

GoldenEye: Source Beta 4.0.2 Server Fix

Feb 20, 2010 Server 3 comments

This is a hot fix designed for SERVER HOSTS ONLY. This fixes several gameplay issues detailed in the full description.

GoldenEye: Source Beta 4 ZIP

GoldenEye: Source Beta 4 ZIP

Feb 18, 2010 Full Version 26 comments

GoldenEye: Source Beta 4 is the first major release since Beta 3.1.4 in March of 2009. Beta 4 brings us many steps closer to a final version of the mod...

GoldenEye: Source Beta 4 EXE

GoldenEye: Source Beta 4 EXE

Feb 18, 2010 Full Version 45 comments

GoldenEye: Source Beta 4 is the first major release since Beta 3.1.4 in March of 2009. Beta 4 brings us many steps closer to a final version of the mod...

GoldenEye: Source Beta 3.1 Full Download! EXE

GoldenEye: Source Beta 3.1 Full Download! EXE

Mar 14, 2009 Full Version 14 comments

[OLD release]For users curious to install our first orangebox version of GoldenEye: Source using an EXE package.

GoldenEye: Source Beta 3.1 Full Download! ZIP

GoldenEye: Source Beta 3.1 Full Download! ZIP

Mar 14, 2009 Full Version 4 comments

[OLD release]For curious users and serverhosts to install the first orangebox version of GoldenEye: Source using a ZIP package.

Comments  (0 - 10 of 1,014)
fowlerdm
fowlerdm Jul 26 2010, 1:28pm says:

Is it possible that this could be released for the mac? I heard that Valve patched source sdk so you could compile mods for mac os. Im only asking because my window vista partition crashed and all I have now is mac os.

+1 vote     reply to comment
UnleashX
UnleashX Jul 25 2010, 11:21am says:

its my favourite hl2 mod, reminds me on the n64 version.

Is there any information about an update or mappack ?

+2 votes     reply to comment
Paulisdead18
Paulisdead18 Jul 22 2010, 11:00pm says:

I LOVE this mod.

+1 vote     reply to comment
j0lt
j0lt Jul 18 2010, 1:02am says:

This mod totally recaptures the feeling of playing the original on N64 with a bunch of friends in my parents' basement. Well done!

+1 vote     reply to comment
Zehmnas_BR
Zehmnas_BR Jul 9 2010, 4:50pm says:

are you guys planing to make the single player too??cuz i love it...killing people in the bank never gets old =3

+1 vote     reply to comment
industrialpolygons
industrialpolygons Jun 20 2010, 5:36am says:

Goldeneye wii is another bad spinoff, vaguely related to the REAL goldeneye. it is not a remake. :p

+2 votes     reply to comment
Soul_linker
Soul_linker Jun 26 2010, 3:55pm replied:

goldeneye wii is a remake it doesn't have same things as goldeneye 64 but it is remaking the whole game

+1 vote     reply to comment
ErasmoLBJ
ErasmoLBJ Jun 23 2010, 3:54pm replied:

I am Brazilian, my English is not very good.
I have a suggestion, put a single player mode!
otherwise, put the sounds of pain! the mod is perfect but also lacks the menu of the watch! Sincerely Erasmo Brazil. I still have my n64 with 3 joysticks with the original game to play today with my father (he is addicted). thanks team goldeneye source

+1 vote     reply to comment
|KILroy|
|KILroy| Jul 26 2010, 1:01am replied:

BR? HAUEHUAEHUAE GIBE MONI PLS

+1 vote     reply to comment
ODST_Risky
ODST_Risky Jun 30 2010, 10:31am replied:

It's been said its a possibilty after multiplayer is completely done

+1 vote     reply to comment
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