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Official group with 11 members, invitation onlyAn official private application development group.
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0 comments by Wraiyth on Aug 27th, 2008 digg this super bookmark
Wow, I can come up with the most riveting names for blog posts!
So Uni started back a few weeks ago, which I somehow failed to mention. Its not like its a major part of my life or anything, dunno how I could forget
Good subjects this semester. Internet Technologies teaches us how to use the internet and write HTML/Javascript/CSS (so its easy, that makes it good). Writing for Interactive Narrative is as the name suggests. Principles of Game Design is more like 'Principles of Mapping for Unreal 3', which isn't such a bad thing. Once you actually learn what the hell ALLLL those fucking buttons do, Unreal 3 is a nice, well-rounded engine. It has its quirks, but so does everything. Finally, Programming in Java, which I'm already enjoying! Because its programming.
So, I guess, expect to see a few things in the upcoming weeks, including (but not limited to) Unreal Maps, and some random writing.
Speaking of writing, we were pointed to this link for Writing for Interactive Narrative. Have a look. You'll laugh.
I've finally decided a project to get down and dirty with on Phoenix. After a long, hard think of the kind of game that would A) be fun to make, B) be fun to play and C) demonstrate a bunch of different elements in the engine, I've settled on a Tower Defense style of game. It encompasses many different systems, but most of them aren't overly complex, and its a fun game to play, and all that stuff. So it makes for a nice sample. You'll see. I'll be making some regular-ish updates here once it really, properly gets underway.
Most of the stuff in regards to the importing workflow and all that stuff has drastically changed since my video tutorials, so I'll spend some time in the future remaking those so you can all see the awesome of the engine.
There was a post on the Steampowered forums recently with a Video of Head Tracking Techniques inside of Source. Its an interesting little video, and for anyone who has seen Johnny Lee's videos of head tracking with Wiimotes, and found them interesting, you should love this stuff. It gives a couple of small, basic uses of headtracking in games, but using webcam software rather than the Wiimote/IR stuff. Things like looking down sights, or peering around corners. Its definitely a glimpse as to where gaming is headed in the future.
On the non-computer front, Metallica released a new single. I've been a big Metallica fan for a few years now, but I'm undecided on this new stuff. Its a bit of a tease, really... the intro starts off pretty sweet, and sets up something that could be fairly epic. But when it comes to the vocals... they're very raw and uncut, and the lyrics themselves aren't that flash. The song has grown on me a little since I first heard it though, but it wasn't an instant 'fall in love' kind of thing thats happened with so much of their previous work.
Rise Against, my new bandlove, also released a new single, which is on their MySpace site. But I've sworn to hell and back that I'll never, ever post a MySpace link on this site. So look for it yourself.
An official private application development group.
The CE2Devs Group gathers teams and individuals that have chosen Crytek's next-generation engine to power their upcoming Map, MOD or Game.
This is not a _real_ company, this is a generic category used as a placeholder when an actual company is not applicable.
Welcome to Noesis Interactive's ModDB Group Page! Noesis Interactive™ works to expand knowledge and creativity among Video Gamers around the world...
For people and teams developing mods and games with Valve's Source engine.
Welcome to the Mod DB staff group, about page, contact us page, terms page and basically everything else "page". This profile contains information about...
Team Chivalry are the guys working behind the scenes on Age of Chivalry bringing you great updates to an already popular game.
The Unreal Tournament 3 Developers Group is for teams that have chosen Epic's new Unreal game to base their mod on.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
hey there :D
sup :3
HI!
So how are you holding up at UNI?
sorry for declining all the MSN requests, i didnt know who it was.
How come you have so many major commercial-release games and are listed as being members of several major developers?
No problem. I only just started becoming active on the site shortly after Christmas, only visited a few times over the past 6 months or so.
hey are you working <coding> on something maybe you could come to my bomberman thing ;)
Hey, well met [aka random encounter in TF2 including spycrab and stupid voice coms] :D
"You're the best around, no one's ever gonna keep you down!"
Then again, we did butt heads a lot, but all that is in the past. Merry Christmas!