Total Conversion for Oblivion: "Nehrim - At Fate's Edge" is a finished Total Conversion for the RPG The Elder Scrolls IV: Oblivion. That means it is a self-contained game that bases upon the Oblivion game engine, but has no relation to Oblivion's lore. It is a world in which neither Tamriel nor any other TES based name exists. The continent itself on which the game is situated is called Nehrim, it is completely independent from the base game. Nehrim was developed by the Sureai Team (www.sureai.de). We have already created two Total Conversions for Morrowind, named Arktwend and Myar Aranath, but unfortunately there never was an English version of them. This time, however, we will develop an English version of the project with translated texts and German voice acting.
With Ryan and the other staff returning from GDC 2009 we have the biggest Modcast to date, this might take a while.
Posted by Henley on Mar 31st, 2009
Another week another Modcast, this episode clocks in just over 2 hours with all the news, discussion and banter you could ever need. With Ryan and the other staff returning from GDC 2009 we have a discussion about what was on offer. The crew also discuss the idea of updating old games with new graphics, is it worth it? Oh by the way 02:15:20, I wonder what that means?
So that's it for this week modders, but don't fear we will be back next week with more mods and goss for you all to enjoy! Don't forget to send your modding/gaming questions to firstname.lastname@example.org and we will answer the questions on the show!