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Pirates, Vikings and Knights II is a unique, total conversion of the Half-Life 2 Source engine.
3 teams fight each other for kills, objectives and total domination!

Unique Combat System:
The combat system is something you will not find in other mods. Melee is based off of directional charged attacks and
blocks, far from the usual click and slash method found in most games.
Each class has their own set of unique weapons (When I say unique, picture a trained attack parrot) and play styles,
as well as class specific special attacks that can be unleashed once the meter is filled.

Multiple Game Modes:
Each map features a game mode that you'll find both unique and entertaining. Game modes include Booty, Holy Grail,
Last Team Standing, Territory, Objective Push and Team Deathmatch. Many more are planned for future releases.

Classes:
Each team sports its own set of unique classes. Each class offers its own play style and is most effective in different situations.
Altogether we have 18 unique classes planned, 6 for each team!
If you enjoy getting together with people and having an exhilarating time, Pirates, Vikings and Knights II
should be top on your list of mods to try!
For more information on the game, visit our site and forums at Pvkii.com



Be sure to join our official Steam Community to participate in events and receive announcements.

Steamcommunity.com

We have surprises planned for those who choose to join!

Image RSS Feed Latest Screens
SFM fun SFM fun Beta 2.6 In-Game
Blog RSS Feed Report abuse Latest News: We've rolled out update 3.1!

2 comments by Crazytalk on Mar 25th, 2015

Happy Spring everyone!

PVKII Beta 3.1 is now available for download on Steam. We will fix a few minor things with a follow up hotfix in the coming days, but our March update is here for your enjoyment!

In other news, our Developer, Creator, and Contributor groups continue to evolve to help deliver you more content more frequently than ever before. We have many great things planned and in progress as we work hard towards a complete, well polished game. We welcome you to view our public trello boards to become more involved with development and share your voice with others in the community! Trello is a very handy visual tool we have been using more and more for our game. Note that any information on the trello boards is subject to change. Feel free to vote on trello cards, and make suggestions for our mod!

Please see below for a Changelog that details many of the changes in this release. Head over to our Bug/Support Forums to report any issues.

Stay tuned as more news will roll out in the coming days, and check out some kickin' gifs and screenshots below before you play!


PVKII March 2015 Update Changelog

New Features and General Changes

Combat System Additions
- Feet can now be seen in first person view
- Kicking now introduced into combat. Kick deals small amount of damage, and has a 2 second cooldown bar. Kicks can be blocked.
- Rolling now introduced into combat.

Man at Arms
- Added visual effects to character models for all players to see who is receiving damage during MAA special
- First person color correction overlay for debuff effect for enemies
- Crit sounds added for critical hits given and received during Maa Special
- MAA crossbow now has a third person model

HUD
- Scoreboard admin tag is now modifiable
- Distance markers added to objectives
- Added new icons for headshots and kick kills
- Attempt at fixing Source SDK 2013 Multiplayer bug for sprays not appearing. Fixed spray saving (new cvar cl_sprayfile, use it instead of cl_logofile!) Added spray menu into Character Info with (animated) spray preview panel (replaces old menu in options)

Achievements/Stats
Omlette au Perroquet - Bash 10 parrots with your shield as Man at Arms
Frenchy Wenchy - Kill 3 players with your crossbow in a single round
The one who knocks - Stun 100 enemies with the buckler
French Submarine - As MaA Kill 50 enemies while swimming
Mighty Foot Engaged - Kill an enemy with a kick
Hidden Achievements

Other Additions/Fixes
- MAA now appears on main menu
- Added spawned entity lifetime to env_entity_maker
- Frozen ragdolls on burning deaths fixed
- Fix flicker with berserker rage special
- Disallow special regen on active special users
- Item pickups can now be disabled
- Fixed manual parry server cvar

Translations
- Latest STS translations as of 23 February 2015

Updated Maps

bt_island
- Added tunnel Vikings side of Knights Castle.
- Changed Viking water entrance to Knights slightly (a bit quicker)
- Slight remodel of Viking side lower staircase area in Castle
- Added Rock to Viking side Knight approach for a little bit of cover up top
- Set Dungeon door to spawn open
- Dungeon tunnel wider
- Lantern added to dungeon tunnel
- Added dungeon sfx loop
- Vikings area added a bit more grass
- Longship sails raised and crates for cover added
- Updated all Viking area thatched roofs
- Removed castle style tunnel towards Vikings from Hubbjubb with rock cave
- Removed all 4x Displacements and replaced with 3s and 2s (Volcano and Island in Skybox remodelled)
- Lowered Edds tours jetty slightly to get out easier
- Rock by Schooner now easy to get on top of
- Secret now won't accept someone holding a chest
- Minor misc fixes

bt_pinegrove
- Added rock in Pirates base for cover
- Widened some paths
- Upped the ambient light in places where the shadows were ugly pure black
- Fixed smoothing issue between Knights and Windmill
- Fixed Barrels using incorrect prop type
- Recompiled chapel roof model to fix path issue
- Changed ssbump to cliff materials
- SSbump improvements
- Minor misc fixes

lts_arena
- Sudden Death time increased slightly

lts_gravedanger
- Skybox texture upgraded

te_cara
- Major improvements to 3d skybox
- Added and adjusted several models and materials




Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
2009 Mapping Competition Winners

2009 Mapping Competition Winners

May 6, 2009 Multiplayer Map 3 comments

The winners of our 2009 Mapping Competition have polished up their maps and here they are! Read the .txt file included in the rar for installation instructions...

PVKII Ultimate Surf Map Pack

PVKII Ultimate Surf Map Pack

Mar 1, 2009 Multiplayer Map 1 comment

Contains all 11 Surf Maps! Go to the description for full info and credits!

Custom Maps Pack 2

Custom Maps Pack 2

Jan 11, 2009 Multiplayer Map 1 comment

Custom Maps for Pirates, Vikings and Knights II Includes: pvk_colony - By Odhin pvk_falls_beta1 - By Lord Trilobite pvk_museum_beta1 - By Lord Trilobite...

PVKII Custom Maps Pack1

PVKII Custom Maps Pack1

Oct 29, 2008 Multiplayer Map 4 comments

This pack includes 11 custom maps for Pirates, Vikings and Knights II. Also includes loading screens for all 11 maps.

Beta 2.2 Client (Old Version)

Beta 2.2 Client (Old Version)

Sep 12, 2008 Demo 24 comments

This is the 2.2 version, for the latest updates, visit store.steampowered.com/app/17570/

Post comment Comments  (0 - 10 of 631)
le5h
le5h Oct 24 2014, 7:30pm says:

LINUX, WHEN???

+1 vote     reply to comment
AubeSangante
AubeSangante Nov 11 2013, 11:34am says:

I can install this mod if i have TF2 installed ?

+1 vote     reply to comment
Horrnygamer96
Horrnygamer96 Sep 15 2014, 1:53pm replied:

no

0 votes     reply to comment
Colonel-Sanders
Colonel-Sanders Nov 12 2013, 10:59am replied:

The mod is 100% Free. Just download Source SDK Base 2007 in the tools section, and the game will work! Stay tuned for more features!

+1 vote     reply to comment
8105
8105 Nov 3 2013, 9:19am says:

Looks pretty professionally done. Wonder why this isn't a standalone game.
Source engine just needs to die already.

-2 votes     reply to comment
hermonogumusemages
hermonogumusemages Aug 30 2013, 3:54pm says:

hey developers you should add more weapon and armor choice for classes like new pistol for sharpshooter example : new pistol will have 20% more damage but
-50% reload speed or armor for knight example : -20% less armor but when you move you are 10% faster . what do you think about this ?

-1 votes     reply to comment
hermonogumusemages
hermonogumusemages Aug 31 2013, 4:00am replied:

or add weapon unlock system

-1 votes     reply to comment
cowzwithgunz
cowzwithgunz Nov 3 2013, 11:15am replied:

This isn't "call of duty".

+3 votes     reply to comment
JTM_412
JTM_412 May 19 2013, 1:41am says:

Does anyone else have a problem when they instantly crash on startup? I've played it before and eveything was fine but then it started crashing.

+2 votes     reply to comment
Starvation
Starvation Dec 26 2012, 3:19am says:

Can someone fix the white wire-frame problem and crashing Application Error 'The instruction at "0x12fe98d7" referenced memory at "0xf261454". The memory could not be "read". Click on OK to terminate the program"

BTW i have Half life 2, HL2 Ep1 and Ep2, CS: Source.

For what white wire-frame looks like here: Youtube.com

+2 votes     reply to comment
Dr.Medic
Dr.Medic Apr 3 2013, 6:41pm replied:

Very strange. I suggest you post this question on the pvkii forums.

+1 vote     reply to comment
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Icon
Half-Life 2 Icon
Platform
Windows
Developer
Octoshark Studios
Contact
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Official Page
Pvkii.com
Release Date
Released Jan 24, 2007
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Community Rating

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9.1

644 votes submitted.

You Say

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Ratings closed.

Highest Rated (9 agree) 10/10

It's fast, frantic, fun and it's on Steam. One of the most unique and entertaining mods on the Source engine to date! Unlike the average melee weapon in Source games, that basically behave as a gun with a very short range, PVK II boasts a fully fledged melee weapon system. The direction of your swing actually matters and can be blocked by a proper parry in the right direction. If you swing a large weapon around, you can hit multiple targets in a single hit. PVK II also has a very interesting set…

Nov 4 2010, 4:14pm by Torabi

Lowest Rated (6 agree) 1/10

After steam release, this mod is no longer acceptable.

Dec 1 2010, 11:42am by KortalMombat

Style
Genre
First Person Shooter
Theme
Medieval
Players
Multiplayer
Twitter

Latest tweets from @pvkiidev

Join Devs & Testers Today 1:30 EST / 6:30 GMT for 70 minutes of more pre-hotfix, public version testing! Play... T.co

Mar 29 2015, 12:39pm

RT @OctosharkStudio: Watch @pkidd411 and @Deadslashs play some PVKII! T.co

Mar 28 2015, 10:10am

Back when the HL2 Source engine was leaked, we got in trouble for releasing these "in-game" screenshots.... T.co

Mar 26 2015, 11:15am

RT @OctosharkStudio: Version 3.1 is released! Download it for free on Steam! T.co

Mar 25 2015, 12:42pm

Kick out the jams! T.co

Mar 16 2015, 2:33pm

They see me rollin' T.co T.co

Mar 16 2015, 11:10am

We're still kickin'! Let's roll out another update! T.co T.co

Mar 13 2015, 11:35am

Watch Juicyfruit work on the Captain's dismemberment in this #timelapse video T.co

Feb 21 2015, 11:46am

Show us your #PVKshots! We're compiling community screenshots from the game to include on the website. Take an... T.co

Nov 3 2014, 8:08am

Halloween is just around the corner! Can you guess which PVKII character this is? T.co

Oct 28 2014, 10:00am

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