PVK Characters

Pirates, Vikings, and Knights II boasts a unique three-team symmetry and a myriad of colorful characters to promote exciting, strategic, and fun gameplay. It features several game modes, each requiring its own special brand of cunning to master. Do battle on a tropical island for control of bountiful treasure. Appease your gods by spilling the blood of your enemies deep within a Mayan temple. Conquer your foes by taking control of precious badlands territory. But most importantly, have FUN!


  • Three teams with 9 unique player classes
  • Fun, skill-based combat
  • Swords, axes, guns, and explosives
  • Unique voice acting for every character
  • A variety of gorgeous levels
  • Whimsical and challenging achievements
  • Command-able attack parrots
  • 100% FREE!

Unique Combat System:
The combat system is something you will not find in other games. Melee is based off of directional charged attacks and blocks,
far from the usual click and slash method found in most games. Each class has their own set of unique weapons
(When we say unique, picture a trained attack parrot) and play styles, as well as class specific special attacks that can be
unleashed once the meter is filled.

Multiple Game Modes:
Each map features a game mode that you'll find both unique and entertaining. Game modes include Booty, Trinket Wars, Last Team Standing, Territory, Objective Push and Team Deathmatch. Many more are planned for future releases.

Each team sports its own set of unique classes. Each class offers its own play style and is most effective in different situations.
If you enjoy getting together with people and having an exhilarating time, Pirates, Vikings and Knights II should be top on your list of mods to try!
For more information on the game, visit our site and forums at Pvkii.com

Be sure to join our official Steam Community to participate in events and receive announcements.


We have surprises planned for those who choose to join!

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RSS feed Articles

Posted Image

Temple Progress & WIP Bondi Gameplay Vlog

Our local mutated groundhog hamster walrus has come out and provided you all with a dev vlog! First to make its appearance in the video is tw_temple, a PVKII classic created by Crazytalk, that is now getting an upgrade from soon-to-be-developer Schatzmeister! Starting with the caves, Schatz has carved in assets contributed by Yanzl (cs_castle, de_resort), to give the area a much needed visual enhancement that really just solidy rocks n' rolls. This is indeed an eeriely, beautiful upgrade that does the classic proud!

And of course, our next class to be released, the Viking Bondi, makes his appearance in the video. After being excellently modeled by Corvalho, we have begun testing the Bondi in its early alpha stages. While it is our primary focus to continue to polish PVKII short-term, we are aiming to release classes to the community sooner than we have in the past.

Enjoy Temple progress and WIP Bondi Gameplay in the video below:


We have the pleasure of working with a new Authorized Creator in Links, a very passionate animator, who is helping us add necessary polish to our character classes and gameplay. View some examples below.

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January 29 PVKII Bugfix Update
An update for PVKII has been released. This update is fully clientside, so servers don't need to be updated. Thanks to Felis, Spirrwell, and Koko (+testers)!

- Fixed DLL Init() fail if the game started offline or without Steam connection
- Fixed a client crash in Pinegrove caused by achievement code
- Fixed issue on Linux/Mac that displays only first letter on voice menu and damage display
- Voice status dead icon no longer shows up on spectators

Achievement fixes:
- Fixed achievement progress not being stored in Steam
- Fixed Kick Up A Fuss having blank title
- Fixed a hidden achievement not being hidden
- You're Not So Special now ignores chest special

Happy New Vlog Jan 2016
Catch up on our previous news post and watch our Glacier WIP gameplay vlog. Let us know what you think in the vlog forum thread

Less is Moorish
We are experimenting with a new updating model to bring content and bugfixes more often, so you don't have to wait months for a single update.

Achievement Art Community Contribution!
If you are interested in contributing vector art for PVKII achievements in our upcoming release, visit our the thread in our forums.

Follow us on Trello for the latest development buzz, and as always, follow us on Facebook and Twitter for more updates and let us know what you think in the comments below and our forums!

Happy New Vlog Jan 2016

Happy New Vlog Jan 2016

News 0 comments

We decided to provide our fans with a more up-to-date snippet at how things are coming along. We've released a new video of gameplay on bt_glacier by...

Calling All Photoshoppers & Artists!

Calling All Photoshoppers & Artists!

News 0 comments

Calling All Photoshoppers & Artists! Now introducing a new artistic outlet for you to contribute to the future of PVKII. We're now open to receiving new...

New Trailer! 'No Time To Waste'

New Trailer! 'No Time To Waste'

News 0 comments

Ferhod, the winner of the Best Overall 2014 Saxxy Award, is back and has brought all of us one hell of a surprise! The SFM team have announced the 2015...

[RELEASED] PVKII 3.3 Update & Changelog

[RELEASED] PVKII 3.3 Update & Changelog

News 3 comments

PVKII Beta 3.3 is now available for download on Steam! The spooktacular freaktures of this update are: updated menu and HUD, many many code fixes, and...

RSS feed Downloads
2009 Mapping Competition Winners

2009 Mapping Competition Winners

Multiplayer Map 3 comments

The winners of our 2009 Mapping Competition have polished up their maps and here they are! Read the .txt file included in the rar for installation instructions...

PVKII Ultimate Surf Map Pack

PVKII Ultimate Surf Map Pack

Multiplayer Map 1 comment

Contains all 11 Surf Maps! Go to the description for full info and credits!

Custom Maps Pack 2

Custom Maps Pack 2

Multiplayer Map 1 comment

Custom Maps for Pirates, Vikings and Knights II Includes: pvk_colony - By Odhin pvk_falls_beta1 - By Lord Trilobite pvk_museum_beta1 - By Lord Trilobite...

PVKII Custom Maps Pack1

PVKII Custom Maps Pack1

Multiplayer Map 4 comments

This pack includes 11 custom maps for Pirates, Vikings and Knights II. Also includes loading screens for all 11 maps.

Beta 2.2 Client (Old Version)

Beta 2.2 Client (Old Version)

Demo 24 comments

This is the 2.2 version, for the latest updates, visit store.steampowered.com/app/17570/

Post comment Comments  (0 - 10 of 636)

well made guys good job!!

Reply Good karma Bad karma+1 vote

Now when i click play it loads but then goes back to desktop giving me this error message:

client.dll init() in library failed

Reply Good karma Bad karma+1 vote

Best HL2 mod ever. I vote for you guys! Vikings FTW! :]

Reply Good karma Bad karma+2 votes

Guys how to make a custom map ?

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Reply Good karma Bad karma0 votes

I can install this mod if i have TF2 installed ?

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Reply Good karma Bad karma-3 votes
Colonel-Sanders Creator

The mod is 100% Free. Just download Source SDK Base 2007 in the tools section, and the game will work! Stay tuned for more features!

Reply Good karma+2 votes


Looks pretty professionally done. Wonder why this isn't a standalone game.
Source engine just needs to die already.

Reply Good karma Bad karma-6 votes
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Ratings closed.

Highest Rated (9 agree) 10/10

It's fast, frantic, fun and it's on Steam. One of the most unique and entertaining mods on the Source engine to date! Unlike the average melee weapon in Source games, that basically behave as a gun with a very short range, PVK II boasts a fully fledged melee weapon system. The direction of your swing actually matters and can be blocked by a proper parry in the right direction. If you swing a large weapon around, you can hit multiple targets in a single hit. PVK II also has a very interesting set…

Nov 4 2010 by Torabi

Lowest Rated (7 agree) 1/10

After steam release, this mod is no longer acceptable.

Dec 1 2010 by KortalMombat


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