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Pirates, Vikings and Knights II is a unique, total conversion of the Half-Life 2 Source engine.
3 teams fight each other for kills, objectives and total domination!

Unique Combat System:
The combat system is something you will not find in other mods. Melee is based off of directional charged attacks and
blocks, far from the usual click and slash method found in most games.
Each class has their own set of unique weapons (When I say unique, picture a trained attack parrot) and play styles,
as well as class specific special attacks that can be unleashed once the meter is filled.

Multiple Game Modes:
Each map features a game mode that you'll find both unique and entertaining. Game modes include Booty, Holy Grail,
Last Team Standing, Territory, Objective Push and Team Deathmatch. Many more are planned for future releases.

Classes:
Each team sports its own set of unique classes. Each class offers its own play style and is most effective in different situations.
Altogether we have 18 unique classes planned, 6 for each team!
If you enjoy getting together with people and having an exhilarating time, Pirates, Vikings and Knights II
should be top on your list of mods to try!
For more information on the game, visit our site and forums at Pvkii.com



Be sure to join our official Steam Community to participate in events and receive announcements.

Steamcommunity.com

We have surprises planned for those who choose to join!

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Beta 2.5 In-Game Beta 2.5 In-Game Beta 2.5 In-Game
Blog RSS Feed Report abuse Latest News: Exclusive Octoshark Studios interview

0 comments by Crazytalk on May 11th, 2013


We recently sat down with Nicholas Tang from thesmartlocal.com to do an interview on the mod and our new studio. The full interview, with some exclusive pictures, is available on their site.

Here's a few of the questions we were asked:

Tang wrote:Tell us a little more about Octoshark Studios, where it is located, what is the office and people like and how many MacDonald outlets are close by?

Tang wrote:The mod has been in it's development cycle for 6 years and counting, that is a lot of commitment and dedication to a project which you are willingly releasing for free. Does the formation of Octoshark Studio change any of that philosophical mindset?

Tang wrote:Does that mean we might see Pirates, Vikings and Knights 2 as a standalone product in the future similar to what Torn Banner Studios did with Chivalry: Medieval Warfare?

Again, for the full interview, head on over to thesmartlocal.com!

As always, follow us on Twitter, like us on Facebook, subscribe to our YouTube channel, and follow us on Moddb!

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2009 Mapping Competition Winners

2009 Mapping Competition Winners

May 6, 2009 Multiplayer Map 3 comments

The winners of our 2009 Mapping Competition have polished up their maps and here they are! Read the .txt file included in the rar for installation instructions...

PVKII Ultimate Surf Map Pack

PVKII Ultimate Surf Map Pack

Mar 1, 2009 Multiplayer Map 1 comment

Contains all 11 Surf Maps! Go to the description for full info and credits!

Custom Maps Pack 2

Custom Maps Pack 2

Jan 11, 2009 Multiplayer Map 1 comment

Custom Maps for Pirates, Vikings and Knights II Includes: pvk_colony - By Odhin pvk_falls_beta1 - By Lord Trilobite pvk_museum_beta1 - By Lord Trilobite...

PVKII Custom Maps Pack1

PVKII Custom Maps Pack1

Oct 29, 2008 Multiplayer Map 4 comments

This pack includes 11 custom maps for Pirates, Vikings and Knights II. Also includes loading screens for all 11 maps.

Beta 2.2 Client (Old Version)

Beta 2.2 Client (Old Version)

Sep 12, 2008 Demo 23 comments

This is the 2.2 version, for the latest updates, visit store.steampowered.com/app/17570/

Post comment Comments  (0 - 10 of 627)
JTM_412
JTM_412 May 19 2013, 1:41am says:

Does anyone else have a problem when they instantly crash on startup? I've played it before and eveything was fine but then it started crashing.

+1 vote     reply to comment
Guest
Guest Feb 8 2013, 8:03pm says:

This comment is currently awaiting admin approval, join now to view.

Starvation
Starvation Dec 26 2012, 3:19am says:

Can someone fix the white wire-frame problem and crashing Application Error 'The instruction at "0x12fe98d7" referenced memory at "0xf261454". The memory could not be "read". Click on OK to terminate the program"

BTW i have Half life 2, HL2 Ep1 and Ep2, CS: Source.

For what white wire-frame looks like here: Youtube.com

+1 vote     reply to comment
Dr.Medic
Dr.Medic Apr 3 2013, 6:41pm replied: Online

Very strange. I suggest you post this question on the pvkii forums.

+1 vote     reply to comment
dunadan101
dunadan101 Dec 20 2012, 11:17am says:

You should make this an expansion for Chivalry, would be awesome to merge their combat system with PVKII unique features and content. They themselves once were a source mod before switching to the UnrealEngine3.

-4 votes     reply to comment
ZinuX
ZinuX Dec 23 2012, 2:57pm replied:

I don't get how you would see this being an expansion to Chivalry, almost everything is different other than the fact that it is a sort of a melee game. The artstyle and gameplay are imcompromisable, and I think that is good.

PVKII caters for people who want to have fun, and Chivalry for the people who want clunky animations (ok, that was unfair of me).

+7 votes     reply to comment
L3d
L3d Dec 14 2012, 8:08am says:

the only mod im voting for ,just dont know how :/

+1 vote     reply to comment
ceriux
ceriux Nov 12 2012, 11:33am says:

the community in this game is horrible... not friendly at all. i downloaded and played not to long ago and quit again because of it..

+2 votes     reply to comment
Stugs
Stugs Dec 14 2012, 2:24pm replied:

Did you play during the day or at night? Because most of the douchebags crawl out of their holes at night.

+3 votes     reply to comment
Guest
Guest Nov 30 2012, 3:56pm replied:

You haven't found the Cannabis Clubhouse yet, have you? We strive for friendliness and equality even for omnipresent trolls, who tend to get muted, kicked, temp banned and hardly ever perma banned. League of Legends' community is terrible. PVK is open. Join us

+5 votes     reply to comment
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Platform
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Pvkii.com
Release Date
Released Jan 24, 2007
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Community Rating

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9.1

640 votes submitted.

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Ratings closed.

Highest Rated (9 agree) 10/10

It's fast, frantic, fun and it's on Steam. One of the most unique and entertaining mods on the Source engine to date! Unlike the average melee weapon in Source games, that basically behave as a gun with a very short range, PVK II boasts a fully fledged melee weapon system. The direction of your swing actually matters and can be blocked by a proper parry in the right direction. If you swing a large weapon around, you can hit multiple targets in a single hit. PVK II also has a very interesting set…

Nov 4 2010, 4:14pm by Torabi

Lowest Rated (4 agree) 1/10

After steam release, this mod is no longer acceptable.

Dec 1 2010, 11:42am by KortalMombat

Style
Genre
First Person Shooter
Theme
Fighter
Players
Multiplayer
Twitter

Latest tweets from @pvkiidev

Now we're cooking with Gaz! T.co Check out bt_pinegrove during the live stream today! #PVKLive T.co

Jun 9 2013, 1:02pm

The Archer in this #PVKShot looks possessed! Thanks, Kyarychan T.co

Jun 6 2013, 7:40am

Dr. O has officially released his custom map: te_sahara_b1 T.co

Jun 5 2013, 10:46am

@CrazyMikeComics As a mod, Steampipe is not yet available to us :(

Jun 5 2013, 2:30am

@VoidoidNumber5 Look at the Huscarl's face then check out T.co

Jun 4 2013, 11:09am

This #PVKShot could be part of the SOON meme. Thanks Lord Quas! T.co

Jun 4 2013, 9:46am

What a lovely day to be a pirate! Thanks [ нcϟ ] SWAT for today's #PVKShot T.co

May 29 2013, 7:22am

I believe he had the bow pointed backwards. Thanks Senior_Cows #PVKShot T.co

May 28 2013, 9:58am

Happy Memorial Day! Gustavo Cerati brought us a Unicorn for today's #PVKShot T.co

May 27 2013, 11:47am

#PVKLive is on! T.co

May 26 2013, 3:09pm

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