Nehrim - At Fate's Edge" is a work in progress Total Conversion for the RPG The Elder Scrolls IV: Oblivion. That means it is a self-contained game that bases upon the Oblivion game engine, but has no relation to Oblivion's lore. It is a world in which neither Tamriel nor any other TES based name exists. The continent itself on which the game is situated is called Nehrim, it is completely independent from the base game.
Nehrim is developed by the Sureai Team (www.sureai.de). We have already created two Total Conversions for Morrowind, named Arktwend and Myar Aranath; the first was also translated into English.
It is impossible to give a sure release date at this moment, however, we aim to finish Nehrim in 2009. We always keep everything within the bounds of possibility and currently make huge progresses in building the countryside, cities, forests and villages of Nehrim.
Our aim is to create a fantasy world which is as lively and atmospheric as realisable in the limits of our possiblilities. We primarily develop Nehrim for those players who love RPGs and were disappointed by Oblivion on that score. Nehrim will be a role playing game with elements of action, no action game with elements of role playing games.
0 comments by Arandor on Jul 17th, 2009 digg this super bookmark
We have released three now screenshots of Nehrim to bridge the waiting time. If you want to check out our old screens and videos make sure you check out our profile on ModDB.
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What was the update?
Any release date for this mod? looking forward to it :D
We really hope, that in two months we can finish this project. We want it out there so hard ;) Our hope is, to finish the work on this project on March 24th. That's the day when Oblivion first came out. And the 4th Birthday of Nehrim in development. But i think, we will cross that line, ´cause we want release it without big bugs. We have an running internal beta since September last year and most of the Bugs are vanished. But we are still working, and while we implementing new content, there will be also new bugs. So maybe, we can close the work on new content for Nehrim on 24. But then we have to fix the bugs we created. But whatever, i can assure Nehrim will be an awesome game in the end.
I take it the version released on the 24th will be the German version?
Yeah, it will be the German version. Later on there will be an Russian and an English version too.
i see in two mont right?
we have waiting four year in will be pay in 2 month later
wohooo need a little pation
looks interesting...
I'll be watching...
i waiting
by the way i hope there is no more bugs in this mod
in arktwend there is so many bug and i found miracle
that effect the gameplay
lol
unlock some teleport door to stormwend then talk to callisto @_@
and i hope there be english version first >_<
if release in german version i will buy some dictionary @_@
the last update was like a month ago, hopefully they are still working on it, everybody check out there cube experimental mod for fallout 3, it's awsome.
You see how shivering isles is so much more deataled than oblivion????.thats what they couldve done in oblvion....