Evochron Legends Version 1.128
Sep 10, 2009 Demo 1 commentLatest build for Evochron Legends, version 1.128. Installer doubles to update older builds of the game.
Evochron Legends is a free-form mercenary space-sim that focuses on 'lone-wolf' survival gameplay. You can play the game in a variety of ways and complete many activities including buying, trading, negotiating, bribing, spying, racing, escorting, transporting, mining, exploring, cleaning equipment, clearing paths through asteroid fields, recruiting, protecting, hiring crew members, fuel harvesting, and designing your ship.
EL is a technical simulation, not a character based simulator, so you are not limited by pre-selected character roles, skills, or attributes. Your decisions and actions define your role in the game and establish your reputations, wealth, progress, and ranking. The emphasis is on real-time tactical gameplay strategy for both combat and non-combat objectives. You are in control of your ship virtually all of the time in open space, including player controlled combat and planetary descents.
Your ability to successfully pilot around or through dangerous objects in space, develop trade strategies, evade detection, harvest resources, efficiently explore for hidden benefits, and transport people and items can be just as important as your skill in combat. The game also rewards players who devise their own gameplay strategies and 'think outside the box'. With diverse optional objectives and many paths to choose from, EL offers an amazing level of freeform gameplay.
EL features unified gameplay profiles for both single player and multiplayer. The upgrades, ships, equipment, money, and commodities you earn in the game can be used in both the single player and multiplayer modes. You don't have to give up your progress in these areas when switching between single player and multiplayer, nor do you have to give up what you earn when you join different multiplayer sessions.
Everything you do in the game takes place in a seamless universe without system 'walls' or 'rooms' that require a jumpgate 'door' to access. There are no required warp gates or trade lanes to restrict your travel and hold you back. You can travel anywhere you want, with or without jump drives and gates, as long as you have the fuel and time to get there. You can descend into planet atmospheres (without loading screens or sudden environment flipping) to land at city trade stations, mine valuable materials, or explore for hidden items. You can escape to nebula clouds for sensor cover or hide in a massive asteroid cave for protection.
Design your ship for the role you want to play and customize the appearance by adjusting the position/scaling of the various parts of your ship. Whether it's combat, exploration, mining, trading, racing, or a variety of other activities, you'll find many ways to play and advance in the game.
3 comments by SFSW on Sep 10th, 2009 digg this super bookmark
Version 1.128 is ready for download. This update adds the following:
- New in-cockpit mouse view control mode (default F10 key).
- Universe data file system updated to better manage custom folder installations.
- Object and weapon impact shake effect improved for more realism and consistency independent of framerate.
- Custom cockpit system updated to manage frame specific cockpits in-game when entering/exiting the shipyard.
- Custom universe object system updated to prevent details from showing in sector 0,0,0 incorrectly.
- Improved nebulae range and activation system to better accommodate distant sector locations.
- Scenery object definition layer scaling after sector-to-sector jumps updated for accuracy.
- Improved message delivery for private messages sent while host player is exploding.
- Detonation range of proximity mines reduced to 1000, increasing potential damage.
- Potential lag occuring briefly when a player exits the game in multiplayer fixed.
- F11 and F12 added to key mapping description list and configuration menu.
- Fuel costs for higher earned skill ratings reduced and capped.
- Fuel generators now provide 20% more per cycle.
- Several minor bug fixes.
Due to the added key and button input functions for the mouse view control mode, the keyboard configuration file needs to be updated. If you update to this build from version 1.058 or newer, the game will take care of the updating process for you automatically. If you update to this build from version 1.048 or older, you will need to delete the keymap8.sw file from the game's save data folder (default \sw3dg\EvochronLegends) before launching the game. The game will then rebuild the file and you'll need to remap any custom keyboard and/or button controls in the 'Configure Controls' menu.
This update has focused on a lot of 'under the hood' improvements. Several players have been working on mods for the game and ran into some limitations with certain customizing options. This build helps resolve those limits, includes some minor fixes, and adds some new functionality.
The updated server program can be downloaded from the downloads section on the game's website here: Starwraith3dgames.home.att.net
Latest build for Evochron Legends, version 1.128. Installer doubles to update older builds of the game.
Latest build for Evochron Legends, version 1.108.
Latest build of the server program for Evochron Legends (compatible with client build 1.108).
Advanced Freeform 3D Space Combat, Trading, Racing, Exploration, and Mercenary Simulation.
This is a trailer video for the game Evochron Legends, it shows many aspects from the game including landing on planets, going through gates, fighting...
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pretty cool. i think...
wow this looks really cool space games are awsome :) I think you guys did a good job on this :)
I am getting a runtime error 50?
This looks cool, it really reminds me of the game in development: Infinity: The Quest for Earth.
So, one question, does this have procedural planets (so there can be lots of em), I did see that screen shot of the surface a planet, so I thought I'd ask bout that.
I had the demo for a while,but once I saw the keyboard control map, I ran away screaming. That is the CRAZIEST amount of controls I have ever seen in my life! It seems a daunting task to learn it all. The graphics are beautiful though :D
I loved Freelancer, but didn't like X3 Terran Conflict...Will I like the full version of this?
this is Freelancer on steroids...the gameplay is excellent though
Wow that looks very good - although to be frank your cockpit looks a bit too overcomplicated and cramped. Nice work otherwise though :)
seems cool enough, I'll give it a shot :)
can you pilot capital ships?!?