This project is currently in WIP of the City Assault 2 mod, entitled City Decedere.
This is a Horror game, assisting my 3rd year Dissertation at University “a theoretical study into the horror genre and psychological fear, evaluated by an implementation of such fear evoking stimuli in a game engine.”

The first level released on the 10th February was the first level in the story – called Happening. This has more of a Western take on horror.
Level 1 can be downloaded from Moddb Download Now!

The second level is called Darkness; it will continue on the story and will have more of a Japanese take on horror. This promises to be a much scarier level than the first :P
Level 2 can be donwnloaded from Moddb Download Now!

The mod overall doesn’t as of yet have a proper story, as for the purpose of the uni project, it is more a demonstration level. After I have finished uni, I will continue to create more levels for the mod, and implement a proper storyline.

Darkness Video Teaser:


Features:

Credits:

  • Jlim
  • factorx – ‘Bare Human Hands’ textures
  • DICY, Nerv3, Rad15, Watbe - beta testers
  • DICY, Nerv3, Watbe, Zygurt, - FG advice
  • Watbe – website questionnaire
  • 3Ds Max textures, CGtextures.com
  • FreeSounds, SoundSnap and DeadSpace OST
  • True Technique recording studio
  • Voice acting by Jlim, NushD, AndrewW & JamieW
Image RSS Feed Latest Screens
Darkness demo screenshots Darkness demo screenshots Darkness demo screenshots
Blog RSS Feed Report abuse Latest News: City Decedere Level2 - Darkness - Released

14 comments by jlim on Mar 16th, 2009 digg this super bookmark


--DARKNESS Demo Release--


I have some good news and some bad news - the bad news is that because of my uni deadline, I only managed to complete half the intended level of Darkness, in the one month. The rest of the level will be completed over summer. The good news is that it is much scarier than the first level


This level continues the story of the first level, which left off John and Amy trapped inside a bomb shelter, trying to find their way back to the city. As part of my university studies, I have included in the zip folder a link to an Online Questionnaire. The questionnaire will help me in my studies and also help me make the map better, so please fill it in as it is only short. The level is much scarier, having stuck more to psychological stimuli, researching from experiments and other games, as well as the helpful feedback from those that played the first level, which is why the questionnaire feedback is important to me, to make the game scarier, so please find 5 mins after playing the game to fill out the questionnaire :D

Features:

Map Screenshots:
like before, i dont want to give too much away about the content of the mod, so here are a few teaser screenshots with some hidden surprises.

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thank you to everyone that helped advising me in this map, and special thanks to Nerv3 for his extensive testing :D enjoy

Related Links:
- Download link: ModDB download
- Questionnaire : Online Questionnaire

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
City Decedere level2 Darkness

City Decedere level2 Darkness

Mar 15, 2009 Demo 4 comments

This is the Second level of the City Decedere mod, called Darkness. Unfortunately, as I only had 1 month to create this, its only half the intended size...

Torch Flashlight Weapon

Torch Flashlight Weapon

Feb 24, 2009 Weapons Model 0 comments

Torch Flashlight Weapon as featured in the City Decedere Mod

Comments  (0 - 10 of 30)
maxen1416
maxen1416 Nov 10 2009, 10:32am says:

i wanted to download the maps but when i saw the teaser vid
i changed my mind -_-....
*hates horror games*

+1 vote     reply to comment
freredarme
freredarme Oct 25 2009, 8:55pm says:

It's a very good mod ! Good luck for the chapter 3!

+1 vote     reply to comment
Clockout1
Clockout1 Oct 18 2009, 10:52am says:

Don't know about anyone else, but I love this mod. Got so scared I had to make my friend play instead.

Just an idea, but you should have a part where the lights are fully on to give players a sense of security, then have them flicker out and suddenly you're surrounded by zombies.
9/10

+1 vote     reply to comment
Mavis130
Mavis130 Jul 8 2009, 12:58pm says:

Just finished happening... The level LOOKED nice (but I was blocked by invisible walls, man, try to make it a little less linear, or at least give us a hint). It wasn't scary, and if I don't know why the fuck ghosts are coming at me and minotaurs are suddenly appearing I am not very interested. I also found the fighting (which was pretty much all the player had to do that required some level of skill) pretty much the same each time, there wasn't any twist on things, no environmental kills... Also, the player models were utterly f-ed up... I noticed all of my fingers were broken in a terrible way, yet I was able to shoot a gun, and what about the girls arms?!

All in all... Just don't continue on this, try starting from scratch on something new, cause It seems like not many people would try it even if it was better...

+1 vote     reply to comment
jlim
jlim Jul 9 2009, 7:54am replied:

lol - i think i will delete Happening cos its not very good

but maybe if you have some spare time you would play the second level , Darkness - as although it doesnt have a story its a lot better and different to the first level

+1 vote     reply to comment
1337FeRReT
1337FeRReT Aug 4 2009, 7:24pm replied:

I just want to put my two cents in and say that I played the second level and you seem to have mastered the give you a fright feeling that so many games are missing although a lot of it could be touched up quite a bit, you seem to have... well too much darkness. I dont know how to describe it but you need to give the player an occasional feeling of safety then rip it away and dont leave it too long in either, but overall id give the second level 9.2/10 =D really well done man, this is one of the few mods I could recommend to people if they want an interesting mod.

Keep it up!

+1 vote     reply to comment
THE-MOD-TEAM
THE-MOD-TEAM Jun 5 2009, 10:45am replied:

stfu noob this is crysis and it is much harder to work with it as hl1 or source . Good job mate you do this for fun and not for money . And i know it is hard with those trolls on moddb.

0 votes     reply to comment
CplRush
CplRush Jun 9 2009, 4:15pm replied:

Dave has a point, alot needs to be redone. But you have a point too, that the cryengine 2 is acually very hard to use. If you aint one of the makers of crysis you have a very low know-how about it and this mod got very high on the custom parts.

Still it aint scary enough, Some parts might freak you out if your running from something that is almost killing you and you cant see it. But still its just a game. Takes alot to scare me. The only times I infact get scared is when I play ZPS and get a zombey from nowhere almost raping me.

GW to you modder, but this mod IS just not great enough to get a 10!

+2 votes     reply to comment
jlim
jlim Jun 15 2009, 7:29am replied:

lol its true - level 1 is rather lame and not how i expected it to turn out at all.
i hope that with level 2 fully made i can make it scary - but yh - not knowing how to edit the lua AI files is a big draw back. i dont think i can make it really scary - but i hope at least its a fun level to play if not scary

+1 vote     reply to comment
dave_5430
dave_5430 Sep 3 2009, 9:38am replied:

Well, still waiting for the full version, unless I missed something.

The demo was pretty nice but ya know, still those screamer tactics I really got alot against.

Oh and fuck you to the guy up there.
What are you, a little kid?
'Stfu b00n I keek joo wid lvl 53 ranger knifez of skeel'?
Atleast grow a set of balls and show up on my doorstep or something, sheesh.

I suppose I could dig up a few pointers for LUA and coding here and there, it doesn't really seem that hard... w-well, LUA, not Crysis modding, geeze that's a bitch pain in the ass for sure.

+1 vote     reply to comment
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Released Mar 15, 2009
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