CryENGINE 2 Developers
Fanboys & Clans group with 130 members, open to all membersThe CE2Devs Group gathers teams and individuals that have chosen Crytek's next-generation engine to power their upcoming Map, MOD or Game.
Cake
We're sorry, but no blog posts were found here. Boring yes, but as confucius always said - if you have nothing good to say, why say anything at all? Check back later, perhaps something exciting will pop-up and be worth blogging about, like season 3 of the teletubbies.
Speak your mind, rant about games, mods and the development scene, it's simple and who knows maybe someone will read it and agree. It will feel right!
The CE2Devs Group gathers teams and individuals that have chosen Crytek's next-generation engine to power their upcoming Map, MOD or Game.
A show all about developers doing what they do best, making the Mods and Games that we all love to play. Laid back chat to provide entertainment and advice...
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This is the group home to only one man ME connall after my HL2 Mod fell through as well as my GAMR group I was a little peeved so I decided to turn my...
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Thank you for watching The Moonlight Path module, much appreciated!
Best avatar. Ever.
Depends on the mapper. Some of the more old-school Unreal mappers still use a fair bit of BSP, but there's always a lot of mesh content these days, from trims, to arches, to decoration. I'd say any map in UT3 is probably anything from 40-80% statics.
Hey!
Generally, a decent UT3 map can take around 200 hours or more to complete. A particularly experienced mapper can cut that right down to around half that time, or even less if they're not creating a great many of their own assets :)
Awesome screens man! I too, am working on a map currently (Diablo 2-inspired). I might post some screens later on :P Anyway, Good luck! :)
Nice, Love the D2, i'll definetely check it out
Nice work on the mapping man, I love the lighting, and don't be afraid to use more brush work. For example, pillars, struts, skirting boards, window ledges, that sorta thing. But overall great work! :)
Can't wait to see what you can do for the team,
Sythen - Outbreak: Condemned Lead Map Designer.
Heya,
thanks for the warm welcome.
Your mapping gorgeous btw :D
hey thanks for watching the mod
Well if you ever have a little time on the side we'd be happy to have you aboard as a contributer. Your mapping looks great, its a shame somebody snagged you before we came along. :-p
-Brandon, Project Director