Tokoya

Superfreak joined Oct 17, 2008

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CryENGINE 2 Developers

CryENGINE 2 Developers

Fanboys & Clans group with 130 members, open to all members

The CE2Devs Group gathers teams and individuals that have chosen Crytek's next-generation engine to power their upcoming Map, MOD or Game.

Developer Banter

Developer Banter

Official group with 67 members, open to all members

A show all about developers doing what they do best, making the Mods and Games that we all love to play. Laid back chat to provide entertainment and advice...

Left 4 Dead Mods

Left 4 Dead Mods

Developer & Publisher with 105 members, open to all members

Left 4 Dead Mods (www.l4dmods.com) is a community dedicated to the support and development of custom content for Valve's Left 4 Dead. L4DMods.com promises...

Left Behind Mod Team

Left Behind Mod Team

Developer & Publisher with 13 members, must apply to join

Left-Behind is a Half-Life² CO-OP modification. Since October 2008 our team is working their asses of to create a new, fresh Modification of the popular...

Level Design Group

Level Design Group

Hobbies & Interests group with 183 members, open to all members

Are you a Level Designer? Are you looking for help/support or other level designers? Then this is the group for you! Doesn't matter what you map for...

ModBlog

ModBlog

Official group with 75 members, open to all members

Welcome to the official Mod DB blog. If it's information about ModDB.com and ramblings about mods in general that you are after - then you have come to...

Noesis Interactive

Noesis Interactive

Educational & Development group with 58 members, open to all members

Welcome to Noesis Interactive's ModDB Group Page! Noesis Interactive™ works to expand knowledge and creativity among Video Gamers around the world...

One Man Productions

One Man Productions

Developer & Publisher with 2 members, must apply to join

This is the group home to only one man ME connall after my HL2 Mod fell through as well as my GAMR group I was a little peeved so I decided to turn my...

Comments  (0 - 10 of 11)
Jyffeh
Jyffeh Nov 16 2009, 4:17pm says:

Thanks.

My plan to take over from the inside is going perfectly.

+1 vote     reply to comment
Azz`Taruth
Azz`Taruth Oct 15 2009, 8:07am says:

Thank you for watching The Moonlight Path module, much appreciated!

+1 vote     reply to comment
Raider7
Raider7 Sep 8 2009, 4:54pm says:

Best avatar. Ever.

+1 vote     reply to comment
ambershee
ambershee Sep 2 2009, 1:45am says:

Depends on the mapper. Some of the more old-school Unreal mappers still use a fair bit of BSP, but there's always a lot of mesh content these days, from trims, to arches, to decoration. I'd say any map in UT3 is probably anything from 40-80% statics.

+1 vote     reply to comment
ambershee
ambershee Sep 1 2009, 12:07am says:

Hey!

Generally, a decent UT3 map can take around 200 hours or more to complete. A particularly experienced mapper can cut that right down to around half that time, or even less if they're not creating a great many of their own assets :)

+1 vote     reply to comment
Toyoka
Toyoka May 30 2009, 8:50pm says:

Awesome screens man! I too, am working on a map currently (Diablo 2-inspired). I might post some screens later on :P Anyway, Good luck! :)

+1 vote     reply to comment
Tokoya
Tokoya May 31 2009, 11:35am replied:

Nice, Love the D2, i'll definetely check it out

+1 vote     reply to comment
Sythen
Sythen May 5 2009, 1:49pm says:

Nice work on the mapping man, I love the lighting, and don't be afraid to use more brush work. For example, pillars, struts, skirting boards, window ledges, that sorta thing. But overall great work! :)

Can't wait to see what you can do for the team,
Sythen - Outbreak: Condemned Lead Map Designer.

+1 vote     reply to comment
BLACKMESA_CERVEZA
BLACKMESA_CERVEZA Apr 10 2009, 7:31pm says:

Heya,

thanks for the warm welcome.

Your mapping gorgeous btw :D

+1 vote     reply to comment
KOM
KOM Jan 24 2009, 12:11pm says:

hey thanks for watching the mod

+1 vote     reply to comment
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