Multimedia Fusion is the most flexible, powerful, and full-featured authoring tool available today. Best of all, you can get superior and impressive results with no programming skills or knowledge required. Discover the secret tool used by so many multimedia pros, game creators, and people from all walks of life.

Simply start by creating a frame containing any graphics you desire. Then start inserting and dragging objects. Finally, set their behaviors in the intuitive, grid-style Event Editor and you are on your way to great creations!

But this fast and effective approach does not sacrifice flexibility and power. A downloadable C++ SDK allows you to write your extensions and plugins for the Multimedia Fusion engine - or download plugins that other users have already created, making the Multimedia Fusion software as limitless as your own imagination!

Multimedia Fusion provides you with everything you need to start creating software of your own imagination and design. From multimedia applications and presentations, to exciting games and stunning screensavers, you can be creating, sharing, and even publishing your work in no time.

Post article RSS Related Articles

Hey guys,

hope you're all well and enjoyed a couple of cozy days with your friends and families! As we've entered the new year I thought a bigger update on how we're doing would be a good thing to have, so here we go.

THE NEW EARLY ACCESS BUILD IS READY!

The second area and two new bosses are completed and a lot of improvements to all aspects of the game were added. The build went out to our Kickstarter backers today. I also uploaded a new demo to Indie DB, so if you're interested in the game, try it and drop me some feedback!

...



ARE WE ON SCHEDULE?

Bad news first: Not really, but for a good reason. The first months of early access have been incredibly valuable to me. Anyway, if you ask questions you get answers, and not only the ones you would love to hear. Outbuddies was a solid and functional game in Mai 2017 but the quality in terms of graphics, level design, narrative and other aspects like options and performance did not live up to the standards of today's indie games. Titles like Hollow Knight and Iconoclasts (out today and totally awesome) show what can be achieved by individuals and small teams and to stand a chance against this competition and ensure I'll be able to continue making games in the future I'd rather delay Outbuddies a bit instead of rushing it out in a subpar quality.

...


WHAT'S NEW IN THE CURRENT BUILD 1.15 (Made a list for you)

AI Improvements and TONS of bugfixes (about 500+)

Made a new level editor so my design process speeded up a lot, redesigned rooms of Area I for the new player sprite, Area II is finished and two new bosses implemented, we also have a lot of doorless room connections now, which enabled far more interesting area layouts

Lot's of tweaks in platforming mechanics, adjusted to the new bigger player sprite

All weapons rebalanced with added quality of life features

New camera engine and viewpoint options

Visual Improvements: Underwater distortion, Color grading shader, visuals fully customizable in the game options, the game runs on real fullscreen now for far better performance

Complete button mapping support for keyboard and gamepads

Did a lot of polish on the game's tilesets and all characters

...


NEW COVER ART AND VISUAL REBRANDING

As we did not make the stretch goals in the campaign it was unfortunately no longer possible for me to work with Amanda as an additional artist. She had done an awesome job with the campaign, but due to the given constraints I started with illustration next to pixel art myself and went for a rather kooky style inspired by Saturday morning cartoons. I'll develop this further if I find time next to bringing the game forward and hope it resonates with the game's core aesthetics and narrative.

I also shifted the main character to a rather badass, mature and edgy style. He also got a new name Lenny van Bernstein, maritime archeologist and adventurer. Looks a bit like angry Mario in a futuristic diving suit, actually. Hope that's a good thing XD.

...


SO WHAT ABOUT THE SOUNDTRACK FROM OGRE?

Really good news: Robin will make a complete original Soundtrack for Outbuddies and has already started working on it about a week ago. I'll post an extra update on this when we've something to show. This point was very important for me, as I think a lot of you guys are really looking forward to it. The current build still contains sound loops done by me though.

Available Now!
They Are My Presents: The Rematch! (2017-2018)

Available Now!

They Are My Presents: The Rematch! (2017-2018)

The game is now available! and the new trailer is here!

Nightkeep, A public alpha demo
Nightkeep

Nightkeep, A public alpha demo

Nightkeep 2 comments

Nightkeep is a project I’ve been working on for the past 2 years. A public alpha demo and a new trailer were just released!

Trailer Is Out!!!!
They Are My Presents: The Rematch! (2017-2018)

Trailer Is Out!!!!

They Are My Presents: The Rematch! (2017-2018) 1 comment

Check in the trailer the new animations and editor!

Add game Games
Mondrian - Plastic Reality

Mondrian - Plastic Reality

Educational

Mondrian's back, and he's taking his friends for a spin through the Plastic Reality. This sequel to Mondrian - Abstraction in Beauty brings new playable...

Marines Alien Storm

Marines Alien Storm

Arcade

A Top-down Dark Si-fi alien shooter game made bye a aliens fan. Eney one who loves alien 2D game please cum show you support eney feed back or idears...

Crack: The Original

Crack: The Original

Platformer

It's the original game from 1994 for Amiga, SNES and SEGA CD, later in 1995 on PC And Playstation. the game was originally developed by McGold Software...

Fallen

Fallen

Platformer

Fallen is a platformer game with story rich single player and locoal multiplayer which gives you an amazing atmosphere to play. It’s the story of a...

Deadly Traps Pc Game

Deadly Traps Pc Game

Platformer

Deadly Traps is a fast-paced platformer where the levels are filled with many dangerous traps and tricky jumps that stand in your way. Your goal is to...

Mystery Tiles

Mystery Tiles

Puzzle

Mystery Tiles is a free to play Picture puzzle game with life lines of who wants to be a Millionaire. Try to guess the picture hidden under the tiles...

Deadly Traps

Deadly Traps

Platformer

fast-paced platformer where the levels are filled with many dangerous traps.

Boss Rush

Boss Rush

Arcade

Boss Rush is a game by talt5games. The First Demo Will Contain: 1 Level. Player Customazation. Saves.

Pule

Pule

Arcade

Portal Of Mystery has now dropped here on Indie DB! Engage in a huge new content filled update including: a whole new world of mystery, a strange man...

Gigachess

Gigachess

Puzzle

Gigachess is a puzzle board hero defense. With your custom party of Knights, Rooks and Bishops, defend against the relentless waves of enemy Pawns running...

Comments  (0 - 10 of 25)
Tychoootje
Tychoootje

huh, looks like people only use it to make FnaF copies... -_-

Reply Good karma Bad karma+1 vote
Dav3yt.EXE
Dav3yt.EXE

Noooo on forth alica

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

coolmanqman
coolmanqman

where is the download for the engion its self

Reply Good karma Bad karma+1 vote
phazoncreeper987
phazoncreeper987

This Engine,Autodesk Maya, And Unity Are My Favirite engines and the ones i use for my Games :)

Reply Good karma Bad karma+1 vote
Guest
Guest

hi fnaf engine

Reply Good karma Bad karma-2 votes
TheCosmicBrownie
TheCosmicBrownie

wtf this is clickteam fusion get it right

Reply Good karma Bad karma+2 votes
2spooky4me!
2spooky4me!

this is not fnaf engine

Reply Good karma Bad karma0 votes
manglethepirate198
manglethepirate198

yes it is even cheack what scotts used fnaf all 3 games

Reply Good karma Bad karma+1 vote
Theomenkid_0
Theomenkid_0

actually Scott is using this for FNAF3 so yeah now it is

Reply Good karma Bad karma+2 votes
2spooky4me!
2spooky4me!

yeah but scott did not make this engine so

Reply Good karma Bad karma-1 votes
Brybry1123
Brybry1123

Nobody said he did. He just used it to make FNAF 3 and 4, if not all of the games.

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Platforms
Windows
Company
Clickteam
Contact
Send Message
Homepage
Clickteam.com
Licence
Commercial
Release date
Engine watch
Follow
Share
Community Rating

Average

8.3

57 votes submitted.

You Say

-

Ratings closed.

Embed Buttons
Link to Multimedia Fusion by selecting a button and using the embed code provided more...
Multimedia Fusion
Statistics
Rank
23 of 919
Last Update
Watchers
89 members
Games
615
Files
516
Articles
436
Reviews
16
You may also like
RenderWare
RenderWare Commercial
IW Engine
IW Engine Commercial
GoldSource
GoldSource Commercial
SAGE (Strategy Action Game Engine)
SAGE (Strategy Action Game Engine) Proprietary
Multimedia Fusion
Multimedia Fusion Commercial
3D Rad
3D Rad BSD