Earth, 2019. A team of US scientists makes a frightening discovery on an island in the South China Sea, and all contact with them is lost when the North Korean government quickly seals off the area.
The United States responds by dispatching an elite team of nanotech-suited Delta Force operatives, and tensions quickly rise to boiling point. But when a massive alien ship reveals itself in the middle of the island, generating an immense force sphere that freezes a vast portion of the area, the two warring factions must unite, fighting epic battles through tropical jungle, flash-frozen wastes, and finally in the heart of the alien ship itself for the ultimate zero-G showdown.
It's been awhile. If you played this mod 4 years ago and liked it or bought Crysis recently and are looking for an original mod, StarCry is back with a lot of modifications. The "Reloaded" version has a different cut (now starting in cheyenne mountain complex instead of arctic base) to be more dynamic and i made a lot of improvements :
- More damages for a few weapons (P90...)
- Abydos City level now splitted in two parts to take less ressources and fix the "tank bug" (+20% fps)
- Fixed missing textures
- Physicalized objects added to levels
- More Xp added to levels
- More markets, ammo and weapons added to levels
- A few (boring) secondary missions removed
- Fixed Particles
- Music bug caused by 1.2 patch fixed
- A few 2016 visual updates
- Fixed Jaffa leader at the beginning of Abydos (sometimes not moving)
- Fixed Assaultscope position for Lanzor
- Lot of other bugs fixed...
I think that some players will be happy with the "hidden" warpzone i added to the first level. You can access every levels from there, quickly have XP and weapons... A new way of discovering the mod.
The new patch is almost done and will be released soon (maybe within two weeks). If you want to beta-test it, please contact me with a private message. If you have any suggestions, i will be pleased to read them too.
Of course, the mod is still the same. Because of the limitations of the CryEngine 2 and the partial SDK provided by Crytek, i think there will be a few bugs that i will never be able to fix, buggy animations... But please keep in mind that this project started almost 10 years ago, needed 5 years of work (me and my brother only for 2000 new 3D models added to crysis), and is totally free. We made that game hard with an oldschool gameplay because it's the way we liked it. And once again, this is not a StarGate mod. We added a lot of Sci-fi and geek references... Don't expect pure SG assets and story ^^
Maybe a bonus level next year with the lumberyard engine? ;)
See you soon ~
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Highest Rated (7 agree) 7/10
In the video game world, if there is a class apart is the FPS. Often poorly designed, too often nag and sometimes too vague. And yet, some of them stand out. Like Doom in his time or Castle Wolfestein, Crysis captivated gamers with its originality, but especially by its graphic quality. Because let's face it, Crysis is nothing more than a technology showcase. Far from being bad, the gameplay is still pretty bland and ultimately it was almost like being cheated. The famous aircraft carrier bug will…
Aug 19 2010 by Lenox47