Battle of the Bulge 3.5 - Documentation
Jun 13, 2013 Battle of the Bulge Guides 8 commentsThis pdf contains the changelog, credits and troubleshooting guide for the new release. It already is part of the 3.5 download, but we also provide it...
The next chapter in the groundbreaking real-time strategy franchise from critically acclaimed studio Relic Entertainment. This standalone game features two unique armies with full length campaigns. Players will experience fast-paced dynamic tactics like never before, in two of the most brutal World War II campaigns ever fought.
Take command of the tenacious British 2nd Army in the vicious battle for Caen, France, or lead the German Panzer Elite as they struggle to repel the largest airborne invasion in history.
With two intensely cinematic campaigns, mission persistence, improved vehicle AI and weather effects that directly impact the battlefield, Company of Heroes: Opposing Fronts supports DirectX 10 and is fully compatible with the original Company of Heroes. Battle online with these two all-new armies and a total of four playable armies - allowing players to wage the ultimate war for Fortress Europe.
About Battle of the Bulge with 4 comments by Halftrack on Jun 12th, 2013

In those 6 scenarios you have different doctrine choices and access to
different units which have taken part in the historical battle.
But, as always, the core mod also was worked at.
New abilities and upgrades, bug- and AI fixes will make your battles even tougher.
New skins and models will make it look more authentic.
- all Units come from offmap
- Troop surrendering now working flawlessly, even in Multiplayer
- gamemode "quickstart" overhauled, throwing you directly into combat
- units in houses become invisible much longer
- soldiers dont leave cover by themselves ( no order necessary anymore )
- 5 new maps, 1 old map re-activated
- many bugs fixed
supported language versions:
chinese, czech, english, french, german ,italian, polish, russian (partly), spanish
This is only a small insight of the new features that BotB 3.5 has to offer.
Better take a look at it yourself.
Or have a detailed look at the changelog, available in the download section.
And of course, there are bugs. Unfortunately. But you can help us getting
rid of them by reporting what you find. Best in our forum here or on our website:

This pdf contains the changelog, credits and troubleshooting guide for the new release. It already is part of the 3.5 download, but we also provide it...
The bitter fighting in the forests of Belgium continues. Both sides have suffered heavy losses and the offensive has lost momentum. But in the night of...
Latest Version! [REQUIRES COMPANY OF HEROES PATCH 2.700 / "New Steam Version"] Eastern Front Patch 1.80 'Doped Cope'
This is the new installer for v1.015 of the CoH mod Modern Combat. This is specifically to be used for the new Steam Relaunch of Company of Heroes. It...
This is the latest hotfix #007 for the actual Open Beta v470.
Please be aware that this is an Open Beta version, so don`t expect everything to be perfect. We still have many building sites and things on our list...
Highest Rated (6 agree) 10/10
Fantastic game with extreme level of realism. Advanced AI allowing units to automatically look for nearby cover when attacked. Good use of territory and strategic points. Good for RTS players who like high graphics and getting up close and personal.
Dec 11 2010, 2:17pm by micky123
Latest tweets from @relicgames, @thq, @cohnews, @companyheroes
We've added @TwitchTV right into #CoH2! Stream right from the game! Details here: T.co T.co
Jun 10 2013, 4:40pm by companyheroes
@JonBrouse If there's one thing @relicgames prides themselves on, it's all in the details :)
Jun 7 2013, 3:25pm by companyheroes
Loving the railway gun discussion! Check out this amazing size chart RT @egorgeg: @RyanD86 @companyheroes T.co
Jun 7 2013, 3:25pm by companyheroes
@Flappaning :D That thing could fire shells over the English channel. Crazy.
Jun 7 2013, 2:59pm by companyheroes
Weekly War Report! Railway guns were some of the most impressive examples of artillery every created. Learn more: T.co
Jun 7 2013, 2:46pm by companyheroes
@jimmy_1975 Not likely at launch, but it is being considered shortly after!
Jun 5 2013, 6:43pm by companyheroes
@BloodReaver hahahaha, you know how I do!
Jun 5 2013, 1:55pm by companyheroes
Reminder for everyone in the CoH2 open beta - NDA has lifted, so feel free to stream, youtube, cast, or whatever the beta! Sharing is caring
Jun 5 2013, 1:40pm by companyheroes
@fraggednation Thank you for checking - yes, you can post! NDA has been fully lifted.
Jun 5 2013, 1:39pm by companyheroes
Tune in to Twitch.tv right now to watch @help1nghans play some intesnse MP matches from the CoH2 open beta! T.co
Jun 5 2013, 1:36pm by companyheroes
They moved to Steam! Although I love Steam, I got a serious problem! I just can't get the Activate a Product to work, it endlessly displaying "Updating Games" Box......its been an hour and nothing changes!?! ****! ToT
join my ww2 reference group
Moddb.com
(buried)
its free?
For Col its cheap with the Gold Edition, mine was around US 6.99$, while the Tales of Valor was for me 8.99$, i got all to play my Eastern Front, Blitzkrieg II, Back To Basic and Battle of the Bulge :D
if you pirate it...but it would be best if you didn't do that:D
lol the game is not free... go buy it
SEGA took Relic Entertainment, remember the Total War series by Creative Assembly, now SEGA got two amazing RTS developers!
Yeah, that went quite a bit better than I expected :)
Was a bit disappointed with CA's Shogun 2, though. They really went a bit overboard with simplifying the game. But Rome looks quite good, and after CoH2 Relic should have some free capacities. Who know's, maybe we'll even get a new DoW soon?
I've got to concur there. As it stands, Sega has the two best RTS-Devs at hand, and it seems like I'll soon throw some money at them.
The only thing letdown to me in Shogun 2 is the graphic and crashes, i mean, the game runs pretty well, but at loading screen it crash after a battle. Hopefully Total War: Rome 2 would not be so heavy.
Thanks, that's very reassuring. Also great that the guys at Relic took some precautions. A few years should be enough to sort out what happens to the licence^^
Anyway, i really hope Relic stays as a complete Developer, under whoever they will work in the future.