Total Conversion for Oblivion "Nehrim - At Fate's Edge" is a work in progress Total Conversion for the RPG The Elder Scrolls IV: Oblivion. That means it is a self-contained game that bases upon the Oblivion game engine, but has no relation to Oblivion's lore. It is a world in which neither Tamriel nor any other TES based name exists. The continent itself on which the game is situated is called Nehrim, it is completely independent from the base game. Nehrim is developed by the Sureai Team (www.sureai.de). We have already created two Total Conversions for Morrowind, named Arktwend and Myar Aranath, but unfortunately there never was an English version of them. This time, however, we will develop a full translated english version of the project. That includes translated texts as well as English voice acting. It is impossible to give a sure release date at this moment, however, we aim to finish Nehrim in 2010. We always keep everything within the bounds of possibility and...
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Nehrim Screenshot
"It was then that Fred realized his shoe was caught, and he wouldn't get close enough to hit Bob. but this thought came to late, and he fell flat on his face."
am i the only one who thinks the default swing animations look too... odd from side view?
Lolz xD
No you're not the only one, I always thought it looked weird.
Wow, you guys add such an awesome athmosphere in your mod/game, keep it up guys! =D
Looks a lot like mount and blade here.
Of course, mount and blade + actual story would be awesome.
I agree with Frednol... It looks a lot like M&B
Very good atmosphere btw...
nice medieval looking city there. hope this isn't the one that gets destroyed in the trailer :P