The gamers and players have spoken and picked their favorites and to keep things interesting, we didn't totally agree. Now it's time for the Mod DB editors to step up and tell you what we were playing in 2006.
Honorable Mention: BlockStorm
Goldeneye Source is a remake of the classic Nintendo 64 game that made console first person shooters a force to be reckoned with. While not an exact duplicate of the original, the team is working with community opinion to make a mod for all to enjoy.
INtense! says:
Before
Goldeneye, first person shooters on console systems were a joke. They were slow, ugly and hard to control before this game came along.
Goldeneye was action packed, innovative and classy just like James Bond himself. The
Goldeneye: Source team have managed to recapture the joy of the original--and that is a guaranteed winning formula.
methulah says:
Who didn't love
Goldeneye on Nintendo 64?
Goldeneye: Source has proved that the game had a whole lot more to give and has built on the original enough to be a wholly fun experience.
Wraiyth says:
A re-invention of one of the true classics of console gaming has been inevitable over the past few years. As a big
Goldeneye fan, I was one of the many that greatly anticipated the release of
Goldeneye: Source, but was left disappointed by its shortcomings in failing to capture the essence of the console version. Several design flaws that hindered the gameplay and flow of the classic version have kept this mod from reaching its full potential.
Honorable Mention: Kreedz Climbing
In an alternate universe, the Rahmos army rules with an iron fist, its people mere pawns beneath their might. Now, as a ragtag rebel army, you must rise up against them in this genre-defying real time strategy \ first person shooter online game.
hammy-bob says:
"
Iron Grip is kind of like a cake made out of steaks. You know, steak tastes really good. And when you mix it with your favorite addition to any meal, such as cake, you have the perfect combo for a night full of fun and satisfaction."
Crispy says:
It's one thing being innovative, but it's quite another realizing an innovative concept as a core factor in a solid gaming experience. In my honest opinion,
Iron Grip has a bit to go in achieving balanced gameplay ( e.g. I hate how the hapless Rahmos commander is the victory condition and he can't even be garrisoned in a tank while you attend to your troops on the other side of the map), but if it works out its niggles, you have here a mod with unique gameplay set in an original and well-crafted steam-punk universe. And not a lot of mods can say that for themselves.
INtense! says:
Personally speaking, I wanted this mod to win the ambience category--have you heard the musical score?! However, that isn't the only area it excels. This mod was built to be different and it has certainly achieved that. And like a good bottle of wine, it just keeps on getting better.
JoeX111 says:
I still can't figure out how to win as the Oppression. I click on the train to build some guys and the resistance kills my leader. I keep clicking for my tanks to move and they sit there. I say, "Ok, guys, just give me a minute to get oriented here," and the other players laugh at me and make fun of my mother. Finally, I get mad, change back to the Resistance side, and everything becomes awesome again. Ever wanted to know what it would be like to fight overwhelming odds and be a true rebel? Then sign up.
Honorable Mention: Median 2008
Enjoy a trip back to a time when bleeding edge graphics didn't matter, and where the idea of a third dimension was only dreamed of. Ragnarok Arena allows you to jump miles, gib your friends into little pieces with rockets and actually have a fighting chance without the use of that crazy mouse object.
Karuto says:
Ragnarok Arena isn't what I would like to classify as "old school". Sure, it's a 2D side-scroller. That's where the label ends. It's just another run-and-gun shoot-em-up with no actual intelligence behind it. I'll admit -- it has its moments. With a packed server, there's enough action and mayhem going around to get anyone in the mood. However, it plays just like any other mod you've seen or played before, just in a different perspective.
jacksonj04 says:
Remember those days when you could only go left, right, jump and crouch? Now, stick that side-scrolling fun into the
Half-Life engine, mix in some cleverly designed maps, and go shoot each other. I think we have a definite winner for bringing old-skool 2-dimensional movement into this graphics driven 3D world. How did it go now? Left, left, right right, up, down...
INtense! says:
From the time I first played
Halloween Harry and
Duke Nukem 2D, I've always been a sucker for 2D side-scroller mayhem. Something about the crazy weapons, massive explosions, huge jumps and jetpacks keep me coming back for more.
Ragnarok Arena isn't quite
Halloween Harry, but it sure does bring back the memories and thats gotta be worth something...right!?
Honorable Mention: World of Padman
The SoulKeeper is a 3rd/1st person melee combat action multiplayer game. Experience the heat of medieval-like combat, in gorgeous and detailed environments making use of the powerful Unreal Engine.
Karuto says:
The SoulKeeper has amazing visuals. There is enough detail packed into each polygon on-screen that you wonder how they were able to accomplish what they did. The gameplay has its moments as well. Let's just say dragon-riding has never felt so much fun. However, that's where the buck stops dead. This mod is perhaps infamous for its terrible A.I., bad balancing issues, and a real lack of anyone actually playing the mod, even around the time of its release. And you know what? They're all true. The mod team has already given up updating this mod, so we'll never know just how good it could have been.
methulah says:
The SoulKeeper is one mod that has me really confused. I don't enjoy playing it. In fact, if I try to play it for more than a few minutes, I get so bored it's not even funny. However, it just looks so damn good that I can't help booting it up every couple of weeks and just sitting in awe, staring at my screen.
JoeX111 says:
The Soulkeeper is a mod I've never been able to play for more than five minutes. It might help if I read the instructions or found an online match with somebody in it, but I never have a damn clue what to do. So, I jump on a dragon, sail around for a little bit, crash into the side of a castle and promptly quit. At least it looks good while it lasts, though.
Honorable Mention: Hollow Moon
He stalks in the shadows. Watching. Waiting. Killing without warning, forcing you to run and hide, to fight to the last man in this brutal, yet innovative Half-Life 2 multiplayer game. Survival horror takes on a new meaning when death carries a knife.
JoeX111 says:
The Hidden: Source is the only game that has ever made me truly jump. Ever.
Silent Hill creeps me out.
Condemned: Criminal Origins makes me kind of tense.
FEAR, well, is exciting, but is about as scary as a trip to the urinal. But
The Hidden is something else.
The Hidden is the kind of game that, when my brother bursts into my room to tell me something, makes me leap screaming out of my chair like a high school girl.
hammy-bob says:
*The following is an example of me playing
Hidden Source: "Hey, look at the pretty flashing light...HEY, WHY ARE YOU STUCK TO THE CEILING!?! EEEK...what was that sound? Hi there, Mr. Invisible Monster Thing. Want to be friends?" *Hammy-Bob has died*
jacksonj04 says:
Ever been hunted down by an invisible experiment gone wrong? No, me neither, but
The Hidden certainly gets you ready for it. Everything from the maps to the music helps draw you into the experience, making this a definite winner for the ambience.
methulah says:
If you look in a dictionary written by someone who has played
Hidden: Source, their description of the word "ambience" would be about the same as yours.
Hidden: Source doesn't need to use excessive sound or visuals to ooze ambience, it does it through some of the most clever gameplay mechanics ever.
(buried)
Hidden is a horrible, horrible game.
yes yes it is but it was neat to be the hidden but still HARSHLY unfair there shouldve been more then one of him
you say its unfair. there is a zombie style gametype for hidden. you say its unfair for the hidden. i find it completely fair, the hidden is invisible, the iris has guns, its just a matter of how well you can be at playing as the hidden.
Hidden is a horrible, horrible game.
no.
Woah, Ragnarok Arena won something. I'm jumping up and down madly. :D
Wooooooooooooo, GE:S got one. I'm incredibly ecstatic.
is giving someone an award and not happy about how they got it kind in any way shape or form.
Remember that this isn't a unanimous system. If it was, there EC wouldn't exist, so theres always going to be people who disagree with it.
It won Standalone of the Year because the majority of editors love it. We then take a random assortment of opinions from each staff member and obviously not everyone is going to agree. I've edited the comment
Whoa. GoldenEye: Source, the only mod to reel in two awards. I'm very honored to be apart of the mod and that awesome achievement.
i liked the way this was done. Letting us know what you thought. Nice. :)
I gotta say though... these awards have shown one thing: to many dark/evil type mods out there. Zombies, hiding, post-apocalyptic settings... I'd REALLY like to see more mods along the lines of the medevil/"out there" (ie drawn to be alive). Those are true gems. Need more (but not to many more, then we're in the same boat as before)
Five across the eyes never hurt anyone. :P
Yay more awards :D
What? That isn't the storyline of Iron Grip.
It has nothing to do with the Soviet union.
Wow TA: Spring didn't get a mention at all.
I mean they only built an entire 3d rts engine and most content from the ground up...then support a large group of people who decided to make their own mods for it...and now it is the centre of a massive community, and has become one of the most popular open-source standalone games ever. Wow I suppose they didn't really achieve anything, anyway.
Too many HL2 mods tbh..But still congrats to the winners.
yes there really is most fail too :( they really should group togather instead of wasting their time making 1000 mods about one thing when they could group togather and instead make one mod to rival the 1000
Need the old system where you could choose why you wanted the mod to win, if it had great level design or storyline or gameplay or whatever.
Too many newer game mods, true, but you get that. Seeming most people forget all the old mods.
A bit disappointing most were HL2 mods (for the player choice) oh well. it seems people enjoy graphics over gameplay for quite a lot of things. Goiod job if you won though.
GAAH! STILL NO MENTION OF MARIOKART:SOURCE! this was an awesome N64 game and will be masses of fun online. worthy of at least 1 award
while im ranting, the pilotable strider mod should get an recognition, along with plan of attack
It looks they distribute the award randomly.
and hadn't been out for ages they'ed of gotten somewhere.
OA and CR:AA? Awful attempts thrown at a saturated market. WoP does it far better, IQfA is so epic it blows all others out of the water.
I was going to post a wall of text about how they picked the most popular mods and only for the games they actually own. Then I saw Median 2008 as a honourable mention under 'old skool classics'. Now that I've thought about it some more, the awards are actually fine, other than the fact that their honourable mentions don't get enough coverage. ;)
Just kidding. :D
Congratulations all the winners.
lol gota love the edrama this creates :x
Thanks for the honorably mentioning of World of Padman for "visuals" and "upcoming standalone". It's great and we are working really hard on it to hold the standalone release date (01. April 07). Internal Betatests already started and there are some very nice new features coming up with the standalone of World of Padman. I enjoyed your radioshow yesterday but the volume was really low sometimes. I had some problems to understand you guys but it was a great show. Keep on. ;)
=D
I'd rather have the comment removed than edited to something I didn't say. Apparently the whole "Darkplaces gang" can hand out insults but when they get some criticism on their own work, they flip out.
Any idea about when we can see a ranking table or something?
Hollow Moon owns. And where's the Doom 3 talent?
Tanks for honorable mentions for Hollow Moon!!! And thanks for commenting for the honorable mentions of hollow moon :D
the whole modding community needs to get behind this site's potential for proliferating mod content. it became a bookmark for me over a year ago, and this site has been getting bigger by the month. many times i've noticed mods are not getting updated, or deleted, which leaves you guessing. modders need to realise that updates are the best means of advertising their mods. keep sending in updates, even small ones.
all the people spouting off about not getting mentioned need to realise just how many mods didn't get mentioned and just be humble that they're even listed on this site.
Thank you to the hosts of this site. i've enjoyed having it as a resource.
Brindled
:o)
I am happy to know that Rumpel's great piece of work won, and what is his piece of famous work? If you say "Afraid of Monsters", you are right! Afraid Of Monsters is the best game I ever played, recreating normal Vortigaunts into Nightmare versions of Vortigaunts and other Half-life monsters (except for zombies, although their movements are the same as the Half-life headcrab zombies, one exception is that they don't have the headcrabs on their heads and they wore different clothes).
And to Killing Floor team leader Mr. Kadish, you would be happy to know that your project won the Editors' Choice award. But what a shame, the pride got better of you (I hope your teammates doesn't). But winning the award doesn't mean you attained God-status, it won't. And just an interesting note, thanks for insulting me in the forums.
But then again, if there were two choices for me, to nominate Rumpel's Afraid of Monsters or Mr.stupid Kadish's Killing Floor if not too late before the announcement, I would defintely nominate Rumpel's tour de force masterpiece Afraid of Monsters rather than Killing Floor. Oh sure, sure, Killing Floor's gameplay is great, but what I don't like about is the team's lack of self-esteem and full of pride and presumption or a game designer's symptoms called Hubris.
Three cheers for Rumpel!
Hey guys, thanks for giving Katana an honourable mention! We're thrilled to be included alongside these other great mods, and would like to congratulate the winners and extend our thanks to everyone in the ModDb community. All the best for 2007! :)