Dynamic Shaders - 1.2 / 2.0 WIP

now with thermal vision scopes

Author: Meltac (C) 2011-2014
With contributions from Sky4ce, Kingo64, BAC9-FLCL, Daemonjax, LoNer1, Lyoko774, DDraig, OGSE Team, Thunderfreak, and ket


Beta Version 1.2 available - see download section. Version 2.0 WIP.
Second patch including preview version of thermal/infrared vision available - see download section.

Version 1.2 Main Features (released)

- New Sun Shafts aka "God Rays" (totally new implemented) with additional sun effects
- Dynamic rainbows
- Adaptive Night Vision Scopes, now also switchable by keypress
- Dynamic Depth of Field and Zoom DoF
- Reflective suit visors (from the outside and the inside)
- Reflective lighting optimized (slightly improved lighting model)
- NEW: Thermal/Infrared Vision

Version 2.0 Main Features (upcoming)

- Reflective dynamic wet surfaces (totally new implemented)
- Indoor light reflections in selected places
- animated dust for sun shafts
- Soft Shadows - Improved shadow jitter implementation

Further improvements:
- Semi-transparent HUD cross-hair of selectable color
- Improved Parallax Mapping
- Added jitter and edge distortion to night vision scopes and NV binoc
- Sharpen effect as another depth of field improvement
- Fixed DDOF distance measurement when aiming to the sky
- support for all 41 levels of the extended Kostya's STALKER Map Pack
- support for mods with zoom-less weapons (to still have zoom DOF in aim mode)
- support for modified FOV (Field Of View), like with FOV-Switcher tools
- improved/fixed motion blur behavior

- scopes
with additional scope zoom

Many thanks to everybody who helped developing, testing, and releasing this mod!

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Reflective Suit Visor: same same - but different 2 Reflective Suit Visor:  same same - but different Refined Reflective Suit Visor
Blog RSS Feed Report abuse Latest News: [Announcement] Patch 1 for DS 1.2 Beta

1 comment by Meltac on May 15th, 2014

As expectable the frequently requested Beta release is not yet bug free, and there is also room for improvements. A first patch shall address the most urgent issues reported by users.

Patch 1 for Dynamic Shaders 1.2 Beta will be small archive containing a set of important changes.
Planned contents:

  1. Hotfix: Eliminates over-bloom / blurry overall image experienced under certain conditions
  2. Hotfix: Prevents rainbows from "bouncing off" at the skybox edges under certain conditions
  3. Hotfix: Heavily reduces lag during startup and loading game when visors are enabled
  4. Improvement: Makes visor reflections look smoother thus more realistic using bloom.

The patch is currently being tested and is supposed to be released in a few days.

Further refinements

The upcoming patch will not be the last set of improvements for the Dynamic Shaders mod, of course. Playtesters are currently applying tweaks to the given feature set, such as improved parallaxing, lighting refinements, and better balanced overall settings.
We shall let you know about those improvements getting mature - Stay connected !

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Dynamic Shaders 1.2 Beta - Patch 2 & ThermalVision

Dynamic Shaders 1.2 Beta - Patch 2 & ThermalVision

Jun 13, 2014 Patch 7 comments

Second patch (non-cumulative) for Dynamic Shaders 1.2 Beta containing a set of further improvements, including thermal/infrared vision scopes. Check out...

Dynamic Shaders 1.2 Beta - Patch 1

Dynamic Shaders 1.2 Beta - Patch 1

May 29, 2014 Patch 14 comments

First small patch for Dynamic Shaders 1.2 Beta containing a set of hotfixes and improvements. Check out the readme.txt before installation.

Dynamic Shaders 1.2 Beta

Dynamic Shaders 1.2 Beta

May 5, 2014 Full Version 31 comments

Beta release of the next generation of the Dynamic Shaders mod. Please read description before installing and also install Patch 1+2 (separate downloads...

Dynamic Shaders 1.1 Beta Patch 2 (non-cumulative)

Dynamic Shaders 1.1 Beta Patch 2 (non-cumulative)

Apr 18, 2012 Patch 2 comments

Second official patch for Dynamic Shaders 1.1 Beta, fixing an issue with iron sights. Not cumulative - please install Patch 1 first. See description for...

Dynamic Shaders 1.1 Beta Patch 1

Dynamic Shaders 1.1 Beta Patch 1

Mar 6, 2012 Patch 1 comment

First official and highly recommended patch for Dynamic Shaders 1.1 Beta, fixing several issues. See description for details.

Dynamic Shaders 1.1 Beta

Dynamic Shaders 1.1 Beta

Feb 23, 2012 Full Version 22 comments

Beta release for the long awaited version 1.1 of Dynamic Shaders. Please also download Patches 1 and 2.

Post comment Comments  (0 - 10 of 419)
TerrorHurtz
TerrorHurtz Nov 30 2014, 2:57am says:

Any plans for some sort of anamorphic lens flare effect (a la Battlefield 3) in future releases?

+1 vote     reply to comment
Meltac Creator
Meltac Nov 30 2014, 3:03pm replied:

Sort of, but not on each and every light source, and only in a rather subtle way. Be surprised... :P

+2 votes   reply to comment
Hegel
Hegel Nov 24 2014, 6:17pm says:

Hi,

Are these shaders known to break the in-game console?

+1 vote     reply to comment
Hegel
Hegel Nov 25 2014, 5:34pm replied:

Ah, found the answer! Need to pause game in order to use console.

+1 vote     reply to comment
Meltac Creator
Meltac Nov 25 2014, 5:36pm replied:

Correctly. Or, go to the main menu (same effect).

+1 vote   reply to comment
Hegel
Hegel Nov 26 2014, 10:16am replied:

Yes, thanks a lot. Great shaders. I've merged your mod with STALKER Mod Pack 2013 and the effect is really beautiful. any idea when 2.0 will be ready?

+1 vote     reply to comment
Meltac Creator
Meltac Nov 27 2014, 3:31am replied:

Thanks. As written in reply to the previous comment poster, I am at the moment awaiting feedback from my alpha testers which I'd need to apply fixes and improvements where required. This said, I can't give an exact release date for DS 2.0 but it'll take us for sure another couple of weeks to finish everything. So it's going to be at very least somewhere early 2015.

+1 vote   reply to comment
Hegel
Hegel Nov 27 2014, 4:21pm replied:

Really looking forward to it. Thanks a lot.

+1 vote     reply to comment
Guest
Guest Nov 16 2014, 10:52am says:

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Meltac Creator
Meltac Nov 16 2014, 3:22pm replied:

That's what I hope, too. I'm currently waiting for my alpha testers' feedback so I could apply some improvements and fixes. This can still take a while though - my testers do their job thoroughly :P

+2 votes   reply to comment
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Platform
Windows
Developed By
Meltac
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Release Date
Released May 5, 2014
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First Person Shooter
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Sci-Fi
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Single Player
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