V 3.0: Lens flares & dirt, visor reflections / water droplets, god rays, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows, volumetric light & fog, colored speculars and many other effects.

Description

Beta release for the long awaited version 1.1 of Dynamic Shaders. Please also download Patches 1 and 2.

Preview
Dynamic Shaders 1.1 Beta
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Derranged
Derranged - - 730 comments

I have one major problem: Dl.dropbox.com

Yeah... This is on top of my mod but I haven't tweaked it yet. So, do you know the problem?

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Meltac Author
Meltac - - 1,140 comments

I've never seen anything like that, nor do I have any idea how this could happen - sorry.

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Derranged
Derranged - - 730 comments

Well, your previous version worked fine. So it's one of the new features. Maybe the lense flares is acting up?

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Meltac Author
Meltac - - 1,140 comments

The lense flare has not been included in this release. The only "real" new feature is the nightvision scope, but that's definitively not the problem here. Could you post some more screens showing that issue? I honestly have absolutely no idea where to start looking...

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Derranged
Derranged - - 730 comments

Well, that is the problem everywhere in the game. I tried it without using my mod as the base and it was still like that. Maybe one of the settings for the brightness has been set too high in the shaders.

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Meltac Author
Meltac - - 1,140 comments

Are you sure you don't have the issue with my old version and exactly the same configuration (user settings, hardware, GPU settings etc.)? 'Cause I didn't change anything with brightness at all.
EDIT: Did you compare the shadersettings.txt with your previous working version? Maybe some setting here might be causing issues in your case (like the SSAO you had to disable before)

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Derranged
Derranged - - 730 comments

Your old shaders work perfectly on your new Shader Control and all of that... So the error is with the shaders folder... I don't know why but something is just acting up.. Let's see if somebody else has this problem.

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Meltac Author
Meltac - - 1,140 comments

I made a diff between 1.02 and 1.1: Rghost.net

red marked files are changed, blues are new. Might help narrowing down the issue by replacing new files with old ones and see the results in game. First of all I'd try using the old bloom_filter.ps and see what happens. If still bad, try the old ShaderSettings (however you must merge the missing new values in otherwise will CTD).

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Derranged
Derranged - - 730 comments

Thank you! I noticed you edited the Bloom_Filter! And it was the problem. I replaced it with the old one and it worked perfectly. Thank you.

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Meltac Author
Meltac - - 1,140 comments

I never had imagined that edit could cause any issues, but somehow your screen looked like "misbehaving bloom", so it was a lucky guess to mention it ;-)
Glad you got it working now. Welcome.

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CodeMaker
CodeMaker - - 3 comments

When will version with anamorphic lens flare shaders?

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Meltac Author
Meltac - - 1,140 comments

Probably never due to the heavy engine limitations making that shader absolutely laggy even on today's best available rig - sorry.

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CodeMaker
CodeMaker - - 3 comments

maybe if you can't optimizing this shaders you upload to network? (sorry for my bad English, i'm from Ukraine)

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Meltac Author
Meltac - - 1,140 comments

I'll consider it, however it'll take me some time to rearrange them because I cleaned them out of my mod for release 1.1

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lol3r_86
lol3r_86 - - 1,372 comments

Downloading right now. I hope no serious glitches will happen. I can stand a little flickering ;)

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Meltac Author
Meltac - - 1,140 comments

Hehe, there have already the first issues been reported. I guess I'll need to deliver some patch very soon...

However, with the correct config settings you shouldn't have any flickering at all!

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ketxxx
ketxxx - - 1,287 comments

W00t! :D Time for me to play around with some new shaders. Decided if you are going to attempt to pull out SSAO from the final build of CS or CoP yet Meltac?

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Meltac Author
Meltac - - 1,140 comments

I don't think so TBH - at least not at the moment. I'm spending my rare spare time with adding new stuff rather than porting existing things. Maybe sometime in future, who knows...

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usersd
usersd - - 2 comments

Link is dead.

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Meltac Author
Meltac - - 1,140 comments

Works fine by now.

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dylanland234
dylanland234 - - 9 comments

Will this work with "Stalker Complete 2012"?

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Meltac Author
Meltac - - 1,140 comments

See my reply on the summary page's comment section.

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