V 3.0: Lens flares & dirt, visor reflections / water droplets, god rays, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows, volumetric light & fog, colored speculars and many other effects.
This screenshot comparison demonstrates the dynamic depth of field effect. Depending on the distance of the focused object, all objects at much further or much shorter distance will be blurred.
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