God rays, volumetric light, visor reflections / water drops, lens flares, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows and many other effects.

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Report RSS [DS3] New Spot Lighting (view original)
[DS3] New Spot Lighting
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Lоner
Lоner

Looks splendid mate. Honestly a great improvement.

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Meltac Author
Meltac

Thanks. It will take me time to refine things, though.

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slipkid69
slipkid69

Looks good but bright.

Do you think it might detract at all from the creepy atmosphere?

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Meltac Author
Meltac

I've overtuned brightness here in order to pronounce the difference to vanilla. Will be adjustable by the user. The same goes for maintaining the atmosphere:
fine tuning will be the key :)

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Description

Another WIP, continuation of the volumetric lights as seen in the previous screens: Spot lighting improved by adding directional light. Again, a little fake because "not done as one usually would", and also completely unrefined in the current stage - but you'll get the idea ;)

Oh, and yes, this will be part of DS3 and not released any earlier, sorry.

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Meltac
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