God rays, volumetric light, visor reflections / water drops, lens flares, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows and many other effects. BETA UPCOMING!
Another WIP, continuation of the volumetric lights as seen in the previous screens: Spot lighting improved by adding directional light. Again, a little fake because "not done as one usually would", and also completely unrefined in the current stage - but you'll get the idea ;)
Oh, and yes, this will be part of DS3 and not released any earlier, sorry.