God rays, volumetric light, visor reflections / water drops, lens flares, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows and many other effects. BETA UPCOMING!
Dynamic puddles, with soft water edges
- reverse engineered just for fun.
Concept credits go to K.D. from OGSE Team.
Again, won't be part of DS 2.0, sorry.