Mideast Crisis 2] (MEC2) is a total conversion for 'Command and Conquer 3 - Tiberium Wars' set in the near future, letting you use modern technology (such as the Abrams, F-35 and Hind) alongside future technology (such as Drones, Airships and Medibots) in a conflict ranging from Jerusalem to Beirut.

Report article RSS Feed 2008 Upcoming Mod of the Year Winners

After 114,000 votes, you have chosen this years best upcoming mod.

Posted by INtense! on Feb 28th, 2009
Event Coverage

Everyday, ModDB's front page fills with news of recent development updates for projects on every platfrom. Many mods have recognized ModDB as the #1 contributor to the well-being of the community around their mod. The gathering of both gamers and developers that make up our audience and the easy accessibility to them have been the main tenets behind ModDB's success.

The players' choice awards were designed to gauge which mods and indie games hold the most clout among ModDB's community. 2008 saw a large number of quality projects come to fruition, with yet many more to see an eventual release in 2009. The mods listed here are the top five choices ModDB members are anticipating. We've already seen one release since the close of voting (Mideast Crisis 2) and there's a very good chance we'll see the rest release sometime this year.



Honorable Mentions

We would like recognize the mods Black Mesa (Half-Life 2) and Mechwarrior Living Legends (Crysis) who both polled extremely strongly and would have made the top 5. However, because each has already made this list in past years, they are ineligible from making the top 5 again in this category.

Surface Tension Promo Catapult in the woods


5.Third Age
Medieval 2: Total War

Third_Age wrote:'Third Age - Total War' is a total conversion modification for Medieval II: Total War that brings you into the world of Middle-Earth. The Production has been going since March 2008 and the mod is currently well under development and boasts a variety of new features:
Play epic and strategically demanding battles with the armies of middle earth and there respective heroes. An extensive playable campaign map of middle earth featuring locations taken straight from Middle Earth Lore. 12 unique factions, including Gondor, Rohan, High and Silvan elves, Dwarves, Eriador, Dale, Isengard, Mordor, Rhun, Harad and the Orcs of the Misty Mountains. There is lots more to discover including Improved AI, unique sounds, music, movies, custom artwork amoung many other new features. Nearing the last stages of development, with an active community, the Third Age is a must have for all fantasy and Lord of the rings fans alike.

Falls of Rauros Isengard Preview Isengard Preview


4.Mideast Crisis 2
C&C Tiberium Wars

Mideast_Crisis_2 wrote:"Mideast Crisis 2"(MeC2) is a total conversion for "Command and Conquer 3: Tiberian Wars" by Isotx as the sequel to its "Command and Conquer: Generals - Zero Hour" conversion "Mideast Crisis". Isotx teamed up with Derelict Studios, in which the staff for MeC2 is largely composed out of core team members from past SAGE engine mods such as; Blitzkrieg 2, Halogen (now known as Asylum), Mideast Crisis and Rise of Rome. Features include 3 distinct factions; Israel Defense Forces, the Guardians of Islam and the UN Peacekeepers which you can play in both multiplayer and singleplayer spanning maps (and missions) from Beirut to Jerusalem. MeC2's gameplay focuses on occupation warfare within cities using 3 types of resources; money (from occupation taxes), fuel (from oil derricks and gas stations) and special ammunition (from ammo crates). We're also bringing back secondary resources in the form of; embedded reporters, settlements and hacking.

February MEC2 Screenshots GOI T-90 February MEC2 Screenshots


3.Renegade X
Unreal Tournament 3

Renegade_X wrote:Renegade X (formerly known as Renegade 2007) is a mod dedicated to recreating C&C Renegade in the new generation engine, the Unreal Engine 3. We all believe the Command and Conquer series is a very special one, and its fans have been following its games for over a decade now. C&C has been one of the most successful videogame series in the RTS Genre. Our modding team believes that C&C Renegade is truly a hidden gem in the FPS genre.
C&C Renegade's specialty was its multiplayer mode, because it was not mindless killing like most games. A player was thrown into a battle as soon as he joined a server, in which teamplay was the only way to win. The game revolves around a war between the Global Defense Initiative, and the Brotherhood of Nod. Each faction would have their own base of operations consisting of buildings. A team had to work together to destroy the enemy base, while keeping theirs intact. By simply switching engines, our team will have fixed many of C&C Renegade's faults. The original game had many problems such as bad netcoding, poor graphics, glitches, etc. Our main goal is to bring this great gameplay to the masses, all the graphical enhancements is merely just icing on the cake.

Nod Engineer ingame on Field Renegade-X Vehicles 2009 New Years Update


2.Neotokyo
Half-Life 2

Neotokyo wrote:Neotokyo takes place in and around a fictionalized Tokyo approximately 30 years in the future. Mankind has begun to fuse with technology. Government and corporate corruption have transformed Tokyo into a deadly dystopian nightmare. After a near-successful military coup by ranking members of Jinrai, the National Security Force (NSF) is formed - answering directly to the Prime Minister, it's mission is to investigate and eliminate all threats to Japan, both abroad and at home. The initial core of the NSF is made from an exodus from within the intelligence branch of the military. With this betrayal begins the war in the shadows between the NSF and Jinrai. Neotokyo is a first person shooter that aims to provide a visceral & realistic combat experience in a rich futuristic setting.

NT Jitte_Short Weapon Preview NT_Gensai Map Preview NT NSF Recon01 Preview


banners


1.Dead Before Dawn
Left 4 Dead

Dead_Before_Dawn wrote:Dead Before Dawn features Crossroads Mall as a replica of the mall in the movie, Dawn of the Dead. Originally created for the HL2 Mod, No More Room in Hell but has since been undergoing major changes to be ported to Valve's Left 4 Dead. The campaign sports various locations from the movie, including:
  • The Crossroads Mall
  • Andy's Gunshop
  • Anna's House
  • The Park
Dead Before Dawn Poster Crossroads Mall Crossroads Mall


Post comment Comments  (0 - 50 of 268)
Trans-Fat
Trans-Fat Feb 28 2009, 2:42am says:

WOOHOOO
Its Here finally Woot.
Neotokyo should have won.

+13 votes     reply to comment
INtense!
INtense! Feb 28 2009, 2:43am replied:

Indie Game of the Year Tomorrow
Mod of the Year the day after...

huuuuuuuuuge!

+5 votes     reply to comment
NotMe!
NotMe! Feb 28 2009, 6:28am replied:

I just wonder why people like so much about zombies. Everytimes half of people criticize new World War 2 mods, and maybe we ww2 mod makers deserve it.
But everytimes a new game engine comes out, there is like 10 of new zombie mods and everybody are like "WOW more blood mesh and chainsaws"

Havent played L4D but it seems to take all the best parts from movies. Like Fear, fear and fear and left poor acting of those movies away.
And it seems to lot of fun. Even that i hate those brain dead creature, which dosent even got anykind sensible begining story, like most of creatures got.

How ever im still little bit surprised that zombie game fans can be so fanatic that they vote zombie mod to no.1 even that it got just bunch of maps.

Gongrats to all the winners! =o)

+3 votes     reply to comment
Hfett
Hfett Feb 28 2009, 10:37am replied:

that is because there a lot of good WW2 games/mods, but when it come to zombies there is a lot of unfinished mod's with low quality.

L4D is nice, but it will need some mod's to be a good zombie game, adding shambler zombies and such.


+1 vote     reply to comment
Kildar
Kildar Feb 28 2009, 11:43am replied:

That wouldn't make it good at all! The rabid human approach is way better
than the 'shambler'.

+1 vote     reply to comment
klichka
klichka Mar 1 2009, 12:07am replied:

Romero Shambler Zombies would be too intensive since the Romero zombie is very weak unless it is presented in overwhelming numbers. I mean mobs pretty much, stuff that would stress test in a modern game. The rabid zombie however, while weak is still very dangerous and able to become a bigger threat with smaller numbers. It's more resource friendly and tense since seeing a zombie in the distance isn't going to be 'well worry about him later.'

+1 vote     reply to comment
Keptron
Keptron Feb 28 2009, 4:15pm replied:

Maybe it's because people like to kill mindless zombie for gore and yelling ( npc/player ) in-game. Well, at least I love to kill some zombies ... ( excluding Resident Evil series, that for me only RE4 was good )

0 votes     reply to comment
NewMessageN00b
NewMessageN00b Mar 1 2009, 5:11am replied:

WW is a rather serious setup for the human nature to always be in a FIGHT of some sort.
"Zombie theme" is bascially the same... except the motives are rather lighter for my brain to swallow.

+1 vote     reply to comment
waffeljessesellers
waffeljessesellers Apr 12 2009, 3:27pm replied:

agreed
(i cant wait 4 the realease)

+1 vote     reply to comment
SCΛRECROW
SCΛRECROW Feb 28 2009, 2:44am says:

Congrats to Dead Before Dawn. Nice Work.

+2 votes     reply to comment
smokeythebear
smokeythebear Mar 1 2009, 5:01am replied:

Congrats to all the mods who made top 5. Especially renX hope this inspires the team to pick it up a notch :P

+2 votes     reply to comment
Trans-Fat
Trans-Fat Feb 28 2009, 2:46am says:

the video doesnt work, please get it fixed.

-2 votes     reply to comment
INtense!
INtense! Feb 28 2009, 2:50am replied:

works for me, email me the error support@moddb.com - anyone else with this problem?

+5 votes     reply to comment
Acheron88
Acheron88 Feb 28 2009, 2:56am says:

isn't Dead Before Dawn more of a map pack than a mod? nice work though, looking forward to it!

+2 votes     reply to comment
INtense!
INtense! Feb 28 2009, 3:11am replied:

A mod doesn't necessarily need to be a "total conversion".

+1 vote     reply to comment
AlCool
AlCool Feb 28 2009, 3:29am replied:

I never knew a "Map" counted as a mod.

+23 votes     reply to comment
DuckSauce
DuckSauce Feb 28 2009, 4:37am replied:

I agree, what's the deal with people calling map packs mods nowadays? the only thing that's different is maps, sure you can do alot with maps but does this Dead Before Dawn attempt to change anything of Left 4 Dead at all? Does it add new characters, new weapons, or even just simply a slightly altered gamemode or even rpg like features?

I've seen tf2 maps that had rpg like features and altered gamemode, sure it was buggy like hell because tf2 doesn't have real modding support but that at least came as close in the direction of a mod as you can probably get in TF2, since there was actually something modded not just map design..

not saying Dead Before Dawn doesn't have this, but as far as I know it doesn't, and if doesn't it's silly it won over something as amazing looking as NeoTokyo:Source, which has been WAY longer in development, don't those guys deserve that first spot.

+18 votes     reply to comment
Varsity
Varsity Feb 28 2009, 5:02am replied:

Welcome to players' choice!

+14 votes     reply to comment
DuckSauce
DuckSauce Feb 28 2009, 6:37am replied:

yeah but it's not a MOD, and this best upcoming MODS not upcoming maps or map packs, it's also gotta be annoying for other mappers, cause if Dead before Dawn wasn't falsely listed as a MOD it wouldn't have even had a chance to win. I doubt other mappers that don't pretend to be a mod had even any chance to make it on here, even if their mapping skills outpawned that of dead before dawn mapper(s).
The only reason THEY don't get a chance is for not naming themselves a mod, having a map pack on here isn't just bad for other mods, but for other mappers as well.

If moddb wants to put map packs up here so badly they should make a category for it, not let map packs enter the spotlights of mods.

+6 votes     reply to comment
Dr.Worm
Dr.Worm Feb 28 2009, 5:03am replied:

i Second DuckSauce the Neo-tokyo team has been at if since the release of Half-life 2 nearly 5 years...

let a map pack win kinda saddens me

+11 votes     reply to comment
Lucífer
Lucífer Feb 28 2009, 6:55am replied:

It is more than 'just a map', if you looked at all the scripting and mechanics of one campaign map on L4D then you'd soon realise why the effort this time is important.

The campaign is a modification of the game itself, try looking into it a bit more instead of just glancing over.

Though the L4D game itself was released late 2008 and the dev team quickly jumped over onto L4D(which they may have probably planned anyway) it...does kinda not seem right.

+2 votes     reply to comment
SwissArmyKnife
SwissArmyKnife Mar 2 2009, 7:19pm replied:

A campaign, no matter what you do to it, is just a collection of maps strung together.

Open up hammer, look at Valve's campaign maps, they're the same as any other Source map. There's no advanced scripting or magical coding involved.

A campaign in no way is "A modification of the game itself." By your justification they should start uploading CSS surf maps and calling them mods.

+1 vote     reply to comment
f0rqu3
f0rqu3 Feb 28 2009, 8:51am buried:

(buried)

so you learned something new today

-6 votes     reply to comment
Jayjack40
Jayjack40 Feb 28 2009, 11:52am replied:

That's just mapping, though. You can do that for any mod and it's still a map. It's not like a Sven Co-op map where your weapons get changed and the environment's different and such. Like Megamonsterwhateve (I forgot it's name) in Sven Co-op changes your weapons and enemy models. That could be considered a mod, but it isn't because it follows the Sven Co-op theme of anything goes as long as it's co-op. The Dead Before Dawn maps just add more to the mod. It doesn't change L4D, it just adds to it. A map should be innovative, otherwise, why play it? In HL1, the Crossfire nuke should constitute it as a mod then if it's to follow the same guideline as Dead Before Dawn being a mod.

Gun Game is a mod because it changes CStrike. Complete model packs for weapons are mods because they change everything or a significant amount. If a bunch of maps are to be a mod, then it really needs to distinguish itself from the other maps of the game it's "modding". Otherwise, every map should be a mod because it changes the original game by adding something different with new layouts, etc.. L4D is based on scenarios and that's what Dead Before Dawn does. It could be a good bunch of maps, but that's all it is, a bunch of maps.

However, if it launched outside of L4D, then I'd see it as a mod because it would then be a separate entity.

+5 votes     reply to comment
f0rqu3
f0rqu3 Feb 28 2009, 11:55am buried:

(buried)

you talk as if you played it... :/

-7 votes     reply to comment
sbnewsom
sbnewsom Feb 28 2009, 1:22pm replied:

Do you even know what the definition of mod is? Good job feeding the flame that burns with ignorance.

-3 votes     reply to comment
technoblue
technoblue Feb 28 2009, 2:57am says:

Wow, didn't see that one coming. I thought neotokyo would win for sure. Grats to Dead Before Dawn.

+2 votes     reply to comment
AlCool
AlCool Feb 28 2009, 3:16am says:

I don't see how dead before dawn counts as a mod. Its basically just a map set, nothing else. There really isn't any content other then maps with it. It's only under such as a mod because the SDK isn't out :\.

Renegade X was by far my fav :D

+7 votes     reply to comment
AlCool
AlCool Feb 28 2009, 3:26am replied:

Also Tiberium wars was "Officially" canceled awhile ago, but really that and both renegade 2 and earth no more were flunked out when EA took over in 2003. The Westwood breakoff formed and made such epics as Empire at war and Universe at war.

Nomoreroominhell apparently has started up again according to a few weeks ago. Darth Brush is just 1 of their many former members and he decided to use his prized map as a L4D map, which is all it is, a very very large map. If you go to their modpage 90% of the posts about voting are pretty much "I'll vote for you even though I don't think you can win haha". It doesn't even seem fair that a spammed map wins a best upcoming mod vote. Also, why was 28 days later music playing for a dawn of the dead map based for L4D?!

Overall, disappointed.

+5 votes     reply to comment
Ryswick17
Ryswick17 Feb 28 2009, 5:40am replied:

Although it was users like us that voted for it.

+2 votes     reply to comment
AlCool
AlCool Feb 28 2009, 9:38pm replied:

I didn't because I didn't think a MAP would be judged in a MODDING contest.

+5 votes     reply to comment
RogerRamjet
RogerRamjet Feb 28 2009, 3:25am says:

Hey, makes more than two of us. Since the others chosen were basically total conversions, I was not expecting a couple of maps for Left 4 Dead to win, which Dead before Dawn is. Maps, since the SDK is not out yet. Shame such voting hurt real mods that required more than mapping skills to complete.

That said, congrats to Dead Before Dawn and all the top 5.

+6 votes     reply to comment
AlCool
AlCool Feb 28 2009, 3:28am replied:

Nothing against L4D or the map, but these mods have had hundreds if not thousands of labour hours put in to be joke voted out by a large map split into 4 sections for a game that doesn't even have the modding tools out yet. It's simply insulting IMO.

+7 votes     reply to comment
Shilano_TG
Shilano_TG Mar 3 2009, 10:44pm replied:

Have to agree, I can't believe a map pack won this. Don't get me wrong it looks good, but the others have had sooooo much work put into them, when I watched the video it was like a suckerpunch when I got to the end.

+1 vote     reply to comment
Tatsur0
Tatsur0 Feb 28 2009, 3:27am says:

I'd like to thank everyone who voted for Neotokyo, we're grateful for the huge support the community has shown us. Congrats to the 5 and to Darth_Brush for winning this years Upcoming MOTY.

+7 votes     reply to comment
leilei
leilei Feb 28 2009, 4:31am says:

you know, i really like these results being spread out over time. Builds anticipation and is tense pressure. Better than sloppy unleashing it all at once as bare links, bluewolf style

Also yay no black mesa source!

+5 votes     reply to comment
Kai-Li
Kai-Li Feb 28 2009, 5:04am replied:

Agree. Congrats to all the nominees and winners and it's nice to see a lot of new stuff in the list. Also a map-pack is not a mod at all if it's not bringing new modifications to the game it was made for.

+1 vote     reply to comment
R0b
R0b Feb 28 2009, 4:57am says:

Wait, this must be a joke, right? Dead Before Dawn wins? It's just a map pack! So far, I haven't seen any custom props, weapons or characters at all! I agree that the mapping is decent, but mod of the year? Definitely not. Neotokyo should've won.

+19 votes     reply to comment
Bender411
Bender411 Feb 28 2009, 5:10am says:

Congratioletions all mods!!! In my list 1st place gets NeoTokyo-you takes my mind,and you trailer blows my mind! Seriosly! It's the best trailer for mod when i ever seen!!!

+4 votes     reply to comment
Ryswick17
Ryswick17 Feb 28 2009, 5:46am says:

what i dont understand is why would they have black mesa up during the voting stages if they never had a chance to win, i mean its understandable that they shouldn't be aloud to win again, but still.

+2 votes     reply to comment
INtense!
INtense! Feb 28 2009, 12:10pm replied:

Because we allow all maps to get an honorable mention and make the top 100.

Once they release they will be eligible to win the "Mod of the Year"

+1 vote     reply to comment
TheMegaMaster
TheMegaMaster Feb 28 2009, 5:59am says:

No CryENGINE² Mods in the Top 5. That is damn sad. And the winner of the "Best Upcoming Mod" is a map ... well I´m kinda speechless.

+9 votes     reply to comment
INtense!
INtense! Mar 1 2009, 1:40am replied:

Mechwarrior Living Legends would have made the top 5, however because they placed high last year, they could not make it again.

+2 votes     reply to comment
DuckSauce
DuckSauce Feb 28 2009, 6:34am says:

I wonder though, even if the map pack can qualify as a mod, didn't left 4 dead come out late 2008, therefore disqualifying this to be even part of 2008 best mods?
apperently it's been development before left4dead, but that's besides the point, then it was different, now it's a left 4 dead "mod"(not rly) and that started late 2008... soooo sup?

+5 votes     reply to comment
sbnewsom
sbnewsom Feb 28 2009, 1:30pm replied:

Dead before Dawn was in development way before release by using Half-Life 2.

-1 votes     reply to comment
sbnewsom
sbnewsom Feb 28 2009, 2:17pm replied:

Stupid brad. Facts need to be voted down.

-4 votes     reply to comment
DuckSauce
DuckSauce Feb 28 2009, 2:23pm replied:

calling me a stupid brad isn't going to make people like you.
anyway I rested the subject pretty much, don't get all worked up about it.

+1 vote     reply to comment
sbnewsom
sbnewsom Feb 28 2009, 2:51pm replied:

I wasn't calling you stupid brad. I was telling myself I'm stupid for posting facts.

+4 votes     reply to comment
f0rqu3
f0rqu3 Feb 28 2009, 6:39am buried:

(buried)

I kissed a zombie and I liked it

-5 votes     reply to comment
MrTambourineMan
MrTambourineMan Feb 28 2009, 6:47pm replied:

Why all the negative Karma? I had a laugh reading this comment 8)

+1 vote     reply to comment
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Platform
Windows
Developer
ISOTX
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Release Date
Released Feb 22, 2009
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