Third Age - Total War 1.3 Patch
Oct 28, 2009 Full Version 18 commentsMAIN FEATURES * Complete rework of Dale * complete rework of Gondorian units with plate armor. * Beorning units available as mercenaries in Anduin-Vale...
'Third Age - Total War' is a total conversion modification for 'Medieval II: Total War - Kingdoms Expansion' that brings you into the world of Middle-Earth.
The Production has been going since March 2008 and the mod is currently well under development and boasts a variety of new features:
~ Play epic and strategically demanding battles with the armies of Middle-earth and there respective heroes
~ An extensive playable campaign map of middle earth featuring locations taken straight from Middle Earth Lore.
~ 12 unique factions, including Gondor, Rohan, High and Silvan elves, Dwarves, Eriador, Dale, Isengard, Mordor, Rhun, Harad and the Orcs of the Misty Mountains.
There is a lot of more to discover including Improved AI, new sounds, music, movies, custom artwork amoung many other new features...
Third Age is a must have for all fantasy and Lord of the rings fans alike.
Current Developments:
Patch 1.4 currently under construction...
44 comments by thirdagetw on Apr 27th, 2009 digg this super bookmark
A total conversion for the Medieval II Total War - Kingdoms expansion
Main Features
1. The Middle-earth Map

Play on an extensive historically accurate map of Middle-earth as it was in the Third Age, including 114 settlements taken straight from Middle-earth lore and completed with several fictional locations.
Visit the wonders of Middle-earth, like the Three Towers, the Argonath or Durin's tower and see all the unique locations of Middle-earth like Minas Tirith, the Black Gate or Isengard. See the hills of Rohan, the huge forest of the Mirkwood and the dark ash of Mordor.
2. The Factions
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Play with all important factions of the Third Age, including Gondor, Rohan, High and Silvan Elves, Dwarves, Eriador, Dale, Isengard, Mordor, Rhun, Harad and the Orcs of the Misty Mountains.
Every faction has its own strengths and weaknesses, benefits and disadvantages on the battle as well as the campaign map. Decide if you want to face your enemy with a small, but trained and heavily armored army or if you count on masses of units to overrun your foes.
The unit design is based on visual references of the Lord of the rings movie trilogy, completed with fictional units and artwork, all based on the lore of Middle-earth.
3. The Gameplay
The end of the Third Age is a time where good and evil wage a decisive war for the final domination of Middle-earth. Both ways, freeing the good people of Middle earth as well as bringing the world under the shadow will not be an easy task for the player. A new campaign and battle AI will make the player's life much harder and a unit recruitment based on a cultural level and a regional recruitment requires strategically decisions and will slow down your expansion if not properly planned. The AI will also receive certain bonuses like extra money or additional armies if they get in serious trouble to compensate the lack of human intelligence and the lack of income through missions.
4. The Design
In order to reflect the world of Middle-earth as good as possible, there is an almost complete rework of the 2D and 3D design, including the menu, the interface, the symbols and pictures and much more.
To create an even deeper atmosphere, all cultures have a unique set of music and unit sounds and voices were completely changed for many factions.
Lastly there is a huge amount of new videos, including the intro, the faction intros and many in-game events.
Download Links
# TATW 1.0
Part1&2: Download Third Age Total War via ModDB
# Patch 1.1 (fixes various Bugs and adds several new Features)
Patch: Files.filefront.com
# Patch 1.1 Alternative link
Patch 1.1: Moddb.com
# Patch 1.2 (Big patch with many new features and fixes)
Patch 1.2: Moddb.com
# Patch 1.3 (Big patch with many new features and fixes)
Patch 1.3: Moddb.com
Installation
- Install Part1, Part2 (extract files of TATW 1.0 first), Patch 1.1, Patch 1.2 & Patch 1.3 into the default 'Medievall II Total' War directory.
(Normally this is: 'Programs/SEGA/Medieval II Total War')
If you have installed Medieval II into another folder, please select the folder manually.
- Start the mod with the 'Third Age - Total War' shortcut on your desktop
MAIN FEATURES * Complete rework of Dale * complete rework of Gondorian units with plate armor. * Beorning units available as mercenaries in Anduin-Vale...
1.2 Patch for Third Age - Total War. You must have version 1.1 installed to run this.
Third Age - Total War is a total conversion modification for Medieval II: Total War that brings you into the world of Middle-earth.
Zip file containing both parts 1 and 2 of the install files for Third Age Total War plus the hotfix. Enjoy!
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
best mod out there by far, any chance some of the uruk kai can hav the white hand of saruman on random parts of their armour wud look so much better, and i think more flag bearers would look immense, just a thought thnx guys.
Yes a new video for TATW (patch 1.3) would be very nice! But dont take it seriasly we now you are very bisy. :D
btw, who's updating this forum? maybe a new video about v1.3 would be nice?
Regards
That would have to be janTATW or TW_King_Kong that could put a new video on here, I will see if Kong or jan has the time ;) it will probly be the new Dale video...
@Legolose
wahahaaa! that's what you get from a noob like me.. ;)
is it just me or is the twcenter.net offline!!! :O
LOL!!! You know I use to do the same thing whe TW was putting in the new servers about a year ago the sight was so unstable that it went down like ever 30 minutes, so what I would do "Plus like ever Moderater on the sight" would come over here and ask the same thing "Is the sight down" LOL !!! classic...
ignore
@ BIOHAZARD98
No i'm not. I just noticed that on this forum for the TATW uploads there are a lot of questions which I do know. So, as Legolose here, I just try to answer these. But I will only answer question of which I'm sure, so I don't want to take over Legoloses position ;)
I AM however a Submod maker for the TATW series, for my mods you can find at the General forum of this mod, which is twcenter.net
Also I'm just finding out how I can help the team with the battlemap buildings so I may be in the team by the end of the year.
But untill then, I'm just a minor standalone sub-modder answering questions of players.
Regards
yeah man, your're right. you should hear him talk if he made the mod himself... sigh..