March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.

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Blog RSS Feed Report abuse Latest News: Evolutions: March update

About Evolutions: Real Time Strategy Evolved with 7 comments by MrTaxikiller on Apr 16th, 2014

Welcome to the first update in 2014, We are going back a month because I promised to give some information in March and well that didn't worked at all so we are going to do that in April.

In this update we show you some of the new updated texture's of the UNSC Rhino and Pelican, and what there roll will be plus we are going to answer some questions you guys / gals have asked and didn't got answered properly .

D77H-TC Pelican

UNSC Pelican D77H-TC UNSC Pelican D77H-TCI

The D77H-TC "Pelican" is the transportation variant of the D77-TCI. When ordered by the player they will spawn in depending on the reinforcement requested by the player, when the player request for infantry deployment the left render of the Pelican will drop in, and when the player request for light vehicle support the right render of the Pelican will enter the battlefield.

D77H-TCI Pelican

UNSC Pelican D77H-TC

Just like the "D77H-TC" the "D77H-TCI" is also an transportation vehicle but instead the D77H-TCI is armed standard with a 70mm Chain Gun attach to the chin hence the name "Chin-Gun", The D77H-TCI is build-able at the UNSC Airfield. It is upgrade-able with ANVIL-II Air-to-Surface Missile pods when the Research Facility is build.

M-145D Rhino

UNSC M-145D Rhino

The M-145D "Rhino" is the UNSC answer to the Covenant "Wraits", thanks for its long range the "Rhino" can fire from save distance. The Rhino is only able to fire when deployed so this makes it unable to move around and it isn't able to fire from CQC. So when deploying these beast in to the battlefield make sure that is is always covered with a squad of marine's or warthogs.


Now that is over, lets start with answering some questions properly.

HellJumperODST 
Q: If you're having the cougar, have you considered the gorgon? It would be great to see the design not go to waste, and it would also be a nice counterpart for the mantis :D

A: Well we haven't considered to use the Gorgon yet so we cant really answer the question, however the Gorgon doesn't look really covenant and looks more like the "Promethean Executioner Cybrid" from Starsiege.

EITY10
Q:
I hope that marines/soldiers will be in squads,will they?

A: No Marine's, ODST's and any other foot-soldiers will not be in Squads the reason for this is to have different playstyle for each faction.

Dragonmanguy 
Q:
Will falcons from Halo: Reach be in there?

A: Yes they will if you have looked at the older screenshots you'll see it already ingame. 

Chase 513
Q:
  ive noticed all the pictures are of UNSC units n buildings ... any thing on the covenant yet?
A: Yes we have Covenant content finally but not ready to show yet.

Kommandant.12
Q: Not trying to be annoying,but will The Flood and/or Prometheans(Forerunner Technology)be in this mod?Just asking :)
A: Well this is really difficult to answer, because in the past we say Yes, No, Yes, No and so on. We'll see if we can see a fit of the Flood in the game together with the Prometheans. We do have decided to add Forerunner Structers/Technology in Multiplayers maps

Kyora473
Q:
 When you guys can, do you think you'll release a playable portion (similar to what RA3's Paradox Mod does) to give us a taste of it? Like, skirmish with partially finished factions? I'm sure it'd be showered in praise and every one of us who comments is likely itching to get a good hard look at the awesome stuff you guys are up to. This comment is in no way intended to rush or pressure you guys. If anything, I mean to encourage you.
A: Yes we'll eventually release a public skirmish/Multiplayer beta, when this is we don't know, time will tell.

Makarov0099
Q:
 Does this work with a purchase copy of Tiberium Wars from Origin (not the collection edition)?

A: We don't know, that's why we are going to give a small amount of people with different kinds of Tiberium Wars version's to test it out.

phuonglong003
Q: Hey , when the mods done. Can you upload it to another download link like mediafire or something? I can't download files from gamefront.

A: We'll host it somewhere else for people that have trouble loading it from Gamefront and anyother Media.
  

And that was it, see you guys in the April update in April somewhere, for now I'm going to work. 

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ChronoShaders Beta 0.52
C&C3: Tiberium Wars

ChronoShaders Beta 0.52

Mar 6, 2014 ChronoShaders Full Version 4 comments

This is just a small patch. - Fixed a bug where fog was incorrectly applied to particles. - Added ambient lighting to particles. - Toned down specular...

C&C4 Art & Sound Pack
C&C3: Tiberium Wars

C&C4 Art & Sound Pack

Mar 3, 2014 Kane's Wrath Reloaded Other 3 comments

This C&C4 Art & Sound Pack contains most of the C&C4 units and structures and it excludes most civilian, neutral and other assets. Shaders...

RA3 Uprising Art & Sound Pack
C&C3: Tiberium Wars

RA3 Uprising Art & Sound Pack

Feb 27, 2014 Kane's Wrath Reloaded Other 0 comments

This RA3 Uprising Art & Sound Pack contains 13 units (plus the Shogun Executioner) for use with either the C&C3 Mod SDK and RA3 Mod SDK. This...

KW Art & Sound Pack
C&C3: Tiberium Wars

KW Art & Sound Pack

Feb 27, 2014 Kane's Wrath Reloaded Other 0 comments

This pack contains the unit/building art and sound assets from Kane's Wrath. Shaders not included. Please do credit me if you are using them for your...

Tiberium Essence 1.6 Beta
C&C3: Tiberium Wars

Tiberium Essence 1.6 Beta

Feb 2, 2014 Tiberium Essence Full Version 81 comments

This package contains main mod files for Tiberium Essence v1.6 Beta and readme file with description and list of changes.

Generals cursors for  C&C 3 TW
C&C3: Tiberium Wars

Generals cursors for C&C 3 TW

Jan 7, 2014 Command & Conquer: Generals Universe Installer Tool 3 comments

You can play with the old Generals cursors. Unfortunately, cursors can not be included in the mod, so you have to install them separately.

Post comment Comments  (0 - 10 of 269)
zakattack04
zakattack04 Mar 30 2014, 11:02pm says:

Uhhh, is the tutorial in the download on how to install mods for Ultimate collection users?

+1 vote     reply to comment
darkgrievous
darkgrievous Mar 27 2014, 12:08pm says:

It would be great if someone made a mod for Minecraft.

+1 vote     reply to comment
xXYALE70Xx
xXYALE70Xx Mar 20 2014, 9:51pm says:

Anyone know if it's possible to mod kanes wrath's world domination mode?

+1 vote     reply to comment
CM32
CM32 Mar 9 2014, 3:39am says:

Urgh, anybody know how to add Ion Storms in maps? I can't seem to get it right.

+1 vote     reply to comment
-Redeemer-
-Redeemer- Feb 17 2014, 9:27am says:

hey guys, how do I add an addon directly for TW so that it shows the TW icon next to my upload? I know i gotta go to addons and upload a file, but I dont have that "+"-sign to add some media. I only have it for adding downloads. Anyone able to help here? thx

Edit: ok, I think I just found my solution. Just alter the "add"-Link for downloads into one for addons: Moddb.com

+2 votes     reply to comment
UNSC_SCOUT
UNSC_SCOUT Feb 14 2014, 7:46pm says:

What happaned to all the mods. only one shows up now.

+1 vote     reply to comment
Stuart98
Stuart98 Feb 12 2014, 9:36pm says:

Anyone up for the task of recreating the Tiberian Sun/Firestorm campaigns in TE 1.6?

+1 vote     reply to comment
Нunter-Seeker
Нunter-Seeker Jan 16 2014, 12:51pm says: Online

My most favorite game!

+1 vote     reply to comment
mrgdyr
mrgdyr Jan 16 2014, 11:27am says:

little off topic butttt does anobody know how to get this game to run on windows 8?

+1 vote     reply to comment
zlixine
zlixine Jan 26 2014, 10:09pm replied:

go to yuri's revenge page on moddb and ask there

0 votes     reply to comment
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C&C3: Tiberium Wars
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Electronic Arts
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Released Mar 27, 2007
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Highest Rated (9 agree) 10/10

it was better then cnc 4 and thats for sure :P

Jun 26 2011, 10:57pm by DoommasterAM

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Command & Conquer: Tiberium Alliances, Released Mar 15, 2012
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C&C4: Tiberian Twilight, Released Mar 15, 2010
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C&C3: Tiberium Wars, Released Mar 27, 2007
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C&C: Tiberian Sun, Released Aug 12, 1999
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Command & Conquer, Released Aug 30, 1995
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