MidEast Crisis 2C&C: Tiberium Wars mod | Released Feb 23, 2009Jerusalem is under siege, heavily armored soldiers from Europe make claim to the Holy Land in the name of peace and equality. Those fighting for Israel and Islam separately contemplate their fates, wondering how it came to this. They share the same god, yet kill each other in his name. They face similar hardships, yet aim to compound them in the other. How is it that one of the most sacred places known to man, has seen so much bloodshed? M1A3 Abrams and F-35's may have replaced knights and horses, police action may have replaced religious fervor but the fact remains that at the end of the day, the Holy Land may yet again be under control of the West. Welcome to the future, and the second Mideast Crisis. "Mideast Crisis 2"(MeC2) is a total conversion for "Command and Conquer 3: Tiberian Wars" and is developed by Isotx as the sequel to its "Command and Conquer: Generals - Zero Hour" conversion "Mideast Crisis". The staff for MeC2 is largely composed...
Release Candidate One
Description
This is the first public beta of MEC2 release, for February 23rd. It does not feature the UN as a playable faction yet, but it is functional and our first big release! We hope you enjoy.
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Awesome, Looking forward to enjoying this.
yey 33 download ^^
thank u for this
perfect ^^
Have just played the game, looks nice guys, although bug were found, but thats okay:)
Downloading it right now ^^
byby work! im going to mideast))
Awesome guys...im still downloading!!
time has come to the end wars on holy land (FOR EVERYONE)
Yeah !
Simply beautiful lanscaping on the maps. The voices have been done well. The crows near the temple though have the cameo of the Jihadists.
A nice sequel to the 1st MEC. Looking foward to the U.N.
"im freaking huuuuge" - ark
i cant stop laughing at that :D
awesome stuff there
One of the best mods for C&C3 so far...
Good job on this guys! Kudos to you!
i tried a 8 player ffa with the ai and they started to spam those trucks and the slings on the money points out of nowhere, like they had build radius there, i hope thats fixed
@Krieg_91: both IDF Slings and GOI Outpost Trucks can drive to the control point then deploy, neither are required to be inside the build radius. The GOI has a separate buildable Outpost that serves as a barracks, that one is a structure not a unit.
thats a rly late reply lol but still.....i mean, they deploy them like structures, the sling and the truck, they dont drive in and deploy, they like build them on the "mcv" and deploy them there lol
how is it instaled?
click the exe?
Plz upload it on Mod DB! I can't download if its not from Mod DB. I need to be able to use an accelerator.
Great mod !!
Nevermind, I managed to download it. Lots of bugs, like some models are not showing and some building, especially Guardians', have this 3D thing coming out of it, like a huge wall or beam, but awesome mod nevertheless. The voice-acting is great, and the concept of oil for power is quite cool too. The new menu and all really reflects professionalism. Will be awaiting any updates! ;)
Set your shader graphics to medium rather than low, that'll fix it.
Hell Yea!
Nice I just played it.Can't wait till the next Version.O and compliments to your voice actors ,,Stupid Russian computer" - LoL.Its a little unbalanced and it doesn't have much units to chose from but nevertheless
IT ROCKS and you totally have to make a campaign.KEEP UP THE GOOD WORK.
This works with v1.08 of CNC3?
everytime i start it up it crashes giving shit load of errors...
The Muslims will Win
I just got tiberium war cant wait to check this mod out
Needs another faction... and more maps and an exciting campain. Great mod, though!
coooool
hey i have command an conquer 3 Tiberian Wars kane edition
every time i tried to play the game it just load the original game not the mod
i have installed the mod in 'D' partition by the way
plz hlp
Please see our technical support FAQ
Isotx.com
If that doesn't help, make a post on the forums and we'll sort you out.