Stomp
Jan 23, 2009 Music 3 commentsA remake of C&C Tiberian Sun's "Stomp", previewed in the New Years trailer, made by Sebastian Aav.
Renegade X (formerly known as Renegade 2007) is a mod dedicated to recreating C&C Renegade in the new generation engine, the Unreal Engine 3. We all believe the Command and Conquer series is a very special one, and its fans have been following its games for over a decade now. C&C has been one of the most successful videogame series in the RTS Genre. Our modding team believes that C&C Renegade is truly a hidden gem in the FPS genre.
C&C Renegade's specialty was its multiplayer mode, because it was not mindless killing like most games. A player was thrown into a battle as soon as he joined a server, in which teamplay was the only way to win. The game revolves around a war between the Global Defense Initiative, and the Brotherhood of Nod. Each faction would have their own base of operations consisting of buildings. A team had to work together to destroy the enemy base, while keeping theirs intact. By simply switching engines, our team will have fixed many of C&C Renegade's faults. The original game had many problems such as bad netcoding, poor graphics, glitches, etc. Our main goal is to bring this great gameplay to the masses, all the graphical enhancements is merely just icing on the cake.
There are 2 ways to destroy an enemy building- you can either destroy them by infiltrating the structure and planting C4 explosives, or you can bombard it with vehicles and weapons from the outside. You also have 14 classes of Infantry per team to choose from, as well as 15 vehicles in total.
We also plan on adding plenty of new features that the original Renegade didn't ship with, such as:
We plan on remaking the original standard maps in the new-generation format. The team will be taking advantage of the engine by using much more polygons and bigger resolutions of textures. Although the maps will keep their original appearance and feel introduced in Renegade, they will graphically be much better than the initial versions. Of course, that being said, our project is not only limited to remaking the original maps. We will be making maps of our own design, which will all be littered with strategic and vantage points.
All ingame models will have a fresh new look with todays standards of 3d design, such as normal mapping, bump mapping, and will all be dynamically lit up during gameplay.
26 comments by Havoc89 on May 22nd, 2009 digg this super bookmark
The Brotherhood of Nod is a mystery. The origins of the organization and its charismatic leader is unknown. Its power is unprecedented. Its truth is unlimited. Nod as an organization appeared first in the mid 1990s, as the primary opposition to the Global Defense Initiative. The Brotherhood has a global presence, with a heavy concentration of its forces and influence covering the third world. They are pioneers in the refinement of Tiberium, and are always one step ahead in developing new technologies intended to take advantage of Tiberium growth worldwide.
Kane, the leader of the Brotherhood, is a mysterious figure. His origins, whereabouts, and any details about him whatsoever, remain unknown. Nod sees Kane as a savior proclaiming a new message of unity and freedom from the corrupt tyrants of the world. He propagates Tiberium as a gift to the earth, and its mutating effects on humans to be the next step in our evolution.
Nod does not come in peace. It comes ahead of peace - Kane.
The official Renegade X Nod wallpaper is now avaliable.

Sakura!
A Japanese woman covered in tattoos with a quiet, brooding, intense personality, Sakura Obata was raised in the male-dominated environment of the Japanese mob, the Yakuza. Disenchanted, she decided to use her considerable talents as a mercenary, and was hired by GDI to work with the Project: Shadow Strike unit, later known as the Dead 6 alongside then-captain Nick Parker. During one assignment, she was separated from her team and ambushed by Nod troopers. Since she was never heard from again, she was assumed dead.
However, it turned out she joined Nod. She was hired by general Gideon Raveshaw as his personal mercenary. As a commando armed with a Ramjet Rifle, Sakura is one of the most valuable units in the game!
Nod Armoured Personnel Carrier
We had decided to take a new design for Nod's APC. Influence has been taken from the Stryker vehicle. Armed with an M134 gatling machine gun, and with enough room for five passengers, the APC plays a very necessary role in the game.
Nod Officer
The Nod Officer is the point man for Nod basic infantry on the field. He is both inexpensive and useful, as he uses a heavy chaingun to eliminate his enemies from close and far ranges alike. Watch out!
Nod Flame Tank
A personal favourite for many. Flame Tanks are a signature Nod vehicle, armed with dual flame cannons to ensure maximum damage, and heavy armour to guarantee that it will make it to its target. Although close ranged, Flame Tanks are a fiery threat to enemy vehicles, infantry, and structures. Don't let these in your base, GDI!
Firefly Laser Rifle
Nod's 'Firefly' Laser Rifle takes Brotherhood laser technology to ground level. Its instant beams not only maintain a good range, but are capable of tearing vehicles apart and incinerating enemy infantry. It is the primary weapon of the Stealth Blank Hand, creating a deadly mixture of stealthy tactics and powerful weaponry.
The texture is still an early Work in Progress!
SDT-B Vulture Shotgun
A weapon used by both Nod and GDI shotgun infantry, the 'Vulture' Shotgun is a close ranged weapon used best against infantry and light vehicles. With eight rounds per shot, the shotgun could put a hole in just about any infantry at the proper range.
AG79 Kestrel Automatic Grenade Launcher
GDI's only asset in this update. The 'Kestrel' Grenade Launcher fires 40mm grenade rounds in an arc. Although difficult to become accustomed to, if used correctly, the Grenade Launcher could pose a threat to infantry, vehicles, and structures, especially in packs. Primary fire shoots a grenade that explodes on impact, while secondary fire shoots a grenade that will bounce and last a few seconds.
That's all for now!
Be sure to register on our forums to check out our Live WIP section, and to see our previous updates.
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A remake of C&C Tiberian Sun's "Stomp", previewed in the New Years trailer, made by Sebastian Aav.
A remake of the classic "Move It" from C&C Renegade. Fast themed, created by Sebastian.
Blinded: rock and symphonics. (Some influence taken from "I won't see you tonight" by Avenged Sevenfold)
'Valiant' (original track): Rock, piano. Influence taken from "Eternal" by Evanescence. www.Renegade-X.com
'March to Doom' Remake (C&C95): Orchestral www.Renegade-X.com
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this mod is............beyond god like when it comes it will be like wow in terms of addictiveness lol
Awesome Mod!!the graphics are stunning!!
will the shotgun and grenade launcher be better than in the original renegade? the shotgun's rage was so bad u had to get within 25 feet of your enemy to even do any damage and the grenade launcher had the worst aim of any grenade launcher.
BTW ur mod is awesome
Shotguns are MEANT to be short ranged.
Grenade Launchers are MEANT to be like a hand-held artillery.
I don't agree , You just need to know how to play with those weapons.
IMO the shotgun is good enough , you'll just have to know how and when to use it.
Looks stunning, can't wait.
By the way, your videos are fantastic too.
When to wait the beta version?
We will announce the release date when we are almost there.
This looks like RENEGADE 2!