About:
 

Renegade X (formerly known as Renegade 2007) is a mod dedicated to recreating C&C Renegade in the new generation engine, the Unreal Engine 3. We all believe the Command and Conquer series is a very special one, and its fans have been following its games for over a decade now. C&C has been one of the most successful videogame series in the RTS Genre. Our modding team believes that C&C Renegade is truly a hidden gem in the FPS genre.

      Why Renegade?

C&C Renegade's specialty was its multiplayer mode, because it was not mindless killing like most games. A player was thrown into a battle as soon as he joined a server, in which teamplay was the only way to win. The game revolves around a war between the Global Defense Initiative, and the Brotherhood of Nod. Each faction would have their own base of operations consisting of buildings. A team had to work together to destroy the enemy base, while keeping theirs intact. By simply switching engines, our team will have fixed many of C&C Renegade's faults. The original game had many problems such as bad netcoding, poor graphics, glitches, etc. Our main goal is to bring this great gameplay to the masses, all the graphical enhancements is merely just icing on the cake.

   Structures:   

  • Obelisk/Advanced Guard Tower (Base defenses) Without these, your team has no automatic defense.
  • Hand of Nod/ Barracks (Purchase higher class infantry) Without this, your team cannot purchase higher-classed infantry.
  • AirStrip/Weapons Factory (purchase vehicles) Without it, your team cannot purchase any vehicles.
  • Power plant (Generates power for your base) Without it your defenses will go offline, income will be cut in half, and all units will be double their original price.
  • Refinery (Sends an AI controlled harvester to collect resource) Without this, you will not receive any free credits
 Objectives:   

There are 2 ways to destroy an enemy building- you can either destroy them by infiltrating the structure and planting C4 explosives, or you can bombard it with vehicles and weapons from the outside. You also have 14 classes of Infantry per team to choose from, as well as 15 vehicles in total.

 New Features: 

We also plan on adding plenty of new features that the original Renegade didn't ship with, such as:

  • New Gameplay modes.
  • Built in voice communication.
  • Server side variables to control how the game is played on your server.
  • And so much more.

We plan on remaking the original standard maps in the new-generation format. The team will be taking advantage of the engine by using much more polygons and bigger resolutions of textures. Although the maps will keep their original appearance and feel introduced in Renegade, they will graphically be much better than the initial versions. Of course, that being said, our project is not only limited to remaking the original maps. We will be making maps of our own design, which will all be littered with strategic and vantage points.

All ingame models will have a fresh new look with todays standards of 3d design, such as normal mapping, bump mapping, and will all be dynamically lit up during gameplay.

Nominate for Mod of the Year 2009

The search is on to find the hottest mod of 2009, so if you
believe this is the one - vote for it. Everybody can vote all
they want, however, guest votes only count in the event
of a tie. For rules, prizes, movies & more - head on over
to the official 2009 awards page. Good luck to all!


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Blog RSS Feed Report abuse Latest News: Phase 4 Finalists for the MSU Contest

54 comments by Henley on Dec 22nd, 2009 digg this super bookmark


Here are the Phase 4 finalists for the Best non-FPS Mod, Best FPS Mod, Best Machinima, Best Vehicle Set, Best Level Set, Educational,Best Use of Physics, Best Art and Best Graphics in Maps category's in the $1 Million Intel Make Something Unreal Contest. All finalists in this category are eligible to enter the Grand Finals. This competition rewards top mods created for Unreal Tournament 3 with cash and hardware prizes in four preliminary phases and a grand final. Visit Makesomethingunreal.com for full details.

Best FPS Mod Phase 4 Finalists:

Best FPS Mod Phase 4 Honorable Mentions:

Best non-FPS Mod Phase 4 Finalists:

Best non-FPS Mod Phase 4 Honorable Mentions:

Best Machinima Phase 4 Finalists:

Best Machinima Phase 4 Honorable Mentions:

  • DoubleKill Episode 1
  • DoubleKill Jess
  • FightSabers
  • The Crucible Trailer
  • UT3 News Take 1
  • The Last Stand
  • Dream
  • Silent Scream of Vengeance
  • Prometheus
  • HOLP 3 Teaser

Best Vehicle Set Phase 4 Finalists:

Best Vehicle Set Phase 4 Honorable Mentions:

  • XS Prototypes
  • Starbase Defense Vehicle
  • VCTF-Boilerplate

Best Level for a Mod Phase 4 Finalists:

Best Level for a Mod Phase 4 Honorable Mentions:

Phase 4 Educational Category Finalists:

  • Arizona State University (Becca's Tale, EXILE)
  • Art Institute of California, L.A. (UT2D Killing Time, vCTF-Boilerplate Team Art Mod, Millagun UT2D)
  • Art Institute of Vancouver (TikiWiki)
  • DePaul University (ToonDoom)
  • Högskolan i Skövde, Sweden (Sanctum)
  • IT University of Copenhagen (Steam Racers, The Witching Hour, Cubes of Serenity, Chalupa, Takeshi Gladiatiors)
  • North Carolina State University (Blackbeard's Escape)
  • Royal Melbourne Institute of Technology (BailterRay)
  • Supinfo International University (Defend Unreal Territories)
  • Swinburne University of Technology in Melbourne, Australia (Hazard: The Journey of Life, Steel Halo)
  • Starr's Mill High School (Project Swing)
  • University of Oulu, Finland (Robofonics)
  • Vancouver Film School (Curvature, Ascendancy)

Best Use of Physics Phase 4 Finalists:

Best Use of Physics Phase 4 Honorable Mentions:

  • XS Prototypes
  • MillagunUT2D
  • UnWheel 2
  • Snarf Vehicles
  • DM-NewHorizon
  • VCTF-Electro
  • UT2D Killing Time
  • Cubes of Serenity
  • TRE - Last Life
  • DM-RB-Labyrinth

Best Art in a Game Mod Phase 4 Finalists:

Best Art in a Game Mod Phase 4 Honorable Mentions:

Best Graphics in Map Phase 4 Finalists:

  • City_Domination
  • CTF-Strand
  • CTF-CBP3-Antediluvian
  • CDom-CBP3- Saip
  • DM_AfterInfection
  • DM_Nano_Beta
  • Planetstorm-Space_Ixion
  • TH_Temple
  • War_CBP3_midst
  • War_Haunting_The_Chapel

Best Graphics in Map Phase 4 Honorable Mentions:

  • CDom-CBP3-Yarith
  • vctf-electro
  • The Ball
  • Black Sierra
  • Deadman's tales
  • DM_Dust
  • DM_Gamme
  • DM_Necrosis
  • JB-pagoda
  • CDom-CBP3-Velocity
Media RSS Feed Latest Video
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Renegade-X v0.40 Beta Full

Renegade-X v0.40 Beta Full

Nov 14, 2009 Full Version 10 comments

This is the third Renegade X release, available as of November 14th 2009. This requires a legal copy of Unreal Tournament 3 to play. Please note that...

Stomp

Stomp

Jan 23, 2009 Music 5 comments

A remake of C&C Tiberian Sun's "Stomp", previewed in the New Years trailer, made by Sebastian Aav.

Move It

Move It

Sep 15, 2008 Music 6 comments

A remake of the classic "Move It" from C&C Renegade. Fast themed, created by Sebastian.

Blinded

Blinded

Sep 15, 2008 Music 3 comments

Blinded: rock and symphonics. (Some influence taken from "I won't see you tonight" by Avenged Sevenfold)

Valiant

Valiant

Jul 15, 2008 Music 3 comments

'Valiant' (original track): Rock, piano. Influence taken from "Eternal" by Evanescence. www.Renegade-X.com

No Mercy

No Mercy

Jul 15, 2008 Music 6 comments

'No Mercy' Remake (C&C 95): Rock, orchestral. Renegade X

Comments  (0 - 10 of 1,262)
dajo3241
dajo3241 Dec 23 2009, 2:29am says: New Comment

voted of course :)

+1 vote     reply to comment
FelipeFR
FelipeFR Dec 22 2009, 1:24pm says: New Comment

Voted for the MOTY!

+1 vote     reply to comment
Ferkhat
Ferkhat Dec 21 2009, 5:34pm says:

voted

+1 vote     reply to comment
Feillyne
Feillyne Dec 21 2009, 1:46pm says:

It must be voted for. ;-D ' wish you many awards!

+1 vote     reply to comment
qpac
qpac Dec 19 2009, 7:36am says:

I can't log in to your forums. I've reset my pw, but now I can't get in. D:

+1 vote     reply to comment
Kelazun
Kelazun Dec 21 2009, 8:32am replied:

Same

+1 vote     reply to comment
Mrsmalll
Mrsmalll Dec 15 2009, 1:47pm says:

iv just quickly looked through the videos again and watched the demonstration video with the stealth tank stealth effect at the end and noticed that when its damaged it still stealth's to the same level
would it be possible so that the more damaged the stealth tank is the less effective the stealth emitters work or something

0 votes     reply to comment
NewMessageN00b
NewMessageN00b Dec 20 2009, 10:18am replied:

That would ruin the whole game mechanic of a stealth tank.

+2 votes     reply to comment
orca464
orca464 Dec 18 2009, 4:53am replied:

it sux so it doesnt have one

-1 votes     reply to comment
Mrsmalll
Mrsmalll Dec 15 2009, 1:27pm replied:

I wan Renx ps3 :(

*runs of crying*

+1 vote     reply to comment
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Platforms
PC, PS3
Developer
Totem Arts
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Official Page
Renegade-x.com
Release Date
Released Nov 14, 2009
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Style
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First Person Shooter
Theme
War
Players
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