"Mideast Crisis 2"(MeC2) is a total conversion for "Command and Conquer 3: Tiberian Wars" by Isotx as the sequel to its "Command and Conquer: Generals - Zero Hour" conversion "Mideast Crisis". Isotx teamed up with Derelict Studios, in which the staff for MeC2 is largely composed out of core team members from past SAGE engine mods such as; Blitzkrieg 2, Halogen (now known as Asylum), Mideast Crisis and Rise of Rome.

MeC2 features 3 distinct factions; Israel Defense Forces, the Guardians of Islam and the UN Peacekeepers which you can play in both multiplayer and singleplayer spanning maps (and missions) from Beirut to Jerusalem.

MeC2's gameplay focuses on occupation warfare within cities using 3 types of resources; money (from occupation taxes), fuel (from oil derricks and gas stations) and special ammunition (from ammo crates). We're also bringing back secondary resources in the form of; embedded reporters, settlements and hacking.

Stay tuned in the upcoming weeks and months, we have a great deal of surprises and innovations to show.

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Blog RSS Feed Report abuse Latest News: MidEast Crisis 2 Release Candidate #1

17 comments by Monique on Feb 23rd, 2009 digg this super bookmark


Sweet, sweet release is upon us. Is there much else to say? Perhaps, but first let's let the mod speak for itself - go on, download it now, and play it.



Note: You will need Command and Conquer 3 fully patched up to play MEC2.
Note #2: This is also Release Candidate 1, it is not the final version of the mod by any means, but it is the first we are unleashing to the public. The UN will be in a later update.

Release Trailer


What is MEC2?

New to our mod? Curious about this release craze? Install your copy of CnC3, patch 'er up, and get to playing. The official manual for the game may be found at our website.

For the newcomers, MEC2 is a total conversion mod for CnC3 (Kane's wrath Expansion pack is NOT required) featuring a sci-fi conflict between the IDF, the GOI (guardians of Islam) and the UN (UN is coming in release 2).

MEC2 features:

  • Fast and accessible gameplay
  • Augmented reality system (ARS). The ARS essentially transforms the standard RTS user interface into a HUD system for the players.
  • Gore: MEC2, unlike CnC3, implemented a rather detailed gore/death fx system. Now instead of just falling over, these guys will explode, melt, or disintegrate depends on the weapons used against them!
  •  Professionally acted and post-processed unit voice-overs. These voices are if not better, at least on par with most of the commercial RTS games.
  • Original soundtracks composed by Frank Klepacki's protege, Jonathan Vd Wijngaarden.
  • Each individual map has an unique concept and scenery. These are not just for looks either. Each map has its own individual twist on gameplay.

Be sure to check out the official website!

Magnum Opus

Words directly from the team lead of the mod, Smurfbizkit aka Bryan Ahonan:

Smurfbizkit wrote:Mideast Crisis 2 is the culmination of over a decade of modding Command and Conquer games. I released 3 total conversions (2 as team lead), 4 mods, and helped on countless others which never saw a release. MEC2 h more of my time than all of the others put together. However, after thousands of hours of work, it has far exceeded my expectations.

MEC2's outstanding quality is due to the talented and dedicated team that I've been privileged to work alongside. Above all, I'd like to single out Korona, our XML scripter, who alongside me has spent the past year working full-time on MEC2. Without his unwavering work ethic and technical wizardry, MEC2 wouldn't have been possible.

Everyone at Isotx also deserves a large thanks, not only for making it all possible but also for being patient with us. Dealing with the MEC2 team hasn't exactly been easy.

Finally, I'd also like to thank Aaron 'Apoc' Kaufman (C&C3's Community Manager) for his support and for pushing through the C&C3 SDK.


Note

Please keep in mind that this is is a beta release - release candidate #1.  We have a lot of balancing and tweaks to do for the IDF and GOI, not to mention we have the entire UN Peacekeepers faction to add. We will be continuing our monthly status reports, and you can expect much more from MEC2.

Lastly, we'd also like to apologize for how long it took to get this mod out here and into your hands; numerous delays, bugs, and all the works have hit us and knocked MEC2's release back more and more. Yet here we are, on February 23rd, as promised, still standing, complete with a mod to share with you... forgive us?

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Release Candidate One

Release Candidate One

Feb 23, 2009 Full Version 29 comments

This is the first public beta of MEC2 release, for February 23rd. It does not feature the UN as a playable faction yet, but it is functional and our first...

MIDEAST CRISIS 2 Soundtrack

MIDEAST CRISIS 2 Soundtrack

Apr 04, 2008 Full Version 4 comments

MEC2 soundtrack. Includes two tracks, both composed by Jonathan vd Wijngaarden. MEC2_REGIONAL_AMBIENT - Used during exploration/base building MEC2_REGIONAL_COMBAT...

MEC2 Regional Combat

MEC2 Regional Combat

Mar 29, 2008 Music 0 comments

Used during combat. Tracks are composed by Jonathan vd Wijngaarden.

MEC2 Regional Ambient

MEC2 Regional Ambient

Mar 29, 2008 Music 1 comment

Used during exploration/base building. MEC2 tracks are composed by Jonathan vd Wijngaarden.

Comments  (0 - 10 of 548)
dboozin123
dboozin123 Jun 30 2009, 12:15pm says:

is there ever going to be a campaign

+1 vote     reply to comment
smurfbizkit
smurfbizkit Jul 1 2009, 7:12pm replied:

nope

+1 vote     reply to comment
Blade5406
Blade5406 Jun 17 2009, 2:33am says:

Thanks for the mod and keep it up...

A question though...how does the technical salvage remains...?

+1 vote     reply to comment
smurfbizkit
smurfbizkit Jul 1 2009, 7:13pm replied:

it can't...err, that's not still on the tooltip is it?

+1 vote     reply to comment
USAFF
USAFF Jun 16 2009, 1:56am says:

Yeah, mod's really goood, but when the UN will come to game?

+1 vote     reply to comment
smurfbizkit
smurfbizkit Jul 1 2009, 7:13pm replied:

soonish, we have a bunch of updates coming way...in which we'll be showcasing the UN

+1 vote     reply to comment
endwar24
endwar24 Jun 14 2009, 1:30pm says:

I am having trouble with this mod I just installed C&C 3 (Kane Edition) and then I downloaded the latest update (but none of the other updates) and whenever I try to start either the mod or the game itself the screen goes black and then crashes to the desktop. Any help with this matter would be greatly appreciated.

+1 vote     reply to comment
Marcus500
Marcus500 Jun 12 2009, 10:59am says:

what is CrosuS it came after i installed the mod?????

+1 vote     reply to comment
Noobish
Noobish Jun 6 2009, 5:57pm says:

Really no point of asking if it works for Kane's Wrath. You have to have CNC: Tiberium Wars for it to work anyways.

+2 votes     reply to comment
mgs2
mgs2 Jun 3 2009, 8:41am replied:

Since there is no SDk for it.

+1 vote     reply to comment
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Isotx
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Released Feb 23, 2009
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