This is the final release of 'Mideast Crisis 2' which adds in the UN Peacekeepers as a playable faction, 2 new maps and many other minor changes. Please...
Mideast Crisis 2] (MEC2) is a total conversion for 'Command and Conquer 3 - Tiberium Wars' set in the near future, letting you use modern technology (such as the Abrams, F-35 and Hind) alongside future technology (such as Drones, Airships and Medibots) in a conflict ranging from Jerusalem to Beirut.
MEC2's gameplay focuses on Occupation Warfare in which players are encouraged to not only capture parts of the map, but to put the map to use. Low on fuel? Capture a gas station. Need money? Hold key positions on the map with units. Need MORE money? Depending on the faction you can; Export Oil, capture News Vans or deploy Pop-up Ads. Add in our unique map events, 3 factions with highly diverse gameplay, and multipurpose units ensures that MEC2 doesn't play like any other RTS out there.
If you have any problems installing or loading the mod please see our technical support FAQ here: Isotx.com
Final Version of MEC2 Released
While you download, if you're new to MEC2 (or just want a refresher) you may want to check out the following video. MEC2's gameplay is different from CNC3 so it is advised.
Final Thoughts and Thanks
MEC2 was intended to be made in 6 months as a quick promotional effort for Isotx. Somewhere along the line it became a game design and art testbed for us. During the same time EA released 5 'Command and Conquer' games, laid off most of their team (including everyone I knew there) and rehired most of a new one. Isotx itself released several games of their own (if you really want to support MEC2; buy Warlord and play Marauders).
I'd like to thank Isotx for their unwavering support even when we ran...several years over deadline. Thanks to all of the fans, EA (specifically Apoc when he was there), beta testers, past team members and current. Most of all a huge thanks to our coder Korona who's waged an unending war with the C&C3 engine (and won, most of the time). If not for him MEC2 wouldn't have been released, let alone completed.
Mod of the Year
The Mod of the Year contest is almost over, if you haven't yet please vote for MEC2!
What is next?
MEC2 for C&C3 is done, where will be no updates from our team. Obviously if there is a major bug or imbalance we will do a small patch, but otherwise we're done.
Is there a retail version in the future? EA doesn't license SAGE (we asked, twice). UDK type engines would be too costly to convert to RTS. The only chance is with Starcraft 2 Aracde, but Blizzard has yet to release enough solid info (or mod support) for Isotx to greenlight it.
We do believe that Starcraft 2 is the best place though and that is what we've been using for our next project. It has nothing to do with Isotx or Mideast Crisis and we won't announce it for a while but when we do you'll know it.
Hope you guys enjoy Release 2. Thanks again!
Highest Rated (12 agree) 9/10
Simple to learn, hard to master mod! Mideast crisis is a RTS mod featured less on structure and harvesting rush and more on taking, holding and attacking points, the fuel system is excellent as it reduce the chance you can rush mass tank force as easily as the vanilla game. Cash point and collecting recourses makes it harder for anybody to sit tight and wait for money to cash in, you basically have to fight your way into hostile areas, massive buildings garrison with infantry and constantly bombarded…
May 24 2011, 1:41am by willychong8921
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