OpenRA is a highly moddable RTS game engine for classic Westwood 2D games. In fact Red Alert, Command & Conquer and Dune 2000 are implemented purely as mods on it. Tools are provided that allow you to add new units, maps and tilesets even create your own mod. Have a look at the wiki.
The RA mod for OpenRA is a reimagining of Command & Conquer: Red Alert. It is not just a clone of the original but has improved and rebalanced gameplay. The UI is modernised for higher resolutions and better usabiltiy. It has fully working multiplayer support for both internet and local play (via direct connect). A single player campaign is currently being worked on.
The CNC mod for OpenRA is a reimagining of the original Command & Conquer: Tiberian Dawn game. As with Red Alert modern networking and rendering technology is used. Also new features are implemented such as snow terrain, neutral tech buildings and many glitches from the original have been fixed.
The D2k mod for OpenRA is a reimagining of Dune 2000. A remake of the remake so to speak. The mod tries to optimize balancing and gameplay. Currently in early stages of development, but already playable. The spice must flow!
We have just released our first July release candidate, playtest-20140709.
This short development cycle has been extremely productive, and includes some long-awaited features:
Other big changes include:
Beacons have been added for the air-support powers in RA.
Tech levels can be configured in the TD lobby options.
Support for RA and D2K will be added in the next playtest.
The OpenRA engine now supports isometric perspectives.
Development is progressing well on our Tiberian Sun mod, but it will not be ready for several more months.
Latest tweets from @openra
Jul 9 2014, 8:44am
Jul 9 2014, 4:37am
For a sneak peek of upcoming features, remember to check the changelog!... T.co
Jul 8 2014, 8:32am