OpenRA mod based on Command & Conquer: Red Alert 2, rebalancing and adding new logics to the Allies and Soviets to make it more competitive. Tune in for the campaign in the future.

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Playtest-20200805 is out!

News

After the recent Romanov's Vengeance stream by Five Aces, we have packed together another release for the mod. As usual, the new version comes with a lot of balance changes and several improvements to existing features. You can watch the stream mentioned from here.

One of the biggest balance change in the new version was to Build Time. Previously all the build time was tied to the cost of the unit/building, with the new version now every unit/building has their own build time. This allows more flexible balancing to the availability of the units. One of the biggest changes to the build time were to Refineries, which got their build time reduced by more than 50%, from 34 seconds to 15 seconds.

One change we did after the Five Aces stream was to one of the most unused Commander's Powers, maybe after the naval ones. For the Allies, we have removed the Airpad power, as with the implementation of multi-dock logic in the previous version, became even more useless. Instead the Allies now get Gun Turrets, which are a good cheap way to deal with enemy tanks early game. For the Soviets, their Tesla Fence Posts now gained a small Tesla attack, giving them more capabilities in the base defence.

Tesla Fence and Gun Turret

Gun Turrets and Tesla Fences


The new version also include more changes to sounds, as now vehicle start move sounds, infantry fear voice lines and V3/Dreadnough fire sounds are now implemented.

You can find the full changelog here.

You can download the new version from here.

Playtest-20200524 is out!

Playtest-20200524 is out!

News

New playtest-20200524 of Romanov's Vengeance is out!

Open Beta of Romanov’s Vengeance & Tournament

Open Beta of Romanov’s Vengeance & Tournament

News 3 comments

Romanov’s Vengeance will be entering Open Beta phase on the 30th of April as well as a Tournament to celebrate it on the 1st of May.

OpenRA: Romanov’s Vengeance

OpenRA: Romanov’s Vengeance

News 12 comments

Introduction and summary of Romanov’s Vengeance!

Comments  (0 - 10 of 36)
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Pitonone
Pitonone

Why cant **** ra2 be freeware?

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Guest
Guest

I had played here with colors problems. Windows 10 x64 Pro

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DanielDanBad
DanielDanBad

I had played here with colors problems. Windows 10 x64 Pro

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DanielDanBad
DanielDanBad

I can't install the mod about complications of CD version, i have a internet version of the game if you can help the steps to copy from game folder.

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MustaphaTR Creator
MustaphaTR

I think my answers to the guest below should give you enough info on manual download.

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DanielDanBad
DanielDanBad

Where is the manual to download?

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MustaphaTR Creator
MustaphaTR

I mean the manual installation of the content. You just need to copy files i counted there to place i also told in that comment.

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DanielDanBad
DanielDanBad

So i need to extract all files of RA2 on the same folder of Romanov Vengeance? Appears that worked but i don't have .Net Framework 4.7.2.

I will wait for a most easy mod version thanks.

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MustaphaTR Creator
MustaphaTR

You need to put the RA2 files i counted below (ra2.mix, ra2md.mix, language.mix and langmd.mix) in your OpenRA content folder (%appdata%/OpenRA/Content/ra2).

And yes you should need .Net Framework to play, you can easily find the download link by googling it.

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DanielDanBad
DanielDanBad

I'm using Windows Vista, don't support this framework 4.6.2 ;(

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MustaphaTR Creator
MustaphaTR

I wasn't aware that OpenRA didn't work on Vista, but sounds about right. Vista isn't an OS that are commonly used at the first place. Sorry, you'll need Win 7 at least.

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