Open-Source reimplementation of Westwood’s Command & Conquer: Red Alert game engine, updated to use the hardware acceleration of modern video cards using OpenGL and OpenAL for sound playback. It runs natively on Windows, Linux and Mac OS X. The game was designed with modifiability in mind, but is not identical to the original. Campaigns and mods made for the legacy game won't work out of the box.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
A10 Napalm Strike
embed
share
view next
 
Post comment Comments
Templarfreak
Templarfreak May 11 2014, 4:16pm says:

What do you mean "More consistent with the custscenes"? I always thought they did pretty much did the same thing, fly around dropping bombs. xD

Will the Airstrike be available to both GDI AND Nod like it's suppose to be? Or just GDI like how the Campaigns were? (Funny thing: In the Nod Campaigns, you actually CAN get access to the A10-Airstrike...I forgot how though.)

+1 vote     reply to comment
V.Metalic
V.Metalic May 13 2014, 5:14pm replied:

For both.

+1 vote     reply to comment
missledef200
missledef200 May 11 2014, 7:40pm says:

Really cool.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

The Tiberian Dawn mod is a polished version of the original Command & Conquer. It features numerous improvements such as this airstrike which is more consistent with the cut-scenes.

Image Details
Type
Demonstration
Date
May 11th, 2014
Size
866×497
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only