Pick from one of five classic C&C factions.
Combined Arms tries to emulate the gameplay of the original games. Elements are taken from Tiberian Dawn, Red Alert, Tiberian Sun, Red Alert 2 & Generals.
Both Nod & GDI have been given new Tech centers, Support powers & Navy's to enable them to engage the Allies & Soviets on a level playing field.
All factions receive new units (some from TS & RA2) in order to freshen up old gameplay.
A sample of the new units include:
While the majority of the content is taken from either TD or RA, new sounds & artwork have been added to enhance the mod.
Some of these include:
Thanks to the OpenRA Dev team (& Westwood) for the amazing engine & original games!
Special thanks to:
Kilkakon for the fuel truck.
Katzsmile for the UAV.
Allen262 for the RA Beta ships & submarine.
AchromicWhite & Nyerguds from CnCnet for the assorted sprites & cameos.
Messiah & Tschokky from CnCnet for tilesets & assorted tiles.
GraionDilach, Boolbada, Gerseras & MustaphaTR for the excellent code additions!
Welcome back Commanders,
It's time for a new update! Update 0.90 has been in development for almost a year! (yikes), & I am happy to reveal to you what Darkademic & I have been working hard on!
This update improves all aspects of Combined Arms, however as the crown jewel Darkademic has masterfully crafted 15 unique and challenging single-player missions complete with original soundtracks!
An enormous amount of new features, units, artwork and sounds were added In this update, including the much-requested "Multi-Queue" feature for multiplayer skirmish.
You can check out the full change log on our Discord!
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Twitch Streamer TheKaution tackles the first Nod Campaign mission
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Combined Arms is available for download now! and is compatible with Windows, Mac & Linux.
The game is completely standalone, so you do not need any previous version or a C&C game installed.
Happy 2023 & thank you for your continued support.
Inq & Darkademic
The Command & Conquer community is celebrating the anniversary of the Red Alert franchise & Combined Arms is proud to be part of the event!
Welcome back, Commander! Update 0.73 for Combined Arms is now available. Packed with new units, structures & upgrades & running on the latest OpenRA engine...
Welcome back, Commander! The first update of 2021 for Combined Arms is now available. Packed with new units, structures & upgrades & running on the lastest...
Welcome back, Commander! Relentless Scrin forces have arrived in the new update for the Combined Arms mod. Featuring multiple sub-factions as well as...
0.90 is the latest instalment of Combined Arms! Packed with new artwork, soundtracks & gameplay features any Command & Conquer fan will recognise! The...
Another small but significant update! Addresses some balance issues in preparation for our first tournament!
A small but significant balance & bugfix update! Includes new maps.
0.80 is the latest instalment of Combined Arms! Packed with new units any Command & Conquer fan will recognise! The update also features five brand new...
Loaded with new units, upgrades & gameplay enhancements, Combined Arms 0.73 is here!
GDI forces expand in Combined Arms! Awesome new units such as the Railgun Titan & Hover Mammoth make an appearance. As well as tons of new additions ...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Any allies asian or gdi asian sub faction?!...
Where are Avatars from NOD?
They would be redundant, Cyborg Elites fill the same role while having the added bonus of not being just another Titan or Tripod.
Hello, I'm a big fan of the franchise and I would like to congratulate those involved, I really liked this version of the game and I would like to leave some suggestions
1) Put ants on some maps, they being from the map itself, being able to conquer by engineers and being able to destroy them. (conquering the nests you control the ants or they go alone to the enemies)
2) Another suggestion would be to make this mode available in the map editor to put ants and anthills
3) one of the things i would like to see would also be community maps in the game to have the option to upload and play them with friends :)
Note: Other things that I also thought there, I think it's already tense to do would be gates for the walls and having the option to build bridges
Hi there, thanks & glad you like the mod. Re: #3 this is possible via the OpenRA Resource Center website (so if you upload a map there, someone who joins your lobby will have the option to download the map if you select it): Resource.openra.net
Question, does this mod also adds Yuri faction?
It adds Psi-Corps as a Soviet subfaction (with Brutes, Lasher Tanks, Chaos Drones, Chaos Kirovs, Genetic Mutation Bomb and Yuri himself).
I love this mod, even though I haven't played it yet. Hell, I'm not even a fan of the old C&C games. Still, it keeps C&C alive and active.
This might be a bug: The ChronoPrison can not attack the aircraft from the GDIs Aircraft carrier.
Not a bug, only static AA defence can shoot them.