FEATURES:


Classic Factions:

Pick from one of the four original factions.

  • Allies

  • Soviets

  • Nod

  • GDI

Classic Gameplay:

Combined Arms tries to emulate the game-play of the original games. Elements are taken from both the Westwood version of Red Alert & Tiberium Dawn and feature in the mod.

  • Classic Faction Rosters
  • Original Unit behaviour (SSM/MLRS/Flame Weapons etc)
  • Red Alert Style Engineer/Saboteur capture mechanics

New Units & Support Powers:

Both Nod & GDI have been given new Tech centers, Support powers & Navy's to enable them to engage the Allies & Soviets on a level playing field.

All factions receive new units (some from TS & RA2) in order to freshen up old game play.

A sample of the new units include:

  • GDI Airfield & A10,
  • GDI Hover MLRS,
  • GDI Titan,
  • Nod Infiltrator, (Detects spies & steals technology)
  • Nod Cyborg Elite,
  • Nod Chaos Drone,
  • Allied Prism Tank,
  • Allied Grand Cannon,
  • Allied Harrier,
  • Soviet BTR,
  • Soviet V3,
  • Soviet Kirov Airship

New Art/SFX:

While the majority of the content is taken from either TD or RA, new sounds & artwork have been added to enhance the mod.

Some of these include:

  • Nod faction buildings are sporting a Tiberium Dawn beta colour scheme.
  • Medics & Mechanics feature Tiberium Sun voices.
  • New cannon sounds for Ships & Artillery.
  • New missile trails and explosions.
  • Ships now have cosmetic radar dishes

CREDITS:

Thanks to the OpenRA Dev team (& Westwood) for the amazing engine & original games!

Special thanks to:

Reaperr & TDX crew for the APC.

Katzsmile for the UAV.

Allen262 for the RA Beta ships & submarine.

AchromicWhite & Nyerguds from CnCnet for the assorted sprites & cameos.

Messiah & Tschokky from CnCnet for tilesets & assorted tiles

GraionDilach, Boolbada, Gerseras & MustaphaTR for the excellent code additions!


  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Please visit our Discord to provide feedback or report any bugs! Thanks!

--------------------------------------------------------------------------------------------------------------------


Welcome back Commanders,

While 2020 continues to prove a difficult year for many, Darkademic has selflessly found the time to work incredibly hard over the last few months to bring players the Scrin faction in the art style & spirit of the original Westwood games.

Scrin


I am now happy to present to you the fruits of his hard labour, in the latest update to Combined Arms!

The new update is jam-packed with great new features & units inspired by the classic Westwood games & Tiberium Wars.

----------------------------------------------------------------------------------------------------------------------


Here is just a glimpse of the new fantastic units available:

Scrin battle

Here, Scrin forces repel a strong Nod assault.

Scrin Base

Scrin forces defend against a strong ZOCOM attack.

----------------------------------------------------------------------------------------------------------------------


Darkademic shows off his creations in a test game.

----------------------------------------------------------------------------------------------------------------------


Combined Arms is available for download now! and is compatible with Windows, Mac & Linux.

Combined Arms 0.70


The game is completely standalone, so you do not need any previous version or a C&C game installed.

Thank you, for your continued support.

Inq

Combined Arms 0.62 Release

Combined Arms 0.62 Release

News 6 comments

Welcome back, Commander! A fantastic new update for the Combined Arms mod is available, running on the lastest OpenRA engine.

Combined Arms - 0.60 Release

Combined Arms - 0.60 Release

News 2 comments

Combined Arms is back for 2020! After 15 months of development I'm pleased to release the new fully loaded & feature packed version of Combined Arms!

Combined Arms Lite - First Release

Combined Arms Lite - First Release

News 4 comments

Combined Arms Lite's first release is here! - Welcome back commander!

Combined Arms 0.5/0.52.3 Released

Combined Arms 0.5/0.52.3 Released

News

*Update* Combined Arms 0.5/0.52.3 Release Announcement, Now avalible on Mac & Linux

Add file RSS Files
Combined Arms 0.70

Combined Arms 0.70

Full Version 3 comments

The Scrin invade Combined Arms! A complete new faction, 3 sub-factions & tons of new additions & gameplay changes to the existing forces! This is Combined...

Combined Arms 0.62.1 Hotfix

Combined Arms 0.62.1 Hotfix

Full Version 5 comments

A small hotfix update to address some problems with the 0.62 release.

Combined Arms 0.62

Combined Arms 0.62

Full Version

May the 4th be with you commander! The May 2020 update for Combined Arms is here! Featuring over 10 new units & enhanced features such as improved AI...

Combined Arms 0.61

Combined Arms 0.61

Full Version

A small but significant update. Fixes major issue with MacOS build & several CTD bugs.

CombinedArms 0.60

CombinedArms 0.60

Full Version 2 comments

Combined Arms is back for 2020! After 15 months of development I'm pleased to release the new fully loaded & feature packed version of Combined Arms!

Combined Arms Lite - 0.06

Combined Arms Lite - 0.06

Full Version

Combined Arms Lite - 0.06 Installer This zip file contains everything to launch the game on a Windows, Linux or Mac OS.

Comments  (0 - 10 of 105)
Paul.S95
Paul.S95

Jesus christ on the holy skies... could you please decrease the damage of Sea Scorpions? Theyre literally Overpowered, when theres at least 4-5 of them, they can destroy ANYTHING in their way, buildings, vehicles, air units. Not even kidding, mate.

Reply Good karma Bad karma+1 vote
UweWeber84
UweWeber84

They lose against other navy tho that's the big weakness

Reply Good karma Bad karma+1 vote
Darkademic
Darkademic

They're good against aircraft and light armour, and ok against buildings. They lose to most other naval units (gunboats, patrol boats, subs, destroyers), and hardly do anything to heavy armour. Naval balance has had much less attention than ground/air, but it seems alright to me.

Reply Good karma Bad karma+1 vote
Valherran
Valherran

I'm curious, is there a limit on how many factions you can add?

Reply Good karma Bad karma+1 vote
Inqubi Creator
Inqubi

No, with OpenRA you are pretty much only limited by imagination. (& coding knowledge)

Reply Good karma+2 votes
Valherran
Valherran

When you finish the current faction roster, do you plan on adding more? I have an idea that would make this super chaotic and fun. lol

Reply Good karma Bad karma+1 vote
aikirob
aikirob

Your discord link is broken, can you fix it please?

I'm absolutely loving this mod, its the best one available after trying them all, however I do have some suggestions, please buff the ukraine side, the demo truck needs way more damage, give the ukraine side a chronosphere to use so we can teleport nuke trucks to the enemy base.

Also can you please change up the nod factions, they are all very similar, maybe have an obelisk tank for a special unit?

can you add CABAL and forgotten sides using the models from tiberian sun?
cabal side was a load of fun in TS, and the forgotten can have the mutants from TS as well, I already noticed the visciroids are in the mod already, would be nice to have them buildable for the forgotten side.

Anyway, Thanks heaps for this mod, I've had a blast playing it over the last couple weeks and would be floored if you kept working on it.

edit: can you make a config file for the default ai to appear in the open slots in skirmish, so I dont have to click it a thousand time everytime I want to play on a larger map and specify what each AI type does differently?

Reply Good karma Bad karma+1 vote
PolishedPole
PolishedPole

Discord.gg
Current work is about Scrin. Thank Darkademic, he is doing the dirty work.
CABAL and Forgotten have an issue - they are mostly glue-togethers of existing TS GDI and Nod arsenals, save for Core Defender, two doped obelisks (sounds like something for Marked of Kane subfaction), some scrap cars from Sheep's Clothing, old arsenals that are still in use in CA, some super-fragile infantries with tiberium healing (many RA maps don't have tiberium at all), and three commando units of which one uses advanced GDI technology, and two are doped British Sniper and Soviet Thief.

Reply Good karma Bad karma+1 vote
marekokun
marekokun

Hi Man,

first of all, great mod :) I really like it. I am playing very often right now and it is the best mod ever.

I found one issue with sell of Tiberium Rafinery and Ore Rafinery. When you sell it while playing GDI or NOD you receive 1000 credits, when selling while playing Soviets or Ally you get back ony 150 $ . Isn't this a bug in statitics of units? Shouldn't it be equal? Btw, why 1000 credits I got back if harvester costs 1400. If 2000 - 1400 is 600 should it be half of this cost like always when selling building? So 300 in this case?

One little request if I may have, I would like to raise it here. Can you share table with unit stats? HP, Damage, Range, etc. Cyborgs Elites are so strong I am counting them as a Mammoth Tanks :D and I am curios what are their stats in compare to each other.

Reply Good karma Bad karma+1 vote
new_forest
new_forest

Could you add a setting that allows the build of units in the Tiberian Dawn format?

Reply Good karma Bad karma+1 vote
PolishedPole
PolishedPole

What do you mean?

Reply Good karma Bad karma+1 vote
MialiciusMeowdini
MialiciusMeowdini

he probably means production like in ORA TD mod, each factory to build seperately.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Profile
Icon
OpenRA
Game
OpenRA
Developer
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

9.5

8 votes submitted.

You Say

-

Ratings closed.

Embed Buttons
Link to Command & Conquer - Combined Arms by selecting a button and using the embed code provided more...
Command & Conquer - Combined Arms
Statistics
Last Update
Watchers
96 members
Files
17
Articles
5
Reviews
7