FEATURES:


Classic Factions:

Pick from one of the four original factions.

  • Allies

  • Soviets

  • Nod

  • GDI

Classic Gameplay:

Combined Arms tries to emulate the game-play of the original games. Elements are taken from both the Westwood version of Red Alert & Tiberium Dawn and feature in the mod.

  • Classic Faction Rosters
  • Original Unit behaviour (SSM/MLRS/Flame Weapons etc)
  • Red Alert Style Engineer/Saboteur capture mechanics

New Units & Support Powers:

Both Nod & GDI have been given new Tech centers, Support powers & Navy's to enable them to engage the Allies & Soviets on a level playing field.

All factions receive new units (some from TS & RA2) in order to freshen up old game play.

A sample of the new units include:

  • GDI Airfield & A10,
  • GDI Hover MLRS,
  • GDI Titan,
  • Nod Infiltrator, (Detects spies & steals technology)
  • Nod Cyborg Elite,
  • Nod Chaos Drone,
  • Allied Prism Tank,
  • Allied Grand Cannon,
  • Allied Harrier,
  • Soviet BTR,
  • Soviet V3,
  • Soviet Kirov Airship

New Art/SFX:

While the majority of the content is taken from either TD or RA, new sounds & artwork have been added to enhance the mod.

Some of these include:

  • Nod faction buildings are sporting a Tiberium Dawn beta colour scheme.
  • Medics & Mechanics feature Tiberium Sun voices.
  • New cannon sounds for Ships & Artillery.
  • New missile trails and explosions.
  • Ships now have cosmetic radar dishes

CREDITS:

Thanks to the OpenRA Dev team (& Westwood) for the amazing engine & original games!

Special thanks to:

Reaperr & TDX crew for the APC.

Katzsmile for the UAV.

Allen262 for the RA Beta ships & submarine.

AchromicWhite & Nyerguds from CnCnet for the assorted sprites & cameos.

Messiah & Tschokky from CnCnet for tilesets & assorted tiles

GraionDilach & Boolbada for the excellent code additions!


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Now Updated to 0.62.1

Please visit our Discord to provide feedback or report any bugs! Thanks

--------------------------------------------------------------------------------------------------------------------


Welcome back Commanders,

I hope you are all safe & well!

Darkademic & I have been working hard over the last few months on the next update for Combined Arms & I am now happy to bring you our latest update.

Like January's update, It is packed with great new features & units inspired by classic Westwood games & also the original concept art.

Here are just a few of the fantastic new units:

Allied - Chrono Prison:

chronopris

The Chrono Prison was a cancelled Yuri's Revenge Unit, In Combined Arms it is Germany's unique faction unit.

It can easily paralyse even the biggest & strongest enemy units and erase them from time! Perfect for dealing with those pesky Mammoth tanks!

chronopris

--------------------------------------------------------------------------------------------------------------------


Soviet - Siege Tank


tankkiller

The devastating Siege Tank is based on the Red Alert 2 Tank killer concept art.

This unit never made it into RA2, but in Combined Arms it joins the fray as the Ukraine sub-factions unique unit!

it fires large concussion shells at your enemies, stunning them & slowing their fire rate, while also dealing heavy damage.

siege2


--------------------------------------------------------------------------------------------------------------------


Soviet - Tesla Reactor

teslareactor

Red Alert 2 fans will instantly recognise this structure!

In Combined Arms, this structure works as a regular power plant for the Russian sub-faction; With an additional ability to be overcharged.

Be warned though, if it takes heavy damage while being overcharged it will start zapping friendly units in your base without warning!

Tesla

--------------------------------------------------------------------------------------------------------------------


Combined Arms is available for download now! and is compatible with Windows, Mac & Linux.

The game is completely standalone, so you do not need any previous version or a C&C game installed.

Now Updated to 0.62.1

Combined Arms 0.62.1 Hotfix


I hope you all have as much fun playing the Combined Arms as I have had making it!

Thank you & stay-in and stay safe in 2020!

Inq

Combined Arms - 0.60 Release

Combined Arms - 0.60 Release

News 2 comments

Combined Arms is back for 2020! After 15 months of development I'm pleased to release the new fully loaded & feature packed version of Combined Arms!

Combined Arms Lite - First Release

Combined Arms Lite - First Release

News 4 comments

Combined Arms Lite's first release is here! - Welcome back commander!

Combined Arms 0.5/0.52.3 Released

Combined Arms 0.5/0.52.3 Released

News

*Update* Combined Arms 0.5/0.52.3 Release Announcement, Now avalible on Mac & Linux

Add file RSS Files
Combined Arms 0.62.1 Hotfix

Combined Arms 0.62.1 Hotfix

Full Version 4 comments

A small hotfix update to address some problems with the 0.62 release.

Combined Arms 0.62

Combined Arms 0.62

Full Version

May the 4th be with you commander! The May 2020 update for Combined Arms is here! Featuring over 10 new units & enhanced features such as improved AI...

Combined Arms 0.61

Combined Arms 0.61

Full Version

A small but significant update. Fixes major issue with MacOS build & several CTD bugs.

CombinedArms 0.60

CombinedArms 0.60

Full Version 2 comments

Combined Arms is back for 2020! After 15 months of development I'm pleased to release the new fully loaded & feature packed version of Combined Arms!

Combined Arms Lite - 0.06

Combined Arms Lite - 0.06

Full Version

Combined Arms Lite - 0.06 Installer This zip file contains everything to launch the game on a Windows, Linux or Mac OS.

Combined Arms - Lite: 0.05

Combined Arms - Lite: 0.05

Full Version

Small update & hotfix, fixes a critical error bug.

Comments  (0 - 10 of 93)
Casshern1981
Casshern1981

A very cool mod i stumbled on while browsing moddb, will surely give it a spin!
Thanks for your efforts!

I also made a mod for Yuri's revenge but in comparison mine really looks insignificant...

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Dtercs
Dtercs

Has to be my favorite of the various C&C varietals. Wish I new Lua scripting, if I did I would inquire about a scenario editor so I could try recreating all 3 of the main tiberium games. I would even be wiling to lern Lua if the scenario editor was here.

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bermalla
bermalla

Dude, just wanted to tell you that I'm having a BLAST with v0.61! All factions are awesome, the variety of units and powers brings a lot of replay value and the AI is really interesting for those lazy "coop matches vs AI" :)
Amazing work, thanks a lot for sharing it.

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Violet-n-red
Violet-n-red

I feel like this may be the best RTS game at the moment - it has perfect amount and kind of strategizing, action and management. i'm totally in love with this mod <3

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Wanner-Panzer
Wanner-Panzer

Wow, what an awesome Mod! Realy like how you combined first and second aera units. It feels like they have always been there.

Posible Bug: It seems like building multible Warfaktories, Navalyards and so on doesnt provide any boost in building speed.

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PolishedPole
PolishedPole

They provide, it's just very tempered - second WF decreases production time just to 85%, and third to 70%.
On discord it is discussed to change this though.

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Kryonix
Kryonix

Парни мод супер спасибо большое жду продолжение

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Guest
Guest

Can you adjust the Cyborg Elites less overpowered please? :(

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Inqubi Creator
Inqubi

They are a bit bugged at the moment that makes them seem stronger than they are. It’ll be rectified in the next update.

Reply Good karma+1 vote
Darkademic
Darkademic

They're not as overpowered as they might seem (they lose 1v1 vs a Mammoth Tank, or vs a Tesla Coil, for example). Shock Troopers, MLRS, Tank Destroyers and Recon Bikes all work well against them. There's also a bug that might make them appear stronger than they are; they'll be ignored if you move attack.

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