About

OpenRA is a highly moddable RTS game engine for classic Westwood 2D games. In fact Red Alert, Command & Conquer and Dune 2000 are implemented purely as mods on it. Tools are provided that allow you to add new units, maps and tilesets even create your own mod. Have a look at the wiki.

Built-In Mods

Red Alert

sovietsThe RA mod for OpenRA is a reimagining of Command & Conquer: Red Alert. It is not just a clone of the original but has improved and rebalanced gameplay. The UI is modernised for higher resolutions and better usabiltiy. It has fully working multiplayer support for both internet and local play (via direct connect). A single player campaign is currently being worked on.

Command & Conquer

GDI The CNC mod for OpenRA is a reimagining of the original Command & Conquer: Tiberian Dawn game. As with Red Alert modern networking and rendering technology is used. Also new features are implemented such as snow terrain, neutral tech buildings and many glitches from the original have been fixed.

Dune 2000

ArrakisThe D2k mod for OpenRA is a reimagining of Dune 2000. A remake of the remake so to speak. The mod tries to optimize balancing and gameplay. Currently in early stages of development, but already playable. The spice must flow!

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⬇ Download for Linux/Mac/Windows


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A10 Napalm Strike Allied campaign mission 2 New main menu for RA (Concept 2)
Blog RSS Feed Report abuse Latest News: Release 20140722

11 comments by Phrohdoh on Jul 22nd, 2014

We are pleased to announce the availability of our July release, which includes 619 commits by 27 contributors.The feature list remains the same as for our July playtests, but this release benefits from additional testing and bugfixes. The main new features are:

  • The RA and TD game music can now be downloaded and installed from the in-game music player.
  • Capturing enemy structures in RA and TD will now let you build units from their faction.
  • The maximum tech level can be configured in the lobby options.

Other notable improvements include:

  • Fixed a number of crashes that were introduced in the last release.
  • Fixed issues that occurred when installing from CD.
  • Improved performance and memory usage.
  • Improved scroll-panel behaviour.
  • Added an option to lock the mouse cursor inside the game window.
  • Multiple players can now repair a building at an accelerated rate.
  • Added engine support for diamond-shaped (“isometric”) terrain (an important milestone for our TS mod).

As usual, the full list of changes compared with the June release is available on our wiki.

Capturing enemy structures in TD and RA will now allow you to produce their units.

OpenRA can now download the game music for RA and TD.

Tech levels can be configured in the lobby options for all mods.

Development is progressing well on our Tiberian Sun mod, but it is still several months away from a release.

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Post comment Comments  (30 - 40 of 342)
Superheavytank
Superheavytank Mar 7 2014, 12:16am says:

The game runs fine for me until roughly ten minutes in when it starts stuttering for no reason.

+1 vote     reply to comment
Guest
Guest Mar 5 2014, 2:43pm says:

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Milanium
Milanium Mar 10 2014, 5:23am replied:

Create Game → Change Map → Category: Campaign

+1 vote     reply to comment
CreepyOwl18
CreepyOwl18 Mar 4 2014, 1:07pm says:

Are there plans to have Red Alert and Tiberian Dawns huds the same?

+1 vote     reply to comment
Milanium
Milanium Mar 5 2014, 3:45am replied:

The plan is to make them share code again, but not to make them visually identical.

+1 vote     reply to comment
PUOjACKz
PUOjACKz Mar 3 2014, 3:56pm says:

Maybe a converting tool or a parsing tool in order to just import the old mission files and make them working in OpenRA, without re-creating them from scratch?

+1 vote     reply to comment
Milanium
Milanium Mar 5 2014, 3:42am replied:

Everything but trigger logic can be automatically converted. Try Resource.openra.net Requires signing in first.

+1 vote     reply to comment
DustinWolvs41
DustinWolvs41 Mar 3 2014, 4:35am says:

Any further plans for future updates?/builds?

+1 vote     reply to comment
Milanium
Milanium Mar 5 2014, 3:40am replied:

See Github.com for the next playtest milestone.

+1 vote     reply to comment
DustinWolvs41
DustinWolvs41 Mar 6 2014, 3:24am replied:

K

+1 vote     reply to comment
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OpenRA
Platforms
Windows, Mac, Linux
Developer & Publisher
OpenRA developers
Engine
Westwood 2D
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Official Page
Openra.net
Release Date
Released Sep 18, 2010
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9.4

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Highest Rated (12 agree) 10/10

This game should get more praise.

Jan 18 2012, 10:30pm by Torpedo1986

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Genre
Real Time Strategy
Theme
War
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Single & Multiplayer
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