About

OpenRA is a highly moddable RTS game engine for classic Westwood 2D games. In fact Red Alert, Command & Conquer and Dune 2000 are implemented purely as mods on it. Tools are provided that allow you to add new units, maps and tilesets even create your own mod. Have a look at the wiki.

Built-In Mods

Red Alert

sovietsThe RA mod for OpenRA is a reimagining of Command & Conquer: Red Alert. It is not just a clone of the original but has improved and rebalanced gameplay. The UI is modernised for higher resolutions and better usabiltiy. It has fully working multiplayer support for both internet and local play (via direct connect).

Tiberian Dawn

Tiberian Dawn The CNC mod for OpenRA is a reimagining of the original Command & Conquer: Tiberian Dawn game. As with Red Alert modern networking and rendering technology is used. Also new features are implemented such as snow terrain, neutral tech buildings and many glitches from the original have been fixed.

Dune 2000

ArrakisThe D2k mod for OpenRA is a reimagining of Dune 2000. A remake of the remake so to speak. It separates itself from the rest of the C&C series in terms of lore, certain game mechanics and file formats, but also shares a lot of technology with it's spiritual successors. Avoid the sandworms and build your base on stable foundations. The spice must flow!

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A10 Napalm Strike Allied campaign mission 2 New main menu for RA (Concept 2)
Blog RSS Feed Report abuse Latest News: Playtest 20150830

2 comments by Milanium on Aug 30th, 2015

Being in a feature freeze, we focused on fixing bugs and inconsistencies reported by community members to ensure the release is as bug-free as possible.

More notable things that got fixed include:

  • An exploit where spies in RA could infiltrate team mate’s structures.
  • Issues with crushing infantry and walls.
  • Issues with units entering transports.
  • Visual errors connected to shroud and fog of war.

For details check out the full changelog.

Grab the installer for this playtest from our download page and give it a try!

Custom map rule warning

The spy production veterancy overlay has been improved to better fit the RA icon style.

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Crystallized Doom 1.9.42 Beta [Standalone TS]

Jan 28, 2015 C&C Tiberian Sun Crystallized Doom Full Version 41 comments

This is the updated download version of Crystallized Doom 1.9.42 NOTICE: This build only supports Techlevel 1 and 2! If people still have problems to...

The Forgotten Chapter 0.31b

The Forgotten Chapter 0.31b

Jan 3, 2015 Command and Conquer: The Forgotten Chapter Patch 0 comments

Fixed most bugs that made it completely unplayable in 0.31, still some issues with structure footprint sizes and superweapons, right now I just want a...

RA1 and C&C music for Tiberian Origins

RA1 and C&C music for Tiberian Origins

Dec 11, 2014 Command & Conquer - Tiberian Origins Patch 0 comments

Contains both Tiberian Dawn and Red Alert ingame music. Download and extract to your OpenRA folder.

Tiberian Origins Beta 0.25c for OpenRA 20141029

Tiberian Origins Beta 0.25c for OpenRA 20141029

Dec 11, 2014 Command & Conquer - Tiberian Origins Full Version 6 comments

!!! MOD ONLY WORKS WITH OpenraRA Release 20141029 !!! It will not work with the latest release! Install it, then install the mod. 0.25c Fixes two important...

Tiberian Origins Beta 0.23 for OpenRA 20141029

Tiberian Origins Beta 0.23 for OpenRA 20141029

Dec 7, 2014 Command & Conquer - Tiberian Origins Full Version 0 comments

Fixed crash when selecting the Temple of NOD, Advanced Command Center, Radar Dome and Comm. Station

Tiberian Origins Beta 0.22 for OpenRA 20141029

Tiberian Origins Beta 0.22 for OpenRA 20141029

Dec 1, 2014 Command & Conquer - Tiberian Origins Full Version 0 comments

Added the soviet ISU152, Katyusha MLRS and Col. Volkov (commando). Added unique voices for NOD stealth tank, soviet Tesla Tank and Allied Predator Tank...

Post comment Comments  (30 - 40 of 421)
Guest
Guest Jun 28 2015 says:

Why do choppers rearm in the air and how do i change that ?
And how can i disable the OP plane ?
(talking about C&C 95 )

+2 votes     reply to comment
GraionDilach
GraionDilach Jun 29 2015 replied:

Knowing which plane you consider OP would help. The choppers rearm in air because individual unit queues render aircraft relatively useless if they'd keep the bottleneck of rearming in the pad.

You can change both within your installedfolder/OpenRA/mods/cnc/rules/aircraft.yaml, just look for SelfReloads: regarding the helicopters. You probably will have to tinker with the weapons of that aircraft you consider OP, which you fill find in one of the yamls within the mods/cnc/weapons.

Keep in mind these would be local changes.

+1 vote     reply to comment
Guest
Guest Jun 29 2015 replied:

The Airstrike fly-in A-10, as its the only plane in C&C95;.
That is seriously the reason for this drastic change ? It seriously breaks the balance as this way of use has never been intended for the helis. Reminder that if the case all pads are occupied next heli in build queue would fly in from map's edge in the original.
Cant you avoid the stapling via hooking in the build queue of helipad into weapon factory ? The pad would still build the copter, this only serves to hinder the issue.

+2 votes     reply to comment
Milanium Creator
Milanium Jun 30 2015 replied:

The reason behind the A10 rebalancing was to be consistent with the cut scenes and make this a large splash damage support power. You will notice that it is only effective against unarmored vehicles and infantry. We adapted the other units so you can't really compare this to C&C:Gold anymore.

+1 vote   reply to comment
CreepyOwl18
CreepyOwl18 Jul 31 2015 replied:

Youtube.com Made this video to show what units survive and airstrike. Not very many.

+1 vote     reply to comment
Milanium Creator
Milanium Jul 31 2015 replied:

Send a patch via Github.com to request a balance change.

+1 vote   reply to comment
GraionDilach
GraionDilach Jun 29 2015 replied: +1 vote     reply to comment
Guest
Guest Jul 1 2015 replied:

im playing this since first dos edition, stop being silly there ;p

+2 votes     reply to comment
GraionDilach
GraionDilach Jul 1 2015 replied: +1 vote     reply to comment
Guest
Guest Jul 1 2015 replied:

Can you guys recreate the originals in OpenRA as an submod very please ? I dont hold much of those so called "Balance changes" either.

+2 votes     reply to comment
Milanium Creator
Milanium Jul 1 2015 replied:

You can play the originals via Cncnet.org

+1 vote   reply to comment
GraionDilach
GraionDilach Jul 1 2015 replied:

You're free to recreate the classic mods, but no developer is interested in maintaining such a mod.

+2 votes     reply to comment
CreepyOwl18
CreepyOwl18 Jun 19 2015 says:

How would I be able to watch the briefing videos for the avaiable missions. I have the first decade cd if thats significant.

+1 vote     reply to comment
Milanium Creator
Milanium Jun 19 2015 replied:

Support for the first decade disks is work in progress and can be tested at Github.com

+1 vote   reply to comment
Guest
Guest Jun 16 2015 says:

This comment is currently awaiting admin approval, join now to view.

GraionDilach
GraionDilach Jun 17 2015 replied:

Notsure if that sounds right - your problem was caused by the missing Microsoft Visual C++ 2010 redistributable package, not because of freetype6.dll being corrupted.

+1 vote     reply to comment
Milanium Creator
Milanium Jun 17 2015 replied:

The freetype6.dll from SourceForge was probably build against a more ancient version of the MS Visual C++ runtime so that fixed it. Nowadays I would say: hands of SourceForge. Install the latest runtime from Microsoft.com and we will add a check at install time in the next version. Github.com

+2 votes   reply to comment
hxazgalor
hxazgalor Jun 6 2015 says:

Is there a way I can email you guys or something? I have an issue that I can only explain via a screenshot; something about intermittent in-game lag in Skirmish in maps with 6 or more players. Thanks in advance.

+1 vote     reply to comment
Maggy_
Maggy_ Jun 11 2015 replied:

Good luck with that XD

+1 vote     reply to comment
GraionDilach
GraionDilach Jun 6 2015 replied:

You should report that on the bugtracker - Github.com .

+1 vote     reply to comment
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OpenRA
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Windows, Mac, Linux
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OpenRA developers
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Release Date
Released 2010
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9.4

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Highest Rated (13 agree) 10/10

This game should get more praise.

Jan 18 2012 by Torpedo1986

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