About

OpenRA is a highly moddable RTS game engine for classic Westwood 2D games. In fact Red Alert, Command & Conquer and Dune 2000 are implemented purely as mods on it. Tools are provided that allow you to add new units, maps and tilesets even create your own mod. Have a look at the wiki.

Built-In Mods

Red Alert

sovietsThe RA mod for OpenRA is a reimagining of Command & Conquer: Red Alert. It is not just a clone of the original but has improved and rebalanced gameplay. The UI is modernised for higher resolutions and better usabiltiy. It has fully working multiplayer support for both internet and local play (via direct connect). A single player campaign is currently being worked on.

Command & Conquer

GDI The CNC mod for OpenRA is a reimagining of the original Command & Conquer: Tiberian Dawn game. As with Red Alert modern networking and rendering technology is used. Also new features are implemented such as snow terrain, neutral tech buildings and many glitches from the original have been fixed.

Dune 2000

ArrakisThe D2k mod for OpenRA is a reimagining of Dune 2000. A remake of the remake so to speak. The mod tries to optimize balancing and gameplay. Currently in early stages of development, but already playable. The spice must flow!

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⬇ Download for Linux/Mac/Windows


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A10 Napalm Strike Allied campaign mission 2 New main menu for RA (Concept 2)
Blog RSS Feed Report abuse Latest News: Release 20140722

11 comments by Phrohdoh on Jul 22nd, 2014

We are pleased to announce the availability of our July release, which includes 619 commits by 27 contributors.The feature list remains the same as for our July playtests, but this release benefits from additional testing and bugfixes. The main new features are:

  • The RA and TD game music can now be downloaded and installed from the in-game music player.
  • Capturing enemy structures in RA and TD will now let you build units from their faction.
  • The maximum tech level can be configured in the lobby options.

Other notable improvements include:

  • Fixed a number of crashes that were introduced in the last release.
  • Fixed issues that occurred when installing from CD.
  • Improved performance and memory usage.
  • Improved scroll-panel behaviour.
  • Added an option to lock the mouse cursor inside the game window.
  • Multiple players can now repair a building at an accelerated rate.
  • Added engine support for diamond-shaped (“isometric”) terrain (an important milestone for our TS mod).

As usual, the full list of changes compared with the June release is available on our wiki.

Capturing enemy structures in TD and RA will now allow you to produce their units.

OpenRA can now download the game music for RA and TD.

Tech levels can be configured in the lobby options for all mods.

Development is progressing well on our Tiberian Sun mod, but it is still several months away from a release.

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Post comment Comments  (10 - 20 of 338)
cybermaxrus
cybermaxrus May 14 2014, 2:49pm says:

Still does not support Red Alert2?

+1 vote     reply to comment
Meyerm
Meyerm May 3 2014, 1:10am says:

Has anyone considered a mod for the Dune 2000 portion of the game that adds Corrino as a 4th faction?

+1 vote     reply to comment
Milanium
Milanium May 20 2014, 5:38am replied:

I set up some sequences for a Corrino starport, heavy factory and someone even made a really good icon for the palace from the FMV sequences. Nothing is used at the moment. Feel free to send us your mission or new faction setup. Not sure if a mod of the mod could survive long enough outside the official repository. You may better contribute to us directly.

+1 vote     reply to comment
Meyerm
Meyerm May 20 2014, 5:16pm replied:

I can't offer any assistance with coding, but may be able to help with balancing.

+1 vote     reply to comment
Milanium
Milanium May 21 2014, 11:20am replied:

Send your patches via Github.com

+1 vote     reply to comment
Dan5
Dan5 Apr 25 2014, 6:48pm says:

Guys I'm kind of ****** of when I hosted a game under the mod Tiberian Origins and I don't know if the problem is also on the other mods since I haven't checked those out yet online wise I think its just that my friend can't join my game and I can't join his please help!!!!!

+1 vote     reply to comment
Dan5
Dan5 Apr 26 2014, 1:24am replied:

Sorry I meant off* not of.

+1 vote     reply to comment
dennis93
dennis93 Apr 13 2014, 12:38pm says:

is there a way to reduce te lag for windows.
i cant find any way.

0 votes     reply to comment
Milanium
Milanium Apr 13 2014, 1:58pm replied:

We need more information to help you and track down the problems in the source code. See our guide at Github.com

+1 vote     reply to comment
Milanium
Milanium Apr 6 2014, 4:15pm replied: +1 vote     reply to comment
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OpenRA
Platforms
Windows, Mac, Linux
Developer & Publisher
OpenRA developers
Engine
Westwood 2D
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Official Page
Openra.net
Release Date
Released Sep 18, 2010
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Highest Rated (12 agree) 10/10

This game should get more praise.

Jan 18 2012, 10:30pm by Torpedo1986

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War
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